The forum post worked!!
18L axis-dominion (+4) vs shinji (allies) bm3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
1 mech_infantry moved from Bryansk to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Smolensk
1 armour and 4 mech_infantrys moved from Romania to Ukraine
6 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
4 infantry moved from Yugoslavia to Bulgaria
1 aaGun moved from Yugoslavia to Bulgaria
9 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Volgograd to BulgariaTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6
Italians collect 18 PUs (2 lost to blockades); end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from South Australia to Queensland
2 fighters moved from Yunnan to IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tobruk: 1 mech_infantry
EDIT: Adding units owned by Americans to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from South Australia to Queensland
2 fighters moved from Yunnan to IndiaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Persia: 2 infantry
EDIT: Removing units owned by ANZAC from Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
EDIT: Adding units owned by French to Northwest Persia: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 marines, 6 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in GibraltarNon Combat Move - Germans
3 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
13 infantry moved from Russia to Smolensk
15 artilleries moved from Russia to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
3 armour moved from Russia to Smolensk
7 armour moved from Russia to Smolensk
7 mech_infantrys moved from Russia to Smolensk
5 mech_infantrys moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
6 armour and 6 mech_infantrys moved from Russia to Volgograd
1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Samara to Kazakhstan
2 fighters and 2 tactical_bombers moved from Caucasus to Southern Italy
2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern France to France
1 aaGun moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from Bryansk to Ukraine
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Novgorod to Baltic States
1 aaGun, 1 artillery and 5 infantry moved from Belarus to Smolensk
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Shantung to Caucasus
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 submarines placed in 110 Sea Zone
1 destroyer and 3 transports placed in 112 Sea Zone
2 marines placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,5,5,1
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
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just a sec
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 marines, 6 mech_infantrys, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Germans
Battle in GibraltarNon Combat Move - Germans
3 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
1 aaGun moved from Rostov to Caucasus
13 infantry moved from Russia to Smolensk
15 artilleries moved from Russia to Smolensk
3 mech_infantrys moved from Novgorod to Smolensk
3 armour moved from Russia to Smolensk
7 armour moved from Russia to Smolensk
7 mech_infantrys moved from Russia to Smolensk
5 mech_infantrys moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
6 armour and 6 mech_infantrys moved from Russia to Volgograd
1 armour and 8 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Samara to Kazakhstan
2 fighters and 2 tactical_bombers moved from Caucasus to Southern Italy
2 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern France to France
1 aaGun moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter moved from Bryansk to Ukraine
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Novgorod to Baltic States
1 aaGun, 1 artillery and 5 infantry moved from Belarus to Smolensk
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Shantung to Caucasus
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 submarines placed in 110 Sea Zone
1 destroyer and 3 transports placed in 112 Sea Zone
2 marines placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,5,5,1
Germans collect 63 PUs (1 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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one more change. going to take that art I had in normandy to gib as well
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I can edit that in japan’s turn if u want
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
2 armour, 21 artilleries, 31 infantry and 12 mech_infantrys moved from Archangel to Novgorod
Russians take Novgorod from GermansCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from India to Northwest PersiaTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Kwangtung to Shan State
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from Kwangtung to Shan State
1 fighter moved from 37 Sea Zone to Shan State
2 fighters moved from 37 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to SumatraCombat - Japanese
Battle in Java
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking Java from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 5/12 hits, 5.83 expected hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships in Shan State, round 2 : 1/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 fighters moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 armour moved from Anhwe to Kwangtung
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 mech_infantry moved from Shantung to 19 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Anhwe to Chahar
1 armour moved from Chahar to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
1 aaGun moved from Anhwe to Kiangsu
1 tactical_bomber moved from Shantung to Kwangtung
1 fighter moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to Kwangtung
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 destroyers placed in 37 Sea Zone
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Shantung
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : -0.17
ANZAC : -0.33
UK_Pacific : 0.67
Japanese : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from 80 Sea Zone to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 carriers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Borneo from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Place Units - Americans
3 artilleries placed in Iraq
3 infantry placed in Persia
1 carrier and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British repair damage of 4x harbour; Remaining resources: 27 PUs;
British buy 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
7 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 bomber moved from India to Shan State
3 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Gibraltar
British attack with 4 fighters and 3 infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 battleships in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits
British roll dice for 4 fighters and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to India
4 fighters moved from Gibraltar to 92 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,2,1,5,6,3,3,2,1,2,5,1,1,1,5,5,6,1,1,5,2,6,2,3,5,6,5,4,5,2,1,3,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0.67
British : -0.83
Americans : -0.67
Chinese : 0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield; Remaining resources: 18 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Bulgaria to Southern Italy
1 aaGun and 2 infantry moved from Tambov to Volgograd
1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
5 mech_infantrys moved from Smolensk to Belarus
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 aaGun and 4 infantry moved from Bulgaria to Romania
9 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 airfield placed in CaucasusTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 17 PUs (3 lost to blockades); end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
4 fighters moved from 80 Sea Zone to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
2 carriers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Borneo from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Place Units - Americans
3 artilleries placed in Iraq
3 infantry placed in Persia
1 carrier and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kwangsi
1 artillery moved from Kweichow to Yunnan
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British repair damage of 4x harbour; Remaining resources: 27 PUs;
British buy 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
7 mech_infantrys moved from Eastern Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 destroyer moved from 80 Sea Zone to 41 Sea Zone
1 bomber moved from India to Shan State
3 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 3 infantry and 4 transports moved from 94 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Gibraltar
British attack with 4 fighters and 3 infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 2 battleships in Gibraltar, round 2 : 0/2 hits, 1.33 expected hits
British roll dice for 4 fighters and 3 infantry in Gibraltar, round 2 : 3/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Shan State
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
1 bomber moved from Shan State to India
4 fighters moved from Gibraltar to 92 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
British collect 29 PUs (2 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,2,1,5,6,3,3,2,1,2,5,1,1,1,5,5,6,1,1,5,2,6,2,3,5,6,5,4,5,2,1,3,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67
British : -0.83
Americans : -0.67
Chinese : 0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
you can redo your edit that I missed during Russia
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 54 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
1 bomber moved from Caucasus to 92 Sea Zone
1 infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 bomber moved from Kwangtung to 21 Sea Zone -
submerge or fight?