Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 1 airfield, 1 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from Kweichow to Malaya
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    triplea_41665_Jap8.tsvg

  • '19 '17 '16

    Hell, no!

  • '20 '19 '18 '15 '13

    game stuck on the Shan State battle! Damn! Will need to start and recreate…

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 1 airfield, 1 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from Kweichow to Malaya
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Japanese creates battle in territory 35 Sea Zone
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers, 2 fighters and 3 transports
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 destroyers, 2 fighters and 3 transports in 26 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers, 2 fighters and 3 transports in 26 Sea Zone, round 3 :  1/4 hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 1 artillery and 5 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 fighter
                        Japanese roll dice for 1 artillery and 5 infantry in Hawaiian Islands, round 2 :  0/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 :  2/3 hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 :  1/4 hits
                        Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 3 :  2/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 4 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                    Americans win with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 5 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  1/7 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 :  3/7 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Changing ownership of Hawaiian Islands from Americans to Japanese
                EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                2 battleships and 3 carriers moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                2 fighters moved from 42 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kansu to Shensi
                1 aaGun and 5 infantry moved from Korea to Manchuria
                2 fighters moved from Japan to French Indo China
                1 carrier moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 airfield placed in French Indo China
                3 destroyers placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
                Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41665_Jap8.tsvg

  • '19 '17 '16

    So, I’m a little confused.  The summary on AAA says I won the Hawaii battle with 1 fighter left, but the game board shows Japan owning Hawaii with 3 dudes and an artillery.

    I have absolutely no doubt as to your integrity, but I’m thinking it may be something to do with that file rebuild or something?

  • '20 '19 '18 '15 '13

    yes - in the original battle, I won with 3 INF and 1 ART. Re-built it from the original MARTI file. I re-built according to what the originals files said, but most of the battles were correct the second time around anyway.

    I did assume you didn’t want to scramble in Hawaii due to the odds though - was that correct?

  • '20 '19 '18 '15 '13

    and thanks for the vote of confidence and trust! :)

  • '19 '17 '16

    OK.  Works for me!  :wink:

  • '19 '17 '16

    I’ll have to take my turn tomorrow. I’m bushed.

    :-P

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from India to Samara
                1 bomber moved from India to Kazakhstan
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Tobruk to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    triplea_41665_Ame8.tsvg

  • '19 '17 '16

    Scramble in sz 95?

  • '20 '19 '18 '15 '13

    yes - full scramble

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from India to Samara
                1 bomber moved from India to Kazakhstan
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Tobruk to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 26 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 3 transports in 26 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 4 :  2/5 hits
                        Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 5 :  1/1 hits
                    Americans win, taking Midway from Japanese, taking 26 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                    Italians defend with 1 carrier, 1 destroyer and 3 fighters
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  3/5 hits
                        1 carrier owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 4 :  1/3 hits
                        1 bomber owned by the Americans lost in 95 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -37
                    Casualties for Italians: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                Battle in Shan State
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kazakhstan
                    Americans attack with 1 bomber
                    Italians defend with 1 armour
                        Americans roll dice for 1 bomber in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Kazakhstan
                    Italians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Samara
                    Americans attack with 1 bomber
                    Germans defend with 1 bomber
                        Americans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Samara, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in Samara, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Samara
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    2 fighters owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Samara to Turkmenistan
                2 fighters moved from 26 Sea Zone to Johnston Island
                1 bomber moved from 26 Sea Zone to Johnston Island
                1 fighter moved from Shan State to India
                2 fighters and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_41665_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from India to Samara
                1 bomber moved from India to Kazakhstan
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Tobruk to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 26 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 3 transports in 26 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 4 :  2/5 hits
                        Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 5 :  1/1 hits
                    Americans win, taking Midway from Japanese, taking 26 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                    Italians defend with 1 carrier, 1 destroyer and 3 fighters
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  3/5 hits
                        1 carrier owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 4 :  1/3 hits
                        1 bomber owned by the Americans lost in 95 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -37
                    Casualties for Italians: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                Battle in Shan State
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kazakhstan
                    Americans attack with 1 bomber
                    Italians defend with 1 armour
                        Americans roll dice for 1 bomber in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Kazakhstan
                    Italians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Samara
                    Americans attack with 1 bomber
                    Germans defend with 1 bomber
                        Americans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Samara, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in Samara, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Samara
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    2 fighters owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Samara to Turkmenistan
                2 fighters moved from 26 Sea Zone to Johnston Island
                1 bomber moved from 26 Sea Zone to Johnston Island
                1 fighter moved from Shan State to India
                2 fighters and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British repair damage of 5x factory_minor, 18x factory_major; Remaining resources: 21 PUs;
                British buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from Burma to Malaya
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                3 fighters moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Malaya
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Malaya, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
                        British roll dice for 2 armour in Malaya, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry and 2 mech_infantrys
                        British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 :  2/2 hits
                        2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 5 :  1/2 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  4/8 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                1 fighter moved from Kazakhstan to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                1 aaGun, 1 artillery and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 aaGun moved from India to Burma
                1 armour moved from India to Burma
                1 artillery moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                British undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_41665_UK_8.tsvg

  • '19 '17 '16

    Friggin’ dice gods!!  :x

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Caucasus to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 artillery
                    British defend with 1 armour
                        Italians roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Kazakhstan
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 artilleries moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_41665_Ita8.tsvg

  • '20 '19 '18 '15 '13

    sorry, totally forgot the most important battle:

    SZ 110:

    3 FTRs from Southern Italy

    DiceRolls: 3@3; Total Hits: 13@3: (5, 1, 4)”

    1 DD:

    DiceRolls: 1@2; Total Hits: 01@2: (4)”

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Caucasus to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 artillery
                    British defend with 1 armour
                        Italians roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Kazakhstan
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 artilleries moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
                EDIT: Adding units owned by Italians to Holland Belgium: 3 fighters
                EDIT: Turning off Edit Mode

    triplea_41665_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to Northwest Persia
                1 fighter moved from Queensland to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41665_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to Northwest Persia
                1 fighter moved from Queensland to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_41665_Fre8.tsvg

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