G40 Dawgoneit (Allies +18) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Syria to Turkey

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41897_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 infantry moved from Trans-Jordan to Syria
                1 infantry moved from Northwest Persia to Turkey
                3 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41897_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 destroyer, 1 fighter and 12 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                1 artillery moved from Russia to Samara
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                1 mech_infantry moved from Bryansk to Vologda
                1 armour moved from Russia to Vologda
                3 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Vologda
                1 bomber moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                4 armour, 1 bomber, 1 fighter and 4 mech_infantrys moved from Greece to Turkey
                1 bomber moved from Bryansk to Turkey
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern Italy to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Vologda, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Vologda, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour and 1 bomber in Vologda, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Turkey
                    Germans attack with 4 armour, 2 bombers, 1 fighter and 4 mech_infantrys
                    French defend with 1 infantry; British defend with 2 infantry and 1 mech_infantry; Russians defend with 3 armour; ANZAC defend with 1 infantry
                        Germans roll dice for 4 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Turkey, round 2 :  2/11 hits
                        Russians roll dice for 3 armour, 4 infantry and 1 mech_infantry in Turkey, round 2 :  4/8 hits
                        4 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Turkey
                        Germans roll dice for 4 armour, 2 bombers and 1 fighter in Turkey, round 3 :  3/7 hits
                        Russians roll dice for 3 armour, 2 infantry and 1 mech_infantry in Turkey, round 3 :  4/6 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the French and 4 armour owned by the Germans lost in Turkey
                    retreated to Turkey
                    Russians win with 3 armour remaining. Battle score for attacker is -24
                    Casualties for French: 1 infantry
                    Casualties for Germans: 4 armour and 4 mech_infantrys
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                4 mech_infantrys moved from Ukraine to Romania
                2 mech_infantrys moved from Ukraine to Rostov
                4 infantry moved from Bryansk to Rostov
                1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
                1 bomber moved from Vologda to Romania
                1 bomber moved from Turkey to Western Germany
                1 bomber moved from Turkey to Romania
                1 fighter moved from Turkey to Romania
                6 armour moved from Russia to Kazakhstan
                2 armour moved from Russia to Rostov
                2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 bomber moved from Samara to Volgograd
                1 armour and 1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 armour and 1 mech_infantry moved from Bryansk to Rostov
                2 mech_infantrys moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Russia
                3 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in France
                1 armour, 1 fighter and 8 mech_infantrys placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                2 bombers placed in Germany
                Germans undo move 5.
                1 bomber placed in Germany
                1 bomber placed in Russia
                Germans undo move 6.
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    triplea_41897_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 armour moved from Turkey to Caucasus
                      Russians take Caucasus from Italians
                1 armour moved from Turkey to Albania
                      Russians take Greece from Italians
                      Russians take Albania from Italians
                1 armour moved from Turkey to Bulgaria
                      Russians take Bulgaria from Germans
                1 submarine moved from 113 Sea Zone to 114 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                2 aaGuns and 12 infantry moved from Kansu to Tsinghai

    Turn Complete - Russians

    triplea_41897_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 bomber moved from Yunnan to Suiyuyan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                3 fighters and 3 tactical_bombers moved from Yunnan to Burma
                1 bomber moved from Szechwan to Burma

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Burma, round 2 :  8/10 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                2 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                3 destroyers, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 bomber moved from Suiyuyan to Yunnan
                1 mech_infantry moved from Sikang to Afghanistan
                      Japanese take Afghanistan from Neutral_True
                1 armour moved from Kazakhstan to Afghanistan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Japan to Philippines
                1 mech_infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 3 tactical_bombers moved from Burma to Yunnan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 fighter and 1 mech_infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41897_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 armour, 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Spain to Normandy Bordeaux
                2 infantry moved from Spain to Southern France
                1 artillery moved from Spain to Southern France
                1 artillery moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
                1 bomber moved from Spain to Normandy Bordeaux
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 fighter moved from Queensland to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 4 :  2/3 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 :  2/2 hits
                        2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 :  4/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to Spain
                1 tactical_bomber moved from Southern France to 91 Sea Zone
                1 fighter moved from Spain to 91 Sea Zone
                1 bomber moved from Normandy Bordeaux to Spain
                1 fighter moved from 55 Sea Zone to Queensland
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                3 armour placed in Spain
                2 armour, 2 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41897_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    triplea_41897_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 mech_infantrys moved from India to Afghanistan
                1 fighter moved from India to Afghanistan
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from Spain to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  3/3 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Afghanistan
                    British attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 armour, 4 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Afghanistan, round 2 :  4/5 hits
                        Japanese roll dice for 1 armour, 4 infantry and 1 mech_infantry in Afghanistan, round 2 :  4/6 hits
                        4 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in Afghanistan
                    retreated to Afghanistan
                    Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Japanese: 4 infantry

    Non Combat Move - British
                1 fighter moved from Afghanistan to India
                2 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from India to West India
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 mech_infantrys placed in Iraq
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
                EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
                EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                British collect 35 PUs (5 lost to blockades); end with 35 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,6,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Some Units in India change ownership: 1 artillery

    triplea_41897_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Novosibirsk
                1 bomber moved from Southern Italy to Novosibirsk
                2 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                4 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Novosibirsk
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Novosibirsk
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 artillery in Caucasus, round 3 :  1/1 hits
                        Russians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Southern France
                    Italians attack with 4 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 4 fighters and 3 infantry in Southern France, round 2 :  3/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Southern France to Southern Italy
                1 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy
                1 bomber moved from Novosibirsk to Samara

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Italians collect 15 PUs (1 lost to blockades); end with 15 PUs

    triplea_41897_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41897_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Syria to Turkey
                3 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French
                Battle in 80 Sea Zone
                    French attack with 1 destroyer
                    Japanese defend with 1 submarine
                        French roll dice for 1 destroyer in 80 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 80 Sea Zone
                    French win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - French

    Turn Complete - French

    triplea_41897_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Volgograd to Eastern Persia
                4 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour and 1 mech_infantry moved from Rostov to Turkey
                2 mech_infantrys moved from Romania to Albania
                2 mech_infantrys moved from Romania to Bulgaria
                1 bomber moved from Romania to Albania
                1 bomber moved from Romania to Bulgaria
                1 fighter moved from Romania to Bulgaria
                1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
                3 mech_infantrys moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium
                4 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                4 armour moved from Turkmenistan to Eastern Persia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Persia
                    Germans attack with 4 armour and 1 bomber
                    British defend with 3 infantry
                        Germans roll dice for 4 armour and 1 bomber in Eastern Persia, round 2 :  4/5 hits
                        British roll dice for 3 infantry in Eastern Persia, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Turkey
                    Germans attack with 1 armour and 1 mech_infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Turkey, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Turkey, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Turkey
                    Germans win, taking Turkey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Bulgaria
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Bulgaria, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Bulgaria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Bulgaria
                    Germans win, taking Bulgaria from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Albania
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Albania, round 2 :  3/5 hits
                        Russians roll dice for 1 armour in Albania, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Albania
                    Germans win, taking Albania from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 :  3/7 hits
                        British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/5 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
                1 bomber moved from Albania to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                3 infantry moved from Tambov to Samara
                2 armour moved from Kazakhstan to Volgograd
                1 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Volgograd
                3 aaGuns moved from Rostov to Caucasus
                1 fighter moved from Bulgaria to Caucasus
                1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
                1 bomber moved from Eastern Persia to Caucasus
                1 bomber moved from Bulgaria to Caucasus
                2 infantry moved from Northern Italy to France
                2 mech_infantrys moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                2 bombers moved from Germany to Western Germany
                2 bombers, 2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 infantry placed in France
                1 carrier placed in 113 Sea Zone
                1 fighter and 5 mech_infantrys placed in Western Germany
                Germans undo move 5.
                1 fighter and 1 mech_infantry placed in Russia
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    triplea_41897_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                3 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Kansu
                1 infantry moved from Tsinghai to Kazakhstan
                      Russians take Kazakhstan from Japanese

    Combat - Russians
                Battle in Kansu
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Kansu, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Kansu
                        Russians roll dice for 4 infantry in Kansu, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Russians roll dice for 4 infantry in Kansu, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Russians roll dice for 4 infantry in Kansu, round 5 :  1/4 hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41897_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 1 fighter, 1 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 armour and 3 mech_infantrys moved from Szechwan to Sikang
                2 mech_infantrys moved from Kweichow to Sikang
                1 artillery and 2 infantry moved from Suiyuyan to Shensi
                2 submarines moved from 36 Sea Zone to 39 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
                1 armour and 1 mech_infantry moved from Afghanistan to Persia
                2 bombers moved from Yunnan to Persia
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 80 Sea Zone
                    Japanese attack with 2 submarines
                    French defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 :  1/2 hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from French with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Java, round 2 :  2/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour and 5 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 5 mech_infantrys in Sikang, round 2 :  2/7 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Persia
                    Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 factory_minor and 3 infantry
                        Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Persia, round 2 :  0/4 hits
                        British roll dice for 3 infantry in Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese lost in Persia
                        Japanese roll dice for 1 armour and 2 bombers in Persia, round 3 :  2/3 hits
                        British roll dice for 3 infantry in Persia, round 3 :  0/3 hits
                        2 infantry owned by the British lost in Persia
                        Japanese roll dice for 1 armour and 2 bombers in Persia, round 4 :  0/3 hits
                        British roll dice for 1 infantry in Persia, round 4 :  1/1 hits
                        1 armour owned by the Japanese lost in Persia
                    retreated to Persia
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Persia to Eastern Persia
                2 artilleries and 2 infantry moved from Shan State to Burma
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                1 aaGun, 3 artilleries and 2 infantry moved from Yunnan to Burma
                1 armour moved from Kweichow to Sikang
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                3 mech_infantrys moved from Kiangsu to Hopei
                1 infantry moved from Sakha to Siberia
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 fighter moved from Java to 42 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter, 1 infantry and 1 mech_infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                2 armour and 1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41897_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 2 destroyers, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Spain to Southern France
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                1 bomber moved from Spain to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
                1 artillery moved from Spain to Southern France
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 :  1/6 hits
                        Italians roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 :  2/5 hits
                        Italians roll dice for 2 infantry in Southern France, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters in 55 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 :  3/3 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Normandy Bordeaux to Spain
                1 fighter and 1 tactical_bomber moved from Southern France to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 artilleries and 7 infantry placed in Eastern United States
                3 armour placed in Spain

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41897_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    triplea_41897_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from India to Persia
                1 armour, 1 artillery, 3 infantry and 5 mech_infantrys moved from Iraq to Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Persia to Iraq
                1 aaGun and 1 artillery moved from Egypt to Trans-Jordan
                1 battleship moved from 81 Sea Zone to 71 Sea Zone
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 armour and 1 infantry placed in Persia
                1 armour and 2 infantry placed in Iraq
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
                British collect 25 PUs (10 lost to blockades); end with 25 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,5,2
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs

    triplea_41897_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                4 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 4 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 4 fighters and 2 infantry in Southern France, round 2 :  1/6 hits
                        Americans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Samara to Southern Italy
                4 fighters moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Italians collect 14 PUs (3 lost to blockades); end with 14 PUs

    triplea_41897_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 cruiser placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41897_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Syria
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_41897_Fre8.tsvg

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