Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 5 infantry moved from Caucasus to Karelia S.S.R. 1 infantry moved from Russia to Caucasus 2 armour, 1 fighter and 3 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Soviet Far East to Yakut S.S.R. Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsOlilam vs innohub 1942.2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
2 fighters moved from 56 Sea Zone to Wake Island
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 11 Sea Zone to 13 Sea Zone
1 bomber moved from Western United States to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 13 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 13 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 submarine moved from 53 Sea Zone to 51 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
1 armour moved from Eastern United States to Western United States
1 infantry moved from Central United States to Western United States
1 fighter moved from 13 Sea Zone to 11 Sea Zone
1 submarine moved from 11 Sea Zone to 23 Sea Zone
2 infantry moved from Kazakh S.S.R. to Russia
1 bomber moved from 13 Sea Zone to United KingdomPlace Units - Americans
1 destroyer placed in 11 Sea Zone
1 transport placed in 56 Sea Zone
1 destroyer placed in 56 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to French West Africa: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in 11 Sea Zone
1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUsTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
13 Sea Zone : 1 destroyer
19 Sea Zone : 1 cruiser
23 Sea Zone : 1 submarine
51 Sea Zone : 1 submarine
52 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
56 Sea Zone : 1 destroyer and 2 transports
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
French West Africa : 1 fighter
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
Russia : 2 infantry
United Kingdom : 1 bomber
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun, 1 armour, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 21 / 28
Germans : 46 / 47
British : 29 / 30
Japanese : 33 / 33
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Yakut S.S.R. to Kiangsu
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Kiangsu
Russians attack with 1 bomber
Japanese defend with 1 bomber
Russians roll dice for 1 bomber in Kiangsu, round 2 : 1/1 hits
Japanese roll dice for 1 bomber in Kiangsu, round 2 : 0/1 hits
1 bomber owned by the Japanese lost in Kiangsu
Russians win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in West Russia, round 2 : 2/5 hits
Germans roll dice for 3 infantry in West Russia, round 2 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in West Russia, round 3 : 2/4 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Caucasus to Russia
4 armour moved from Caucasus to Russia
1 bomber moved from Kiangsu to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Archangel to Evenki National Okrug
1 fighter moved from West Russia to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 bomber, 1 fighter and 1 infantry
Russia : 2 aaGuns, 4 armour, 4 artilleries, 1 factory, 1 fighter and 11 infantry
West Russia : 1 flag, 1 artillery and 2 infantry
Yakut S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 43 / 47
British : 29 / 30
Japanese : 33 / 33
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 9 Sea Zone to 13 Sea Zone
1 bomber moved from Germany to 13 Sea Zone
1 armour moved from Egypt to 17 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from 17 Sea Zone to Trans-Jordan
1 fighter moved from Southern Europe to Trans-Jordan
2 bombers moved from Poland to Trans-Jordan
2 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
10 armour, 2 artilleries and 11 infantry moved from Ukraine S.S.R. to West Russia
2 fighters moved from 5 Sea Zone to Archangel
2 armour moved from Karelia S.S.R. to West Russia
3 fighters moved from Belorussia to ArchangelCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 armour, 1 artillery, 2 bombers and 1 fighter
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 fighter in Trans-Jordan, round 2 : 4/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/3 hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
Germans win with 2 bombers remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 artillery and 1 fighter
Casualties for British: 1 artillery and 2 infantry
Battle in West Russia
Germans attack with 12 armour, 2 artilleries and 11 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 12 armour, 2 artilleries and 11 infantry in West Russia, round 2 : 10/25 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 12 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 5 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Archangel, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 13 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 13 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 13 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Libya
1 bomber moved from Trans-Jordan to Libya
1 bomber moved from 13 Sea Zone to Libya
1 infantry moved from Egypt to Libya
1 fighter moved from Archangel to 5 Sea Zone
1 fighter moved from Archangel to 5 Sea Zone
1 aaGun moved from Belorussia to West Russia
2 aaGuns moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Belorussia
3 fighters moved from Archangel to Belorussia
1 armour moved from Germany to Belorussia
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
3 infantry moved from Germany to Poland
2 infantry moved from France to GermanyPlace Units - Germans
2 armour placed in Karelia S.S.R.
1 artillery and 1 infantry placed in Italy
1 artillery, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs -
I am so disappointed about the battle in trans-jordan (British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 3/3 hits)!
I was expecting to be able to take it and even land enough stuff in Egypt in order to keep it too…
But the dice decided another way…
:-( -
Allies got some good dice and so was Axis too… so it’s not too bad…
And Allies is not in good shape. :-o…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from French West Africa to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Russia to Caucasus
1 bomber moved from India to CaucasusCombat - British
Battle in Egypt
British attack with 2 fighters and 1 infantry
Japanese defend with 1 fighter
British roll dice for 2 fighters and 1 infantry in Egypt, round 2 : 0/3 hits
Germans roll dice for 1 fighter in Egypt, round 2 : 0/1 hits
British roll dice for 2 fighters and 1 infantry in Egypt, round 3 : 0/3 hits
Germans roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 2 fighters in Egypt, round 4 : 2/2 hits
Germans roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 fighter and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 armour moved from Persia to Russia
1 fighter moved from Buryatia S.S.R. to Russia
2 fighters moved from United Kingdom to Iceland
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Caucasus to Russia
2 armour moved from India to Kazakh S.S.R.
3 infantry moved from Burma to India
2 infantry moved from India to Persia
1 artillery moved from India to Persia
2 infantry and 1 transport moved from 25 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
1 cruiser moved from 25 Sea Zone to 18 Sea Zone
1 fighter moved from 11 Sea Zone to Iceland
1 submarine moved from 45 Sea Zone to 48 Sea ZonePlace Units - British
2 armour and 1 fighter placed in India
1 destroyer placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUsTerritory Summary for British :
6 Sea Zone : 1 destroyer
18 Sea Zone : 1 cruiser
28 Sea Zone : 1 transport
48 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 fighter
Eastern Australia : 1 infantry
Eastern Canada : 1 infantry
Iceland : 3 fighters
India : 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 2 armour
Persia : 1 artillery and 2 infantry
Russia : 1 armour, 1 bomber and 1 fighter
Union of South Africa : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 50 / 50
British : 29 / 29
Japanese : 33 / 33
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 armour and 2 artilleries moved from Kwangtung to Yunnan
2 battleships and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Manchuria to 62 Sea Zone
1 bomber moved from Japan to ManchuriaCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 artilleries, 1 fighter and 2 infantry placed in Japan
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 armour and 2 infantry moved from Western United States to 56 Sea Zone
1 armour, 2 infantry and 2 transports moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 armour, 3 infantry and 2 transports moved from 53 Sea Zone to 44 Sea Zone
1 armour and 3 infantry moved from 44 Sea Zone to Solomon IslandsCombat - Americans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits
Bombing raid in Karelia S.S.R. rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 1 damage total.
Battle in Solomon Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 infantry in Solomon Islands, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from India to Russia
1 bomber moved from Karelia S.S.R. to Russia
1 fighter moved from French West Africa to Anglo-Egyptian Sudan
1 fighter moved from 11 Sea Zone to French Equatorial Africa
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 submarine moved from 23 Sea Zone to 14 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUsTerritory Summary for Americans :
10 Sea Zone : 1 carrier and 1 destroyer
11 Sea Zone : 1 transport
14 Sea Zone : 1 submarine
44 Sea Zone : 2 transports
51 Sea Zone : 1 submarine
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
56 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Anglo-Egyptian Sudan : 1 fighter
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
French Equatorial Africa : 1 fighter
Midway : 1 infantry
Russia : 1 bomber, 1 fighter and 2 infantry
Solomon Islands : 1 flag, 1 armour and 3 infantry
Wake Island : 1 flag, 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 24
Germans : 50 / 50
British : 28 / 29
Japanese : 35 / 35
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUsTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 35 / 35
Americans : 39 / 39 -
I forgot to attack one island in US turn…I will resolve this via forum dice but if you have any concern please let me know
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Rolling 1:
(2) battleship
Rolling 2:
(3, 6) inf
Rolling 2:
(6, 6) fighterdice 1 J-inf
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Rolling 1:
(2) japan inf -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to Americans
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 39 to 40
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 34 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to Americans
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 39 to 40
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 34 / 35
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Evenki National Okrug to Archangel
1 bomber moved from Evenki National Okrug to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Archangel to Russia
2 fighters moved from Archangel to Russia
3 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to Americans
EDIT: Removing units owned by Japanese from New Guinea: 1 infantry
EDIT: Adding units owned by Americans to New Guinea: 1 infantry
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 battleship, 1 carrier and 2 fighters
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
EDIT: Adding units owned by Americans to 44 Sea Zone: 1 destroyer
EDIT: Changing PUs for Americans from 39 to 40
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Wake Island: 2 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Central United States: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 3 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 45 / 50
British : 28 / 29
Japanese : 34 / 35
Americans : 40 / 40 -
Please note that I also shift the placement of transport and location of destroyer. Sorry for the confusion of edit caused. Please let me know for any questions.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 49 PUs;
Germans buy 2 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
12 armour, 2 artilleries and 9 infantry moved from West Russia to Russia
2 armour moved from Karelia S.S.R. to Russia
1 armour and 3 fighters moved from Belorussia to Russia
1 bomber moved from Germany to Russia
2 fighters moved from 5 Sea Zone to Russia
3 bombers moved from Libya to Russia
1 battleship and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Italy to 15 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 infantry moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in Russia
Germans attack with 15 armour, 2 artilleries, 4 bombers, 5 fighters and 9 infantry
British defend with 1 armour, 1 bomber and 1 fighter; Americans defend with 1 bomber, 1 fighter and 2 infantry; Russians defend with 2 aaGuns, 5 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 16 infantry
AA fire in Russia : 3/6 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 15 armour, 2 artilleries, 4 bombers, 2 fighters and 9 infantry in Russia, round 2 : 13/32 hits
Russians roll dice for 2 aaGuns, 6 armour, 4 artilleries, 3 bombers, 4 fighters and 18 infantry in Russia, round 2 : 13/35 hits
6 infantry owned by the Russians, 1 bomber owned by the Russians, 2 artilleries owned by the Germans, 9 infantry owned by the Germans, 2 armour owned by the Germans, 1 bomber owned by the British, 2 aaGuns owned by the Russians, 2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 13 armour, 4 bombers and 2 fighters in Russia, round 3 : 10/19 hits
Russians roll dice for 6 armour, 4 artilleries, 4 fighters and 10 infantry in Russia, round 3 : 9/24 hits
10 infantry owned by the Russians and 9 armour owned by the Germans lost in Russia
4 armour owned by the Germans retreated to West Russia
Russians win with 6 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is -31
Casualties for Germans: 11 armour, 2 artilleries, 3 fighters and 9 infantry
Casualties for British: 1 bomber
Casualties for Americans: 1 bomber and 2 infantry
Casualties for Russians: 2 aaGuns, 1 bomber and 16 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Belorussia to West Russia
2 aaGuns moved from Ukraine S.S.R. to West Russia
2 fighters moved from Russia to West Russia
3 infantry moved from Poland to Belorussia
1 infantry moved from Libya to Egypt
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
5 infantry moved from Germany to Poland
4 bombers moved from Russia to West RussiaPlace Units - Germans
2 armour placed in Karelia S.S.R.
2 fighters placed in 5 Sea Zone
1 artillery and 1 infantry placed in Italy
1 artillery and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs -
Not sure about the choice made in Russia: I have selected the default suggested causalities on your bombers because I was expecting to take Russia. I have then seen that it was impossible and retreated.
Sorry about that. If you want we can restart that turn. I let you decide. -
I think you made the right choice. This is perfect and I’m glad Russia survived :-D
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 28 Sea Zone
2 infantry and 1 transport moved from 28 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 artillery and 2 infantry moved from Persia to Caucasus
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from India to Burma
1 fighter moved from Russia to Caucasus
1 fighter moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Egypt, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Egypt, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 1 fighter in Caucasus, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
British roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 1/2 hits
1 artillery owned by the British and 1 infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
2 armour moved from Kazakh S.S.R. to Russia
1 fighter moved from Burma to India
2 armour moved from India to Persia
1 fighter moved from Caucasus to Russia
3 fighters moved from Iceland to Russia
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Kazakh S.S.R. to Russia
2 armour moved from Persia to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 fighter moved from Egypt to Kazakh S.S.R.
1 cruiser moved from 18 Sea Zone to 55 Sea ZonePlace Units - British
3 infantry placed in India
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 13 Sea Zone: 1 destroyer
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Americans to Russia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUsTerritory Summary for British :
13 Sea Zone : 1 destroyer
34 Sea Zone : 1 transport
48 Sea Zone : 1 submarine
55 Sea Zone : 1 cruiser
Eastern Australia : 1 infantry
Eastern Canada : 1 infantry
Egypt : 2 infantry
India : 1 aaGun, 1 factory and 5 infantry
Kazakh S.S.R. : 2 armour and 2 fighters
Russia : 3 armour and 4 fighters
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 6 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 17 / 21
Germans : 47 / 49
British : 30 / 30
Japanese : 34 / 35
Americans : 40 / 40