18L G40 BM ABH (Axis +5) vs AxisDominion


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                3 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits, 2.50 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    retreated to Samara
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Samara to Russia
                2 aaGuns and 18 infantry moved from Anhwe to Hopei
                2 infantry moved from Yunnan to Szechwan
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -1.50

    triplea_41951_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers and 1 fighter; Remaining resources: 1 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                2 submarines moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to Philippines
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 94 Sea Zone
                3 artilleries, 3 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
                3 fighters and 3 tactical_bombers moved from Egypt to Gibraltar
                1 submarine moved from 19 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 bombers and 1 fighter placed in Union of South Africa

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,4,3,4,5,1
                Japanese collect 13 PUs (11 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    Japanese : 0.67

    triplea_41951_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
                5 fighters moved from Szechwan to Kazakhstan
                1 bomber moved from Russia to Volgograd
                3 fighters moved from Tsinghai to Kazakhstan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 20 Sea Zone
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Sumatra
                Battle in Western Germany
                    Americans attack with 2 bombers, 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry
                        Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Western Germany, round 2 : 3/6 hits, 2.67 expected hits
                        Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking 20 Sea Zone from Japanese, taking Sumatra from Japanese, taking Western Germany from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Kazakhstan
                    Americans attack with 1 armour, 8 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 8 fighters and 1 mech_infantry in Kazakhstan, round 2 : 6/10 hits, 4.67 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 1 armour, 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                8 fighters moved from Kazakhstan to Russia
                1 bomber moved from Volgograd to Russia
                2 armour moved from Tsinghai to Kansu
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                3 fighters moved from Korea to Yenisey
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Szechwan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 fighters, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from French Indo China to Szechwan
                2 fighters moved from 108 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 89 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from French Central Africa to French West Africa
                2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone

    Place Units - Americans
                5 submarines placed in 101 Sea Zone
                5 bombers placed in Eastern United States
                Americans undo move 2.
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3,4,2
                Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        AA fire in Volgograd : : -0.17
        Americans : 1.67

    triplea_41951_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Hopei to Suiyuyan
                4 artilleries and 4 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 8 artilleries and 12 infantry
                    Japanese defend with 2 aaGuns and 9 infantry
                        Chinese roll dice for 8 artilleries and 12 infantry in Suiyuyan, round 2 : 7/20 hits, 6.00 expected hits
                        Japanese roll dice for 2 aaGuns and 9 infantry in Suiyuyan, round 2 : 6/9 hits, 3.00 expected hits
                        5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 8 artilleries and 6 infantry in Suiyuyan, round 3 : 6/14 hits, 4.67 expected hits
                        Japanese roll dice for 4 infantry in Suiyuyan, round 3 : 3/4 hits, 1.33 expected hits
                        4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 8 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 aaGuns and 9 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                8 artilleries and 10 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Kansu
                1 artillery and 4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Chinese : 2.33
        Japanese : 4.67

    triplea_41951_Chi10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - British
                3 submarines moved from 110 Sea Zone to 91 Sea Zone
                9 fighters moved from 110 Sea Zone to 91 Sea Zone
                4 fighters and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                4 mech_infantrys moved from Sikang to Volgograd
                2 armour moved from Sikang to Volgograd

    Combat - British

    Combat Hit Differential Summary :

    triplea_41951_Bri10.tsvg


  • scramble from gib? if so which planes?


  • scramble 3 Japanese fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 5 bombers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 mech_infantry moved from Tsinghai to Kazakhstan
                5 fighters moved from Szechwan to Kazakhstan
                1 bomber moved from Russia to Volgograd
                3 fighters moved from Tsinghai to Kazakhstan
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 20 Sea Zone
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in Sumatra
                Battle in Western Germany
                    Americans attack with 2 bombers, 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 2 infantry
                        Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Western Germany, round 2 : 3/6 hits, 2.67 expected hits
                        Germans roll dice for 2 infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking 20 Sea Zone from Japanese, taking Sumatra from Japanese, taking Western Germany from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Kazakhstan
                    Americans attack with 1 armour, 8 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 8 fighters and 1 mech_infantry in Kazakhstan, round 2 : 6/10 hits, 4.67 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Americans win, taking Kazakhstan from Germans with 1 armour, 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                8 fighters moved from Kazakhstan to Russia
                1 bomber moved from Volgograd to Russia
                2 armour moved from Tsinghai to Kansu
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Anhwe
                3 fighters moved from Korea to Yenisey
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Szechwan
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 battleship, 5 carriers, 3 cruisers, 3 fighters, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from French Indo China to Szechwan
                2 fighters moved from 108 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 89 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from French Central Africa to French West Africa
                2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 118 Sea Zone

    Place Units - Americans
                5 submarines placed in 101 Sea Zone
                5 bombers placed in Eastern United States
                Americans undo move 2.
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3,4,2
                Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 8 infantry moved from Hopei to Suiyuyan
                4 artilleries and 4 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 8 artilleries and 12 infantry
                    Japanese defend with 2 aaGuns and 9 infantry
                        Chinese roll dice for 8 artilleries and 12 infantry in Suiyuyan, round 2 : 7/20 hits, 6.00 expected hits
                        Japanese roll dice for 2 aaGuns and 9 infantry in Suiyuyan, round 2 : 6/9 hits, 3.00 expected hits
                        5 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 6 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 8 artilleries and 6 infantry in Suiyuyan, round 3 : 6/14 hits, 4.67 expected hits
                        Japanese roll dice for 4 infantry in Suiyuyan, round 3 : 3/4 hits, 1.33 expected hits
                        4 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 8 artilleries and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 aaGuns and 9 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                8 artilleries and 10 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Kansu
                1 artillery and 4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs

    Purchase Units - British
                British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 submarines moved from 110 Sea Zone to 91 Sea Zone
                9 fighters moved from 110 Sea Zone to 91 Sea Zone
                4 fighters and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship and 1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                4 mech_infantrys moved from Sikang to Volgograd
                2 armour moved from Sikang to Volgograd

    Combat - British
                Italians scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 1/3 hits, 1.67 expected hits
                        Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 13 fighters, 3 submarines and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 4 transports; Japanese defend with 3 fighters
                        British roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 13 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 14/18 hits, 9.00 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Italians roll dice for 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 5 fighters and 4 transports in 91 Sea Zone, round 2 : 10/14 hits, 7.50 expected hits
                        2 fighters owned by the Japanese, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Germans, 2 destroyers owned by the Germans, 1 destroyer owned by the Italians, 2 destroyers owned by the British, 2 fighters owned by the Germans, 1 submarine owned by the Italians, 1 battleship owned by the British, 3 submarines owned by the British, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 91 Sea Zone
                        British roll dice for 13 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 9/14 hits, 7.17 expected hits
                        Italians roll dice for 2 battleships, 1 fighter and 4 transports in 91 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Germans, 1 tactical_bomber owned by the British, 4 transports owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 91 Sea Zone
                    British win with 12 fighters remaining. Battle score for attacker is 97
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 4 transports
                    Casualties for Japanese: 3 fighters
                Battle in Rhodesia
                    British attack with 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 5 artilleries, 9 infantry and 2 mech_infantrys in Rhodesia, round 2 : 6/17 hits, 4.83 expected hits
                        Japanese roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Rhodesia
                    British win, taking Rhodesia from Japanese with 1 armour, 5 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    British attack with 2 armour and 4 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        British roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 : 4/6 hits, 1.67 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                        2 mech_infantrys owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                2 aaGuns, 1 artillery and 8 infantry moved from India to West India
                5 armour moved from Siam to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                4 infantry moved from Burma to India
                4 fighters and 2 tactical_bombers moved from Yunnan to Eastern Persia
                1 bomber moved from Belgian Congo to Eastern Persia
                1 aaGun moved from Belgian Congo to Rhodesia
                9 fighters moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 91 Sea Zone to French West Africa
                2 armour and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
                2 armour and 2 infantry moved from 106 Sea Zone to Quebec

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6,3,3
                British collect 24 PUs (1 lost to blockades); end with 25 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 1.00
        British : 9.67
        Italians : 2.00
        AA fire in Volgograd : : -0.17
        Americans : 1.67
        Chinese : 2.33
        Japanese : 5.33

    triplea_41951_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Italians take French Central Africa from Americans
                1 marine moved from Morocco to Algeria
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 3 fighters and 2 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.50 expected hits
                        British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.50 expected hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.50 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 artillery moved from Northern Italy to France
                1 bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from Holland Belgium to Southern Italy
                4 artilleries and 7 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                5 artilleries and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Italians collect 29 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Italians : -1.50
        British : -1.00

    triplea_41951_Ita10.tsvg


  • Moscow isn’t falling any time soon… can the Axis outlast the mighty Americans?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 bomber moved from New South Wales to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to Shan State
                2 fighters moved from 43 Sea Zone to Szechwan
                3 fighters moved from 41 Sea Zone to Eastern Persia
                1 infantry moved from India to West India
                1 carrier moved from 43 Sea Zone to 41 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.67

    triplea_41951_Fre10.tsvg


  • @Arthur:

    Moscow isn’t falling any time soon… can the Axis outlast the mighty Americans?

    you may certainly try. wow that’s a lot of euro axis income


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 89 PUs;
                Germans buy 3 armour, 1 bomber, 8 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Novgorod to Belarus
                1 fighter moved from Belarus to Bryansk
                4 fighters and 4 tactical_bombers moved from France to Belarus
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 bomber moved from Germany to Western Germany
                1 bomber moved from Germany to Western Germany
                1 bomber moved from Germany to 112 Sea Zone
                8 bombers moved from Germany to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                10 armour and 8 mech_infantrys moved from Caucasus to Rostov
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Samara to Tambov
                1 mech_infantry moved from French Equatorial Africa to Nigeria
                      Germans take Nigeria from British
                1 armour moved from Anglo Egyptian Sudan to Nigeria

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Germany
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Germany, round 2 : 2/4 hits, 1.67 expected hits
                        Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 bombers and 2 mech_infantrys
                    British defend with 2 armour and 2 mech_infantrys; Russians defend with 1 factory_minor
                        Germans roll dice for 8 bombers and 2 mech_infantrys in Volgograd, round 2 : 9/10 hits, 5.67 expected hits
                        Russians roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                        2 mech_infantrys owned by the British, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 armour and 2 mech_infantrys

    Non Combat Move - Germans
                8 bombers moved from Volgograd to Rostov
                5 fighters moved from Germany to Bryansk
                1 bomber moved from 112 Sea Zone to Germany
                2 bombers moved from Western Germany to Germany
                1 transport moved from 92 Sea Zone to 97 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber and 8 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from Belarus: 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 artillery
                EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 66 PUs; end with 68 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Germans : 3.67
        Americans : -0.33
        Russians : -0.67

    triplea_41951_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                3 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns and 18 infantry moved from Hopei to Shensi
                2 infantry moved from Szechwan to Sikang
                1 submarine moved from 110 Sea Zone to 126 Sea Zone

    Place Units - Russians
                1 aaGun and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : -0.33

    triplea_41951_Rus11.tsvg


  • I see what you’re up to lol. interesting

    btw you seem to have edited out your tt. feel free to put it back during japan’s turn


  • in any case, assume full intercept in London (should’ve have sent my French fig in there lol playing too many and too fast)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone

    Non Combat Move - Japanese
                1 tactical_bomber moved from Japan to Philippines
                3 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 bombers moved from Union of South Africa to Egypt
                1 bomber moved from France to Gibraltar
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,5,2,1,5,1
                Japanese collect 9 PUs (9 lost to blockades); end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 4 infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Samara: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41951_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone

    Non Combat Move - Japanese
                1 tactical_bomber moved from Japan to Philippines
                3 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 bombers moved from Union of South Africa to Egypt
                1 bomber moved from France to Gibraltar
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,5,2,1,5,1
                Japanese collect 9 PUs (9 lost to blockades); end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 4 infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Samara: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Samara: 1 infantry
                EDIT: Adding units owned by Japanese to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41951_Jap11.tsvg


  • changed my mind on an infantry.  No problem if you miss that edit.

    Anyway, I think that you misread where my Japanese Navy was placed.  They were stuck in the middle of the Med.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens;

    Combat Move - Japanese

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone

    Non Combat Move - Japanese
                1 tactical_bomber moved from Japan to Philippines
                3 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 mech_infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from Union of South Africa to Egypt
                2 bombers moved from Union of South Africa to Egypt
                1 bomber moved from France to Gibraltar
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,5,2,1,5,1
                Japanese collect 9 PUs (9 lost to blockades); end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 4 infantry
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Japanese to Samara: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Samara: 1 infantry
                EDIT: Adding units owned by Japanese to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41951_Jap11.tsvg

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