Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L

  • '19 '17 '16

    I’ll full scramble against whatever you bring into sz 91.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 6 mech_infantrys and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Urals to Timguska
                1 armour moved from Novosibirsk to Timguska
                2 armour moved from Novosibirsk to Kazakhstan
                11 armour, 1 bomber, 2 fighters and 6 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                1 artillery moved from Volgograd to Kazakhstan
                1 bomber moved from Western Germany to Northwest Persia
                1 bomber moved from Western Germany to 91 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Timguska
                    Germans attack with 2 armour
                    Russians defend with 1 aaGun and 1 infantry
                        Germans roll dice for 2 armour in Timguska, round 2 :  1/2 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Timguska, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Timguska
                        Germans roll dice for 2 armour in Timguska, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 13 armour, 2 bombers, 2 fighters and 6 mech_infantrys
                    British defend with 1 aaGun, 2 armour, 2 artilleries, 5 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery and 2 infantry; ANZAC defend with 1 fighter
                        AA fire in Northwest Persia :  0/3 hits
                        Germans roll dice for 13 armour, 2 bombers, 2 fighters and 6 mech_infantrys in Northwest Persia, round 2 :  7/23 hits
                        British roll dice for 1 aaGun, 2 armour, 3 artilleries, 6 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  9/22 hits
                        2 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 armour owned by the Germans, 2 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 10 armour, 2 bombers and 2 fighters in Northwest Persia, round 3 :  8/14 hits
                        British roll dice for 2 armour, 3 artilleries, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 :  9/16 hits
                        4 mech_infantrys owned by the British, 9 armour owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 1 armour owned by the British lost in Northwest Persia
                        Germans roll dice for 1 armour, 2 bombers and 2 fighters in Northwest Persia, round 4 :  3/5 hits
                        British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Northwest Persia, round 4 :  4/8 hits
                        1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Northwest Persia
                    retreated to Northwest Persia
                    British win with 5 fighters remaining. Battle score for attacker is -48
                    Casualties for Germans: 13 armour, 1 bomber, 2 fighters and 6 mech_infantrys
                    Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 artillery
                    British defend with 1 armour
                        Germans roll dice for 2 armour and 1 artillery in Kazakhstan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 3 destroyers and 2 fighters
                    British defend with 1 fighter; Americans defend with 1 cruiser, 2 destroyers, 1 fighter and 4 transports
                        Germans roll dice for 1 bomber, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 :  1/5 hits
                        1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 68
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 4 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                2 artilleries and 3 infantry moved from France to Northern Italy
                3 fighters moved from Western Germany to Caucasus
                2 aaGuns moved from Volgograd to Caucasus
                1 bomber moved from Northwest Persia to Caucasus
                3 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 artilleries moved from France to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 destroyer and 2 transports placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

    triplea_41665_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

    triplea_41665_Rus9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 battleships, 1 carrier, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
                1 bomber, 4 fighters and 2 tactical_bombers moved from French Indo China to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 destroyers, 8 fighters and 4 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer and 1 fighter
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 destroyers, 8 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 :  8/18 hits
                    Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 7 fighters and 4 tactical_bombers in 41 Sea Zone, round 3 :  10/15 hits
                        Americans roll dice for 2 battleships, 3 cruisers, 3 fighters and 2 transports in 41 Sea Zone, round 3 :  8/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 2 battleships, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for British: 1 battleship
                    Casualties for ANZAC: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 1 carrier, 3 destroyers, 6 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 tactical_bomber moved from 41 Sea Zone to Siam
                2 infantry moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Shensi to Szechwan
                1 aaGun and 5 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 fighter placed in French Indo China
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                Japanese undo move 5.
                1 artillery and 2 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41665_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Johnston Island to Hawaiian Islands
                2 fighters moved from Johnston Island to Hawaiian Islands
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 bomber moved from Turkmenistan to Kazakhstan
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 2 destroyers and 2 fighters
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Germans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Hawaiian Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Hawaiian Islands, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Hawaiian Islands, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 bomber and 1 fighter in Hawaiian Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 artilleries, 2 fighters and 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Kazakhstan
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour, 1 artillery and 3 mech_infantrys
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                        Americans roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 :  2/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 3 :  3/5 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Kazakhstan
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41665_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Johnston Island to Hawaiian Islands
                2 fighters moved from Johnston Island to Hawaiian Islands
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 bomber moved from Turkmenistan to Kazakhstan
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 2 destroyers and 2 fighters
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Germans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Hawaiian Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Hawaiian Islands, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Hawaiian Islands, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 bomber and 1 fighter in Hawaiian Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 artilleries, 2 fighters and 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Kazakhstan
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour, 1 artillery and 3 mech_infantrys
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                        Americans roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 :  2/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 3 :  3/5 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Kazakhstan
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                4 fighters moved from Northwest Persia to Kazakhstan

    Combat - British
                Battle in Shan State
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 2 armour and 1 artillery
                        British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 :  4/5 hits
                        Germans roll dice for 2 armour and 1 artillery in Kazakhstan, round 2 :  2/3 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the British, 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for British: 1 fighter and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Kazakhstan to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 98 Sea Zone to Gibraltar
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to Burma
                3 aaGuns, 2 armour, 1 artillery and 1 mech_infantry moved from Burma to India

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41665_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 fighters moved from Holland Belgium to Southern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_41665_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 2 battleships
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC and 1 fighter owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 fighter and 1 submarine
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Northwest Persia to Egypt

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_41665_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 2 battleships
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC and 1 fighter owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 fighter and 1 submarine
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Northwest Persia to Egypt

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_41665_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 2 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 bomber moved from Caucasus to Iraq
                2 fighters moved from Caucasus to Northwest Persia

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Northwest Persia to Caucasus
                1 bomber moved from Iraq to Southern Italy
                3 armour moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                2 armour moved from Timguska to Kazakhstan
                1 armour moved from Yenisey to Novosibirsk
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 3 submarines placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    triplea_41665_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 7 infantry moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

    triplea_41665_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 infantry and 2 mech_infantrys moved from Yunnan to Shan State
                1 armour moved from Yunnan to Shan State
                1 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from Siam to Burma
                1 mech_infantry moved from Hunan to Shan State
                1 bomber moved from French Indo China to India
                1 fighter moved from 36 Sea Zone to 46 Sea Zone
                1 bomber moved from Russia to Shan State

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in India causes 5 damage total.
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in 6 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 submarines
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                Battle in Shan State
                    Japanese attack with 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys in Shan State, round 2 :  1/7 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Shan State, round 3 :  2/6 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                        1 armour owned by the British lost in Shan State
                    Japanese winJapanese win, taking Malaya from UK_Pacific, taking 6 Sea Zone from Americans with 1 submarine remaining, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to French Indo China
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                2 battleships moved from 41 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 bomber moved from Shan State to French Indo China
                1 infantry moved from Szechwan to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 bomber moved from India to French Indo China

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                Japanese undo move 1.
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 infantry placed in Kwangtung
                1 destroyer and 1 transport placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,3,3,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2
                Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41665_Jap10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                        1 transport owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 3 :  1/2 hits
                    Americans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports moved from 26 Sea Zone to 50 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Johnston Island to Queensland
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery, 3 infantry and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_41665_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                        1 transport owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 3 :  1/2 hits
                    Americans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports moved from 26 Sea Zone to 50 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from Johnston Island to Queensland
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 artillery, 3 infantry and 1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British repair damage of 4x factory_minor; Remaining resources: 37 PUs;
                British buy 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Turkmenistan
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Iraq to Northwest Persia

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Turkmenistan
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Turkmenistan, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Turkmenistan to Persia
                2 fighters moved from Persia to India
                1 armour and 1 mech_infantry moved from Persia to West India
                1 artillery and 1 infantry moved from Persia to Iraq
                1 armour moved from Iraq to Persia
                2 armour moved from Persia to Eastern Persia
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Eastern Persia to Persia
                1 artillery moved from Persia to 80 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41665_UK_10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Bessarabia to Rostov
                2 mech_infantrys moved from Romania to Bulgaria
                1 fighter moved from Southern Italy to France

    Place Units - Italians
                1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_41665_Ita10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - ANZAC
                Battle in 96 Sea Zone
                    ANZAC attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_41665_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Japanese
                1 fighter moved from Egypt to 96 Sea Zone

    Combat - ANZAC
                Battle in 96 Sea Zone
                    ANZAC attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_41665_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 destroyers, 1 factory_minor, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Kazakhstan to Turkmenistan
                3 fighters moved from Caucasus to Turkmenistan
                1 bomber moved from Southern Italy to Iraq
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                3 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
                6 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Southern Italy to Persia

    Combat - Germans
                Air Battle in Persia
                    Germans attacks with 1 units heading to Persia
                    British launches 1 interceptors out of Persia
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Northwest Persia
                    Germans attack with 8 armour and 5 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 8 armour and 5 mech_infantrys in Northwest Persia, round 2 :  4/13 hits
                        British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 8 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Turkmenistan
                    Germans attack with 3 fighters and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Germans roll dice for 3 fighters and 2 mech_infantrys in Turkmenistan, round 2 :  2/5 hits
                        British roll dice for 2 mech_infantrys in Turkmenistan, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Turkmenistan
                    Germans win, taking Turkmenistan from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                2 aaGuns moved from Caucasus to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                2 fighters moved from Turkmenistan to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 aaGun moved from Ukraine to Rostov
                3 mech_infantrys moved from Western Ukraine to Rostov
                3 mech_infantrys moved from Russia to Novosibirsk
                1 bomber moved from Persia to Caucasus
                1 bomber moved from Iraq to Caucasus

    Place Units - Germans
                1 factory_minor placed in Caucasus
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                1 armour and 1 infantry placed in Russia
                1 fighter placed in Russia
                2 fighters placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 69 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    triplea_41665_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Germans
                7 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Yenisey to Evenkiyskiy

    Turn Complete - Russians

    triplea_41665_Rus11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                      Japanese take 37 Sea Zone from Americans
                      Japanese take 42 Sea Zone from Americans
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 armour, 1 infantry and 3 mech_infantrys moved from Shan State to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                2 bombers moved from French Indo China to Sumatra
                1 tactical_bomber moved from French Indo China to Sumatra

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 battleship in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 battleship in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  1/5 hits
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Sumatra, round 2 :  0/4 hits
                        1 infantry owned by the Americans lost in Sumatra
                        Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Sumatra, round 3 :  3/5 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Sumatra, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 armour, 2 infantry and 5 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Burma, round 2 :  3/8 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 submarines in 20 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Sumatra to Malaya
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41665_Jap11.tsvg

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