Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L

  • '20 '19 '18 '15 '13

    yes - full scramble

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from India to Samara
                1 bomber moved from India to Kazakhstan
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Tobruk to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 26 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 3 transports in 26 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 4 :  2/5 hits
                        Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 5 :  1/1 hits
                    Americans win, taking Midway from Japanese, taking 26 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                    Italians defend with 1 carrier, 1 destroyer and 3 fighters
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  3/5 hits
                        1 carrier owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 4 :  1/3 hits
                        1 bomber owned by the Americans lost in 95 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -37
                    Casualties for Italians: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                Battle in Shan State
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kazakhstan
                    Americans attack with 1 bomber
                    Italians defend with 1 armour
                        Americans roll dice for 1 bomber in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Kazakhstan
                    Italians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Samara
                    Americans attack with 1 bomber
                    Germans defend with 1 bomber
                        Americans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Samara, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in Samara, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Samara
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    2 fighters owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Samara to Turkmenistan
                2 fighters moved from 26 Sea Zone to Johnston Island
                1 bomber moved from 26 Sea Zone to Johnston Island
                1 fighter moved from Shan State to India
                2 fighters and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_41665_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to Shan State
                1 bomber moved from India to Samara
                1 bomber moved from India to Kazakhstan
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 submarine moved from 96 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Tobruk to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 37 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Midway
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 26 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 fighters in 26 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 carrier and 3 transports in 26 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 destroyers and 2 fighters in 26 Sea Zone, round 4 :  2/5 hits
                        Japanese roll dice for 1 fighter in 26 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
                        2 transports owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 5 :  1/1 hits
                    Americans win, taking Midway from Japanese, taking 26 Sea Zone from Japanese with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 3 transports
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                    Italians defend with 1 carrier, 1 destroyer and 3 fighters
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 :  3/5 hits
                        3 submarines owned by the Americans lost in 95 Sea Zone
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 95 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 carrier, 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  3/5 hits
                        1 carrier owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 bomber in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 3 fighters in 95 Sea Zone, round 4 :  1/3 hits
                        1 bomber owned by the Americans lost in 95 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is -37
                    Casualties for Italians: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 bomber, 2 fighters, 3 submarines and 1 tactical_bomber
                Battle in Shan State
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 3 fighters and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kazakhstan
                    Americans attack with 1 bomber
                    Italians defend with 1 armour
                        Americans roll dice for 1 bomber in Kazakhstan, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Kazakhstan, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Kazakhstan
                    Italians win with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Samara
                    Americans attack with 1 bomber
                    Germans defend with 1 bomber
                        Americans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Samara, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Samara, round 3 :  1/1 hits
                        Germans roll dice for 1 bomber in Samara, round 3 :  0/1 hits
                        1 bomber owned by the Germans lost in Samara
                    Americans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 bomber
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    2 fighters owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Samara to Turkmenistan
                2 fighters moved from 26 Sea Zone to Johnston Island
                1 bomber moved from 26 Sea Zone to Johnston Island
                1 fighter moved from Shan State to India
                2 fighters and 1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British repair damage of 5x factory_minor, 18x factory_major; Remaining resources: 21 PUs;
                British buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Yunnan
                2 armour and 2 mech_infantrys moved from Burma to Malaya
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan
                3 fighters moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Malaya
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 armour, 1 harbour and 1 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Malaya, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Malaya
                        British roll dice for 2 armour in Malaya, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the British lost in Malaya
                    British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 infantry and 2 mech_infantrys
                        British roll dice for 1 artillery and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 :  2/2 hits
                        2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        Japanese roll dice for 2 mech_infantrys in Yunnan, round 5 :  1/2 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  4/8 hits
                        Italians roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia
                1 fighter moved from Kazakhstan to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 armour and 1 mech_infantry moved from Persia to Northwest Persia
                1 aaGun, 1 artillery and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 aaGun moved from India to Burma
                1 armour moved from India to Burma
                1 artillery moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                British undo move 1.
                1 artillery, 1 infantry and 1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_41665_UK_8.tsvg

  • '19 '17 '16

    Friggin’ dice gods!!  :x

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Caucasus to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 artillery
                    British defend with 1 armour
                        Italians roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Kazakhstan
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 artilleries moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_41665_Ita8.tsvg

  • '20 '19 '18 '15 '13

    sorry, totally forgot the most important battle:

    SZ 110:

    3 FTRs from Southern Italy

    DiceRolls: 3@3; Total Hits: 13@3: (5, 1, 4)”

    1 DD:

    DiceRolls: 1@2; Total Hits: 01@2: (4)”

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Caucasus to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 artillery
                    British defend with 1 armour
                        Italians roll dice for 1 artillery in Kazakhstan, round 2 :  0/1 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 artillery owned by the Italians lost in Kazakhstan
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 artilleries moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from Southern Italy: 3 fighters
                EDIT: Adding units owned by Italians to Holland Belgium: 3 fighters
                EDIT: Turning off Edit Mode

    triplea_41665_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to Northwest Persia
                1 fighter moved from Queensland to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41665_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 41 Sea Zone to 43 Sea Zone

    Non Combat Move - ANZAC
                1 fighter moved from India to Northwest Persia
                1 fighter moved from Queensland to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter placed in Queensland
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    triplea_41665_Fre8.tsvg

  • '19 '17 '16

    I’ll full scramble against whatever you bring into sz 91.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 6 mech_infantrys and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                1 armour moved from Urals to Timguska
                1 armour moved from Novosibirsk to Timguska
                2 armour moved from Novosibirsk to Kazakhstan
                11 armour, 1 bomber, 2 fighters and 6 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                1 artillery moved from Volgograd to Kazakhstan
                1 bomber moved from Western Germany to Northwest Persia
                1 bomber moved from Western Germany to 91 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Timguska
                    Germans attack with 2 armour
                    Russians defend with 1 aaGun and 1 infantry
                        Germans roll dice for 2 armour in Timguska, round 2 :  1/2 hits
                        Russians roll dice for 1 aaGun and 1 infantry in Timguska, round 2 :  0/1 hits
                        1 aaGun owned by the Russians lost in Timguska
                        Germans roll dice for 2 armour in Timguska, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Germans win, taking Timguska from Russians with 2 armour remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 13 armour, 2 bombers, 2 fighters and 6 mech_infantrys
                    British defend with 1 aaGun, 2 armour, 2 artilleries, 5 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery and 2 infantry; ANZAC defend with 1 fighter
                        AA fire in Northwest Persia :  0/3 hits
                        Germans roll dice for 13 armour, 2 bombers, 2 fighters and 6 mech_infantrys in Northwest Persia, round 2 :  7/23 hits
                        British roll dice for 1 aaGun, 2 armour, 3 artilleries, 6 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 :  9/22 hits
                        2 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 armour owned by the Germans, 2 infantry owned by the Americans, 6 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Northwest Persia
                        Germans roll dice for 10 armour, 2 bombers and 2 fighters in Northwest Persia, round 3 :  8/14 hits
                        British roll dice for 2 armour, 3 artilleries, 6 fighters, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 :  9/16 hits
                        4 mech_infantrys owned by the British, 9 armour owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 1 armour owned by the British lost in Northwest Persia
                        Germans roll dice for 1 armour, 2 bombers and 2 fighters in Northwest Persia, round 4 :  3/5 hits
                        British roll dice for 1 armour, 6 fighters and 1 tactical_bomber in Northwest Persia, round 4 :  4/8 hits
                        1 tactical_bomber owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Northwest Persia
                    retreated to Northwest Persia
                    British win with 5 fighters remaining. Battle score for attacker is -48
                    Casualties for Germans: 13 armour, 1 bomber, 2 fighters and 6 mech_infantrys
                    Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 1 fighter, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Kazakhstan
                    Germans attack with 2 armour and 1 artillery
                    British defend with 1 armour
                        Germans roll dice for 2 armour and 1 artillery in Kazakhstan, round 2 :  1/3 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 2 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 3 destroyers and 2 fighters
                    British defend with 1 fighter; Americans defend with 1 cruiser, 2 destroyers, 1 fighter and 4 transports
                        Germans roll dice for 1 bomber, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 :  5/6 hits
                        Americans roll dice for 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 91 Sea Zone, round 2 :  1/5 hits
                        1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
                        4 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 68
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter and 4 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                2 artilleries and 3 infantry moved from France to Northern Italy
                3 fighters moved from Western Germany to Caucasus
                2 aaGuns moved from Volgograd to Caucasus
                1 bomber moved from Northwest Persia to Caucasus
                3 armour moved from Ukraine to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 artilleries moved from France to Western Germany
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 destroyer and 2 transports placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Germans collect 70 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs

    triplea_41665_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians

    triplea_41665_Rus9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                2 battleships, 1 carrier, 3 destroyers, 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
                1 bomber, 4 fighters and 2 tactical_bombers moved from French Indo China to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 1 carrier, 3 destroyers, 8 fighters and 4 tactical_bombers
                    British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer and 1 fighter
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 3 destroyers, 8 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 :  8/18 hits
                    Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                        Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 :  6/12 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 destroyer, 7 fighters and 4 tactical_bombers in 41 Sea Zone, round 3 :  10/15 hits
                        Americans roll dice for 2 battleships, 3 cruisers, 3 fighters and 2 transports in 41 Sea Zone, round 3 :  8/8 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 2 transports owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 2 battleships, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for British: 1 battleship
                    Casualties for ANZAC: 1 destroyer and 1 fighter
                    Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Japanese: 1 carrier, 3 destroyers, 6 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from 41 Sea Zone to French Indo China
                1 tactical_bomber moved from 41 Sea Zone to Siam
                2 infantry moved from Kwangsi to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Shensi to Szechwan
                1 aaGun and 5 infantry moved from Manchuria to Korea

    Place Units - Japanese
                1 fighter placed in French Indo China
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                2 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                Japanese undo move 5.
                1 artillery and 2 mech_infantrys placed in Kwangtung
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,3,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_41665_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Johnston Island to Hawaiian Islands
                2 fighters moved from Johnston Island to Hawaiian Islands
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 bomber moved from Turkmenistan to Kazakhstan
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 2 destroyers and 2 fighters
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Germans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Hawaiian Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Hawaiian Islands, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Hawaiian Islands, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 bomber and 1 fighter in Hawaiian Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 artilleries, 2 fighters and 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Kazakhstan
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour, 1 artillery and 3 mech_infantrys
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                        Americans roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 :  2/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 3 :  3/5 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Kazakhstan
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_41665_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Johnston Island to Hawaiian Islands
                2 fighters moved from Johnston Island to Hawaiian Islands
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from India to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 bomber moved from Turkmenistan to Kazakhstan
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 2 destroyers and 2 fighters
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/4 hits
                        Germans roll dice for 1 carrier, 2 destroyers and 2 fighters in 91 Sea Zone, round 2 :  1/5 hits
                        1 submarine owned by the Americans, 1 carrier owned by the Germans and 2 destroyers owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  3/4 hits
                        Germans roll dice for 2 fighters in 91 Sea Zone, round 3 :  1/2 hits
                        1 tactical_bomber owned by the Americans and 2 fighters owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 2 destroyers and 2 fighters
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 3 infantry
                        Americans roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Hawaiian Islands, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 2 artilleries, 1 bomber and 2 fighters in Hawaiian Islands, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hawaiian Islands, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Hawaiian Islands, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 1 bomber and 1 fighter in Hawaiian Islands, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hawaiian Islands, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
                    Americans win with 1 bomber remaining. Battle score for attacker is -21
                    Casualties for Americans: 2 artilleries, 2 fighters and 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Kazakhstan
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour, 1 artillery and 3 mech_infantrys
                        Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                        Americans roll dice for 1 bomber and 1 fighter in Kazakhstan, round 3 :  2/2 hits
                        Germans roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Kazakhstan, round 3 :  3/5 hits
                        2 mech_infantrys owned by the Germans, 1 bomber owned by the Americans and 1 fighter owned by the Americans lost in Kazakhstan
                    Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
                Americans collect 55 PUs (4 lost to blockades); end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                4 fighters moved from Northwest Persia to Kazakhstan

    Combat - British
                Battle in Shan State
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Shan State, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 2 armour and 1 artillery
                        British roll dice for 4 fighters and 1 mech_infantry in Kazakhstan, round 2 :  4/5 hits
                        Germans roll dice for 2 armour and 1 artillery in Kazakhstan, round 2 :  2/3 hits
                        1 mech_infantry owned by the British, 1 fighter owned by the British, 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 armour and 1 artillery
                    Casualties for British: 1 fighter and 1 mech_infantry

    Non Combat Move - British
                3 fighters moved from Kazakhstan to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 98 Sea Zone to Gibraltar
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to Burma
                3 aaGuns, 2 armour, 1 artillery and 1 mech_infantry moved from Burma to India

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_41665_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 fighters moved from Holland Belgium to Southern Italy
                2 mech_infantrys moved from Northern Italy to Romania
                1 mech_infantry moved from Yugoslavia to Bessarabia

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_41665_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 2 battleships
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC and 1 fighter owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 fighter and 1 submarine
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Northwest Persia to Egypt

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_41665_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from Queensland to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 2 battleships
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships in 41 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the ANZAC and 1 fighter owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 fighter and 1 submarine
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Northwest Persia to Egypt

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_41665_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 2 destroyers, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 bomber moved from Caucasus to Iraq
                2 fighters moved from Caucasus to Northwest Persia

    Combat - Germans
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 2 fighters and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Northwest Persia, round 2 :  2/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Northwest Persia to Caucasus
                1 bomber moved from Iraq to Southern Italy
                3 armour moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                2 armour moved from Timguska to Kazakhstan
                1 armour moved from Yenisey to Novosibirsk
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                1 bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 3 submarines placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 70 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs

    triplea_41665_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Russians take Yenisey from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 7 infantry moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

    triplea_41665_Rus10.tsvg

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