G40L18 Dawgoneit Allies v. Karl7 Axis R3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Allies To War With TrueNeutrals
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Russians
                8 armour and 6 mech_infantrys moved from Rostov to Turkey
                4 infantry moved from Caucasus to Turkey
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Turkey
                    Russians attack with 8 armour, 4 infantry and 6 mech_infantrys
                    Neutral_True defend with 8 infantry
                        Russians roll dice for 8 armour, 4 infantry and 6 mech_infantrys in Turkey, round 2 :  5/18 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        3 infantry owned by the Russians and 5 infantry owned by the Neutral_True lost in Turkey
                        Russians roll dice for 8 armour, 1 infantry and 6 mech_infantrys in Turkey, round 3 :  4/15 hits
                        Neutral_True roll dice for 3 infantry in Turkey, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Neutral_True lost in Turkey
                    Russians win, taking Turkey from Neutral_True with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 8 infantry
                    Casualties for Russians: 4 infantry
                Battle in Bessarabia
                    Russians attack with 2 fighters and 3 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Bessarabia, round 2 :  3/5 hits
                        Italians roll dice for 2 infantry in Bessarabia, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Bessarabia to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 artillery and 1 infantry moved from Bryansk to Russia
                12 infantry moved from Bryansk to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Smolensk to Archangel
                1 aaGun moved from Smolensk to Archangel
                1 aaGun moved from Bryansk to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 8 infantry moved from Yenisey to Timguska
                1 submarine moved from 111 Sea Zone to 105 Sea Zone

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs

    triplea_41895_Rus4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                3 artilleries and 11 infantry moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
                3 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                2 bombers moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Shensi
                    Japanese attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry in Shensi, round 2 :  4/16 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Dutch New Guinea from Dutch, taking Shensi from Chinese with 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 41 Sea Zone to 74 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                3 fighters and 2 tactical_bombers moved from Burma to Yunnan
                4 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 armour moved from Shantung to Kweichow
                2 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Kweichow
                2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Malaya to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Guam to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 artillery and 3 infantry placed in Japan
                1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs

    triplea_41895_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 cruisers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 armour, 2 artilleries and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                6 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 6 infantry, 1 marine, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from 64 Sea Zone to Hawaiian Islands
                1 carrier moved from 64 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 3 cruisers in Morocco, round 2 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Gibraltar from Germans, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41895_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_41895_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 cruisers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                1 armour, 2 artilleries and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                6 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 3 cruisers, 6 destroyers, 1 fighter, 6 infantry, 1 marine, 3 mech_infantrys, 1 tactical_bomber and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
                2 fighters moved from 64 Sea Zone to Hawaiian Islands
                1 carrier moved from 64 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                    Americans attack with 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 3 cruisers in Morocco, round 2 :  2/3 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Gibraltar from Germans, taking Morocco from Neutral_Axis with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                2 transports placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 armour, 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Belgian Congo to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 1 infantry and 2 mech_infantrys moved from Quebec to New Brunswick Nova Scotia

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 5 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Burma, round 6 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 5 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 fighters, 2 infantry and 3 tactical_bombers; Italians defend with 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  2/2 hits
                        British roll dice for 5 armour, 2 artilleries, 1 bomber, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 :  11/23 hits
                        Italians roll dice for 2 armour, 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 :  5/17 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Germans, 3 tactical_bombers owned by the Germans, 2 artilleries owned by the Italians, 3 infantry owned by the Italians, 5 infantry owned by the British and 2 armour owned by the Italians lost in Egypt
                        British roll dice for 5 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 3 :  7/18 hits
                        Italians roll dice for 4 fighters in Egypt, round 3 :  3/4 hits
                        1 mech_infantry owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the Italians and 2 infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 5 armour, 2 artilleries, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Germans: 2 fighters, 2 infantry and 3 tactical_bombers
                    Casualties for British: 7 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                2 tactical_bombers moved from Egypt to Trans-Jordan
                4 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                1 fighter moved from Burma to India

    Place Units - British
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 mech_infantry placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,4,1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,1,1,5,6
                British collect 30 PUs (5 lost to blockades); end with 30 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 5 infantry

    triplea_41895_UK_4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 bomber moved from Eastern Poland to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 2 artilleries, 1 bomber and 1 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Bessarabia, round 3 :  2/5 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Western Germany
                2 aaGuns moved from Eastern Poland to Bessarabia
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Libya to Tunisia
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_41895_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41895_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 artilleries placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    triplea_41895_Fre4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Belarus to Western Ukraine
                1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                15 armour, 5 artilleries, 16 infantry and 5 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
                        AA fire in Ukraine :  0/2 hits
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Ukraine, round 2 :  2/10 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Ukraine, round 2 :  0/5 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Ukraine, round 3 :  3/10 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys in Ukraine, round 4 :  1/8 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry
                Battle in Bryansk
                    Germans attack with 15 armour, 5 artilleries, 16 infantry and 5 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 15 armour, 5 artilleries, 16 infantry and 5 mech_infantrys in Bryansk, round 2 :  13/41 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  2/3 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 15 armour, 5 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                1 artillery and 10 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                2 infantry moved from Greece to Albania
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 artillery moved from Poland to Germany
                1 artillery and 1 infantry moved from Germany to Western Germany
                6 armour moved from Germany to Eastern Poland
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Bessarabia

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 artilleries and 8 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_41895_Ger5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wait, ncm edit,

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Belarus to Western Ukraine
                1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Western Ukraine to Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                15 armour, 5 artilleries, 16 infantry and 5 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
                        AA fire in Ukraine :  0/2 hits
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Ukraine, round 2 :  2/10 hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Ukraine, round 2 :  0/5 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 7 mech_infantrys in Ukraine, round 3 :  3/10 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 :  2/4 hits
                        2 mech_infantrys owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys in Ukraine, round 4 :  1/8 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry
                Battle in Bryansk
                    Germans attack with 15 armour, 5 artilleries, 16 infantry and 5 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        Germans roll dice for 15 armour, 5 artilleries, 16 infantry and 5 mech_infantrys in Bryansk, round 2 :  13/41 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 :  2/3 hits
                        1 aaGun owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 15 armour, 5 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                        Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Belarus to Bryansk
                1 artillery and 10 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                2 infantry moved from Greece to Albania
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 artillery moved from Poland to Germany
                1 artillery and 1 infantry moved from Germany to Western Germany
                6 armour moved from Germany to Eastern Poland
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Bessarabia

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 artilleries and 8 infantry placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 109 Sea Zone: 3 submarines
                EDIT: Adding units owned by Germans to 124 Sea Zone: 3 submarines
                EDIT: Removing units owned by Germans from Albania: 1 infantry
                EDIT: Adding units owned by Germans to Greece: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41895_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                8 armour and 4 mech_infantrys moved from Turkey to Greece

    Combat - Russians
                Battle in Greece
                    Russians attack with 8 armour and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 8 armour and 4 mech_infantrys in Greece, round 2 :  4/12 hits
                        Germans roll dice for 1 infantry in Greece, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Greece
                    Russians win, taking Greece from Germans with 8 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Turkey to Rostov
                1 mech_infantry moved from Turkey to Caucasus
                1 aaGun and 2 infantry moved from Smolensk to Russia
                1 infantry moved from Russia to Tambov
                2 infantry moved from Archangel to Vologda
                3 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Novosibirsk to Samara
                2 aaGuns moved from Timguska to Novosibirsk
                8 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour, 1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41895_Rus5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Shensi to Kansu
                1 armour moved from Kweichow to Kansu
                7 fighters and 4 tactical_bombers moved from Yunnan to Kansu
                2 bombers moved from Kwangsi to Kansu
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in Kansu
                    Japanese attack with 2 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 19 infantry
                        Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 7 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 :  12/29 hits
                        Chinese roll dice for 1 fighter and 19 infantry in Kansu, round 2 :  6/20 hits
                        6 infantry owned by the Japanese and 12 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 :  7/23 hits
                        Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 :  1/8 hits
                        1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 armour, 3 artilleries, 2 bombers, 7 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 4 :  11/22 hits
                        Chinese roll dice for 1 fighter in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Ceylon from UK_Pacific, taking Kansu from Chinese with 2 armour, 3 artilleries, 2 bombers, 7 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Chinese: 1 fighter and 19 infantry
                    Casualties for Japanese: 8 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                    retreated to Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of New Guinea from ANZAC to Japanese
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 45 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 55 Sea Zone to 35 Sea Zone
                2 artilleries and 5 infantry moved from French Indo China to Yunnan
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Burma to 39 Sea Zone
                1 mech_infantry moved from Shantung to Anhwe
                2 mech_infantrys moved from Shantung to Kweichow
                2 bombers moved from Kansu to Kweichow
                7 fighters and 4 tactical_bombers moved from Kansu to Shensi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 armour placed in French Indo China
                3 armour placed in Shantung
                1 artillery and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs

    triplea_41895_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Gibraltar to Spain
                1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 2 armour, 3 artilleries, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 cruisers in Spain, round 2 :  2/4 hits
                        Americans roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  5/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 2 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41895_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                1 bomber, 4 fighters and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
                1 armour and 1 artillery moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 1 bomber and 1 infantry moved from 97 Sea Zone to Northern Italy
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Alexandria from Italians
                      British take Tobruk from Italians
                3 armour moved from Iraq to Greece
                2 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    triplea_41895_Bri5.tsvg


  • scramble in sz97

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    no


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Gibraltar to Spain
                1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Spain
                1 carrier, 1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone

    Combat - Americans
                Battle in Spain
                    Americans attack with 2 armour, 3 artilleries, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 4 cruisers in Spain, round 2 :  2/4 hits
                        Americans roll dice for 2 armour, 3 artilleries, 1 fighter, 7 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  5/18 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  3/6 hits
                        3 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 2 armour, 3 artilleries, 1 fighter, 4 infantry, 1 marine, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 armour, 2 artilleries and 2 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 2 armour and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 4 fighters and 2 tactical_bombers moved from Trans-Jordan to 97 Sea Zone
                1 armour and 1 artillery moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 1 bomber and 1 infantry moved from 97 Sea Zone to Northern Italy
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                      British take Alexandria from Italians
                      British take Tobruk from Italians
                3 armour moved from Iraq to Greece
                2 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 97 Sea Zone, round 2 :  5/10 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Germans, 1 carrier owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 97 Sea Zone
                    British win with 1 battleship, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 transport
                Battle in Northern Italy
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 factory_major, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Northern Italy to Greece
                4 fighters and 2 tactical_bombers moved from 97 Sea Zone to Greece

    Place Units - British
                2 armour and 1 infantry placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 armour, 2 infantry and 1 transport
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Spain: 1 armour and 1 infantry
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to Gibraltar: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41895_UK_5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Northern Italy
                1 bomber moved from Western Germany to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 armour, 1 artillery and 1 factory_minor
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 artillery in Northern Italy, round 2 :  1/2 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 fighters and 1 infantry in Northern Italy, round 3 :  2/3 hits
                        British roll dice for 1 armour in Northern Italy, round 3 :  0/1 hits
                        1 armour owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy
                1 armour moved from Bessarabia to Slovakia Hungary
                2 aaGuns, 2 artilleries and 1 infantry moved from Bessarabia to Romania
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,1
                Italians collect 6 PUs (5 lost to blockades); end with 6 PUs

    triplea_41895_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 marine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 marine placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41895_ANZ5.tsvg

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