I did most of the pre-2018 games after others’ steam ran out. They should be 98% accurate !!
18L Shin Ji(Axis+9) vs Giallo
-
sorry for the edits
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.17
French : 0.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Hunan to KweichowCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - French
French buy 1 armour and 2 artilleries; Remaining resources: 1 PUs;Combat Move - French
4 infantry moved from France to Normandy BordeauxNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - French
1 armour and 2 artilleries placed in Normandy BordeauxTurn Complete - French
French collect 16 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Germans destroys 17PUs while taking French capital
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 mech_infantry moved from Western Germany to France
Germans take France from French
2 mech_infantrys moved from Western Germany to Holland Belgium
8 armour and 5 mech_infantrys moved from Russia to Tambov
7 armour and 6 mech_infantrys moved from Russia to Samara
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Tambov
1 fighter moved from Western Germany to 126 Sea Zone
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Norway
3 fighters moved from 113 Sea Zone to NorwayCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 artillery, 4 fighters and 1 infantry
British defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 4 fighters and 1 infantry in Norway, round 2 : 4/6 hits, 2.67 expected hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 3 : 3/5 hits, 1.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 8 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour and 7 mech_infantrys in Tambov, round 2 : 5/15 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 8 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 8 armour and 6 mech_infantrys
British defend with 1 armour
Germans roll dice for 8 armour and 6 mech_infantrys in Samara, round 2 : 5/14 hits, 5.00 expected hits
British roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Samara
Germans win, taking Samara from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
10 mech_infantrys moved from Germany to Western Germany
3 fighters moved from Holland Belgium to Western Germany
4 fighters moved from Norway to 113 Sea Zone
1 fighter moved from 126 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter and 1 transport placed in 113 Sea Zone
2 artilleries and 2 infantry placed in Germany
6 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0.33
British : -0.83
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest PersiaNon Combat Move - Russians
1 mech_infantry moved from Hunan to YunnanTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 armour, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Novosibirsk to Timguska
Japanese take Timguska from Russians
16 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Anhwe to Kweichow
3 armour moved from Shantung to Kweichow
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 carrier moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to New Guinea
1 carrier moved from 44 Sea Zone to 46 Sea Zone
2 fighters moved from 44 Sea Zone to New Guinea
1 battleship moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 43 Sea Zone to Sumatra
1 carrier moved from 43 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 17 Sea Zone
2 fighters moved from Japan to Philippines
1 infantry moved from Jehol to Anhwe
2 artilleries moved from Jehol to Shantung
3 armour moved from Manchuria to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Guinea
Japanese attack with 1 artillery, 4 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in New Guinea, round 2 : 3/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 17 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; Chinese defend with 1 artillery
Japanese roll dice for 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 11/23 hits, 10.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 19 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Yunnan
Japanese attack with 7 fighters and 4 tactical_bombers
Russians defend with 1 mech_infantry
Japanese roll dice for 7 fighters and 4 tactical_bombers in Yunnan, round 2 : 8/11 hits, 6.17 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Yunnan
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
7 fighters and 4 tactical_bombers moved from Yunnan to Malaya
1 aaGun moved from Anhwe to Kweichow
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
2 bombers moved from 17 Sea Zone to Philippines
2 fighters moved from Sumatra to 41 Sea Zone
4 fighters moved from New Guinea to 46 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 armour placed in Shantung
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.83
Chinese : -1.33
UK_Pacific : -0.33
Japanese : 2.83 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
5 bombers moved from Normandy Bordeaux to 97 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone -
scramble?
-
Sure. Full scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 4 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour moved from Tobruk to Egypt
British take Alexandria from Italians
6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
5 bombers moved from Normandy Bordeaux to 97 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 5 bombers, 6 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 5 transports
2 submarines owned by the Italians Submerged
Americans roll dice for 5 bombers, 6 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 5 transports in 97 Sea Zone, round 2 : 5/8 hits
1 fighter owned by the Italians, 2 cruisers owned by the Italians, 5 fighters owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 2/7 hits
Italians roll dice for 1 battleship, 2 fighters and 5 transports in 97 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the Americans lost in 97 Sea Zone
Americans roll dice for 5 bombers in 97 Sea Zone, round 4 : 5/5 hits
Italians roll dice for 1 battleship and 5 transports in 97 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Italians and 4 transports owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 5 bombers remaining. Battle score for attacker is 54
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 3 fighters and 5 transports
Casualties for Americans: 6 fighters and 1 tactical_bomberNon Combat Move - Americans
5 bombers moved from 97 Sea Zone to Persia
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from Eastern United States to 92 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 92 Sea Zone to Algeria
3 bombers moved from Eastern United States to Hawaiian Islands
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Holland Belgium to United Kingdom
4 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Alaska to Western United StatesPlace Units - Americans
1 carrier, 1 cruiser and 2 submarines placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery in Kiangsi, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
6 artilleries and 17 infantry moved from Hunan to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to FranceCombat - British
Battle in Southern France
British attack with 1 armour and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Southern France, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in France, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in France, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in France, round 4 : 1/2 hits
Germans roll dice for 1 mech_infantry in France, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in France
British win, taking France from Germans, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Trans-Jordan to Iraq
5 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
3 infantry moved from Persia to Northwest Persia
3 aaGuns, 1 artillery and 8 infantry moved from Hunan to Yunnan
2 battleships, 2 carriers, 2 cruisers and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to 39 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour and 1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
3 infantry placed in Iraq
3 artilleries placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
4 artilleries and 4 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Italians lost in Southern France
French win with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in France
Italians attack with 4 artilleries and 4 infantry
British defend with 1 artillery and 1 infantry; French defend with 1 airfield and 1 factory_minor
Italians roll dice for 4 artilleries and 4 infantry in France, round 2 : 4/8 hits, 2.67 expected hits
French roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 fighters and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.33
French : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 50 Sea Zone
2 fighters moved from Egypt to Persia
2 fighters moved from Persia to Eastern PersiaNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 aaGuns, 1 artillery, 2 fighters and 3 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
2 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to FranceCombat - French
Battle in France
French attack with 1 armour, 2 artilleries and 6 infantry
Italians defend with 1 airfield, 4 artilleries, 1 factory_minor and 3 infantry
French roll dice for 1 armour, 2 artilleries and 6 infantry in France, round 2 : 3/9 hits
Italians roll dice for 4 artilleries and 3 infantry in France, round 2 : 2/7 hits
2 infantry owned by the French and 3 infantry owned by the Italians lost in France
French roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 3 : 2/7 hits
Italians roll dice for 4 artilleries in France, round 3 : 2/4 hits
2 infantry owned by the French and 2 artilleries owned by the Italians lost in France
French roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 4 : 2/5 hits
Italians roll dice for 2 artilleries in France, round 4 : 0/2 hits
2 artilleries owned by the Italians lost in France
French win, taking France from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for French: 4 infantry
Casualties for Italians: 4 artilleries and 3 infantryNon Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
French collect 18 PUs (1 lost to blockades); end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_minor; Remaining resources: 81 PUs;
Germans buy 9 armour and 2 bombers; Remaining resources: 3 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Germans take Volgograd from Russians
8 armour and 7 mech_infantrys moved from Tambov to Volgograd
8 armour and 6 mech_infantrys moved from Samara to Volgograd
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
2 fighters moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
6 fighters moved from 113 Sea Zone to France
1 submarine moved from 113 Sea Zone to 109 Sea Zone
7 mech_infantrys moved from Western Germany to Southern Italy
8 armour, 6 artilleries, 1 infantry and 8 mech_infantrys moved from Western Germany to France
2 artilleries and 2 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 fighter
British defend with 2 aaGuns; French defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
2 aaGuns owned by the British lost in Normandy Bordeaux
Germans win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in Holland Belgium
Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
British defend with 1 aaGun; Americans defend with 1 artillery
Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 aaGun and 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 5 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 artillery
Battle in France
Germans attack with 8 armour, 6 artilleries, 6 fighters, 1 infantry and 8 mech_infantrys
French defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 6 artilleries, 6 fighters, 1 infantry and 8 mech_infantrys in France, round 2 : 10/29 hits, 11.50 expected hits
French roll dice for 1 armour, 2 artilleries and 2 infantry in France, round 2 : 2/5 hits, 1.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 mech_infantry owned by the Germans and 2 artilleries owned by the French lost in France
Germans destroys 18PUs while taking French capital
Germans win, taking France from French with 8 armour, 6 artilleries, 6 fighters and 7 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 armour, 2 artilleries and 2 infantry
Battle in Southern France
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Southern France
Germans win, taking Southern France from French with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
6 fighters moved from France to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Russia
3 armour placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -2.33
French : -0.33
Americans : -0.33
AA fire in Normandy Bordeaux : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - Russians
5 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Northwest Persia to IndiaNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Shantung to Anhwe
1 mech_infantry moved from Timguska to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
6 armour moved from Shantung to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Philippines to KiangsiCombat - Japanese
Battle in Hunan
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kwangtung
Battle in Shan State
Battle in Kiangsi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kiangsi, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kwangtung from UK_Pacific, taking Shan State from UK_Pacific, taking Kiangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 bombers moved from Kiangsi to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Philippines to 37 Sea ZonePlace Units - Japanese
3 carriers placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese : -0.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
3 fighters moved from 92 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
6 fighters moved from United Kingdom to 109 Sea Zone
1 battleship, 4 carriers and 2 cruisers moved from 92 Sea Zone to 99 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
3 bombers moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 armour moved from Egypt to Iraq
1 bomber moved from Persia to SzechwanCombat - Americans
Battle in Greece
Battle in Iwo Jima
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 109 Sea Zone, round 2 : 3/7 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking Greece from Germans, taking Iwo Jima from Japanese, taking 109 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 98 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 98 Sea Zone
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 bombers and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 bombers and 2 fighters in 16 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 cruiser and 3 destroyers moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from Western United States to Midway
3 bombers moved from 16 Sea Zone to Midway
1 bomber moved from Szechwan to Burma
4 bombers moved from Persia to Egypt
6 fighters moved from 109 Sea Zone to United Kingdom
3 fighters moved from 98 Sea Zone to 99 Sea ZonePlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 artilleries and 3 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs