G40L NT Snigg (Axis) vs. War Ghost (Allies +18), game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Chinese : 1.83
        Japanese : -0.67

    triplea_41588_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                4 bombers moved from United Kingdom to 104 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Queensland to Java
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 bombers in 104 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone
                    Americans win with 4 bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                4 bombers moved from 104 Sea Zone to Gibraltar
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 4 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 cruiser and 2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                4 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 3/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser, 2 destroyers and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Yunnan to French Indo China
                12 infantry moved from Yunnan to French Indo China
                1 artillery moved from Shan State to French Indo China
                8 infantry moved from Yunnan to French Indo China
                10 infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery and 22 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 factory_minor
                        1 aaGun owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 22 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Alexandria
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 armour
                        British roll dice for 2 armour and 1 mech_infantry in Alexandria, round 2 : 0/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 armour and 1 mech_infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Sumatra
                    British attack with 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                        British roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                        British roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Yunnan to French Indo China
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery, 2 bombers, 4 fighters, 3 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Ethiopia to Egypt
                1 tactical_bomber moved from Union of South Africa to Anglo Egyptian Sudan

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        British : -1.33
        Italians : -1.00
        Americans : 1.00
        Chinese : 1.83
        Japanese : 0.33

    triplea_41588_UK_6.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Ukraine to Rostov
                1 bomber moved from Romania to Rostov
                3 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from 95 Sea Zone to Tunisia
                2 fighters moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Algeria
                Battle in Tunisia
                    Italians attack with 1 artillery, 4 fighters and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Tunisia, round 2 :  3/6 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tunisia
                    Italians win, taking Algeria from British, taking Tunisia from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 3 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Southern Italy
                2 aaGuns moved from Bessarabia to Ukraine
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 94 Sea Zone
                4 fighters moved from Tunisia to 94 Sea Zone

    Place Units - Italians
                1 artillery and 2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Bryansk : 1 flag, 3 armour and 1 mech_infantry
        Rostov : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 aaGuns
        Western Ukraine : 1 flag
        94 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    triplea_41588_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Java
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.33

    triplea_41588_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Java
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the French lost in 92 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Italians : 0.67
        French : -0.50
        ANZAC : 0.33
        Japanese : -0.33

    triplea_41588_Fre6.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 2 destroyers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                3 infantry moved from Belarus to Smolensk
                2 mech_infantrys moved from Novgorod to Vologda
                1 bomber moved from Western Ukraine to Vologda
                1 mech_infantry moved from Novgorod to Vologda
                1 fighter and 4 tactical_bombers moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 5 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 5 tactical_bombers in Smolensk, round 2 :  3/9 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Vologda, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Belarus to Bryansk
                3 aaGuns, 15 armour, 15 artilleries, 19 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter and 5 tactical_bombers moved from Smolensk to Bryansk
                1 bomber moved from Vologda to Bryansk
                1 artillery and 3 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber and 1 infantry placed in Western Germany
                2 destroyers placed in 110 Sea Zone
                Germans undo move 4.
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 15 armour, 15 artilleries, 1 bomber, 1 fighter, 24 infantry, 21 mech_infantrys and 5 tactical_bombers
        Rostov : 1 artillery and 3 infantry
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Vologda : 1 flag, 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 3 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    triplea_41588_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                4 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 3.00 expected hits
                        Germans roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/7 hits, 3.00 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Russians : -2.00

    triplea_41588_Rus7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Amur to Siberia
                1 mech_infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 fighter and 1 tactical_bomber moved from Japan to Siberia
                1 mech_infantry moved from Shantung to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Shantung to Hunan
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Hopei
                1 armour moved from Shantung to Hopei
                2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Formosa
                1 artillery moved from Kiangsi to Kwangsi
                1 bomber moved from Shantung to Kwangsi
                1 bomber moved from Shantung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Formosa

    Combat - Japanese
                Battle in Guam
                Battle in Formosa
                    Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Formosa, round 2 :  0/4 hits
                        Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers in Formosa, round 2 :  5/10 hits
                        UK_Pacific roll dice for 1 infantry in Formosa, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Formosa
                    Japanese win, taking Guam from Americans, taking Formosa from UK_Pacific with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 :  4/6 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  2/4 hits
                        2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Siberia
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Siberia, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 bombers in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangsi to Shantung
                1 fighter and 1 tactical_bomber moved from Hunan to Shantung
                2 fighters and 2 tactical_bombers moved from Kweichow to Shantung
                1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
                4 fighters and 2 tactical_bombers moved from Formosa to 20 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3,3
                Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
        Formosa : 2 artilleries and 1 infantry
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 fighter and 1 tactical_bomber
        Hainan : 1 harbour
        Hopei : 1 flag, 2 armour
        Chahar : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Siberia : 1 flag, 2 mech_infantrys
        Buryatia : 1 flag, 1 mech_infantry
        Sumatra : 1 flag, 1 artillery
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports
        21 Sea Zone : 1 transport
        6 Sea Zone : 2 destroyers and 1 submarine
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry

    triplea_41588_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys, 3 submarines and 8 transports moved from 91 Sea Zone to 110 Sea Zone
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines and 8 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 8 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                4 bombers moved from Gibraltar to Iraq
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Americans : 1.00

    triplea_41588_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Chinese : 0.67
        Japanese : -1.33

    triplea_41588_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys, 3 submarines and 8 transports moved from 91 Sea Zone to 110 Sea Zone
                3 armour, 1 artillery, 8 infantry and 4 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines and 8 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                    Americans win with 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 8 transports remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                4 bombers moved from Gibraltar to Iraq
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 armour and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Morocco to Algeria
                2 bombers moved from Trans-Jordan to Tambov
                1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tambov
                    British attack with 2 bombers
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 bombers in Tambov, round 2 : 1/2 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    British win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Algeria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 bombers moved from Tambov to Russia
                1 artillery moved from Northwest Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                4 fighters and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
                1 tactical_bomber moved from Anglo Egyptian Sudan to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                2 armour moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Siam to French Indo China
                8 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                3 infantry moved from Yunnan to Burma
                1 infantry moved from India to Burma
                2 cruisers, 1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Iraq
                1 armour and 2 infantry placed in Persia
                2 destroyers placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -0.33
        Italians : 0.67
        Americans : 1.00
        Chinese : 0.67
        Japanese : -1.67

    triplea_41588_UK_7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Normandy Bordeaux
                1 artillery moved from Rostov to Caucasus
                3 armour and 1 mech_infantry moved from Bryansk to Caucasus
                3 fighters moved from Southern Italy to Caucasus

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in Gibraltar
                Battle in Caucasus
                    Italians attack with 3 armour, 1 artillery, 3 fighters and 1 mech_infantry
                    British defend with 2 artilleries and 4 infantry
                        Italians roll dice for 3 armour, 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 :  6/8 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 :  1/6 hits
                        2 artilleries owned by the British, 1 artillery owned by the Italians and 4 infantry owned by the British lost in Caucasus
                    Italians win, taking Gibraltar from British, taking Caucasus from Russians with 3 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 artillery
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - Italians
                3 fighters moved from Caucasus to Rostov
                2 aaGuns moved from Ukraine to Rostov
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 aaGuns, 3 artilleries and 4 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                3 infantry placed in Southern France
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Tunisia : 1 flag
        Western Germany : 1 bomber
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 9 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag, 2 aaGuns and 3 fighters
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 3 armour and 1 mech_infantry
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 transports
        Yugoslavia : 1 flag

    triplea_41588_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Java to Philippines
                1 fighter moved from Java to Philippines

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_41588_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 43 Sea Zone
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Java to Philippines
                1 fighter moved from Java to Philippines

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41588_Fre7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 2 infantry moved from Rostov to Caucasus
                15 armour, 15 artilleries, 1 bomber, 1 fighter, 24 infantry, 21 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
                3 mech_infantrys moved from Vologda to Russia
                2 armour moved from Ukraine to Russia
                1 armour moved from Ukraine to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 18 armour, 15 artilleries, 3 bombers, 1 fighter, 24 infantry, 24 mech_infantrys and 5 tactical_bombers
                    British defend with 2 bombers; Russians defend with 4 aaGuns, 1 airfield, 8 armour, 9 artilleries, 1 factory_major, 4 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  2/9 hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia
                        Germans roll dice for 18 armour, 15 artilleries, 3 bombers, 24 infantry, 24 mech_infantrys and 4 tactical_bombers in Russia, round 2 :  30/88 hits
                        Russians roll dice for 4 aaGuns, 8 armour, 9 artilleries, 2 bombers, 4 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  30/84 hits
                        24 infantry owned by the Russians, 24 infantry owned by the Germans, 2 bombers owned by the British, 4 aaGuns owned by the Russians and 6 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 18 armour, 15 artilleries, 3 bombers, 18 mech_infantrys and 4 tactical_bombers in Russia, round 3 :  16/58 hits
                        Russians roll dice for 8 armour, 9 artilleries, 4 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  26/58 hits
                        16 infantry owned by the Russians, 8 artilleries owned by the Germans and 18 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 18 armour, 7 artilleries, 3 bombers and 4 tactical_bombers in Russia, round 4 :  22/32 hits
                        Russians roll dice for 8 armour, 9 artilleries, 4 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  13/42 hits
                        2 mech_infantrys owned by the Russians, 18 infantry owned by the Russians, 2 artilleries owned by the Russians, 7 artilleries owned by the Germans and 6 armour owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 3 bombers and 4 tactical_bombers in Russia, round 5 :  10/19 hits
                        Russians roll dice for 8 armour, 7 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 :  8/20 hits
                        3 armour owned by the Russians, 7 artilleries owned by the Russians and 8 armour owned by the Germans lost in Russia
                        Germans roll dice for 4 armour, 3 bombers and 4 tactical_bombers in Russia, round 6 :  8/11 hits
                        Russians roll dice for 5 armour, 4 fighters and 1 tactical_bomber in Russia, round 6 :  5/10 hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 5 armour owned by the Russians, 3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 3 bombers and 2 tactical_bombers in Russia, round 7 :  3/6 hits
                        Russians roll dice for 2 fighters in Russia, round 7 :  2/2 hits
                        2 fighters owned by the Russians and 2 tactical_bombers owned by the Germans lost in Russia
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is -34
                    Casualties for Germans: 17 armour, 15 artilleries, 1 fighter, 24 infantry, 24 mech_infantrys and 5 tactical_bombers
                    Casualties for British: 2 bombers
                    Casualties for Russians: 4 aaGuns, 8 armour, 9 artilleries, 4 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Russia to Germany
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery and 4 infantry moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in France
                2 artilleries and 8 infantry placed in Western Germany
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 75 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 10 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Germany : 1 artillery, 1 bomber, 1 factory_major and 6 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 2 bombers and 3 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 artillery and 2 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Finland : 1 flag

    triplea_41588_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                2 infantry moved from Smolensk to Russia

    Combat - Russians
                Battle in Russia
                    Russians attack with 2 infantry
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        Russians roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 1 armour in Russia, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : 0.67

    triplea_41588_Rus8.tsvg

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 mech_infantry moved from Buyant-Uhaa to Chahar
                1 mech_infantry moved from Buryatia to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Chahar
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Shantung to Hunan
                      Japanese take Hunan from Chinese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Formosa to 20 Sea Zone
                2 bombers moved from Shantung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to 21 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi

    triplea_41588_Jap8.tsvg

  • '22 '21 '20 '17 '15

    Scramble 35?


  • No scramble.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 mech_infantry moved from Buyant-Uhaa to Chahar
                1 mech_infantry moved from Buryatia to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Suiyuyan to Chahar
                1 armour moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Shantung to Hunan
                      Japanese take Hunan from Chinese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Formosa to 20 Sea Zone
                2 bombers moved from Shantung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to 21 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 2 :  2/9 hits
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        2 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Chahar, round 3 :  6/9 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 2 transports
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 2 destroyers and 2 transports in 35 Sea Zone, round 2 :  1/2 hits
                        2 transports owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for ANZAC: 2 destroyers and 2 transports
                    Casualties for Japanese: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports in 36 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Kwangsi, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Kwangsi, round 3 :  5/5 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 21 Sea Zone to 36 Sea Zone
                4 fighters moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Chahar to Kiangsu
                2 bombers moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from 21 Sea Zone to Kiangsu
                2 tactical_bombers moved from 35 Sea Zone to Kiangsu
                1 mech_infantry moved from Siberia to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 2 artilleries
        Kiangsu : 1 flag, 2 bombers, 1 factory_minor, 3 fighters, 6 mech_infantrys and 6 tactical_bombers
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 armour
        Chahar : 1 flag, 1 armour and 2 mech_infantrys
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 mech_infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 transports
        21 Sea Zone : 1 submarine
        Central Mongolia : 1 flag, 1 mech_infantry
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    triplea_41588_Jap8.tsvg

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