And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to Caroline Islands
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Germany to 87 Sea Zone
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 87 Sea Zone to Gibraltar
6 armour and 11 mech_infantrys moved from Poland to Western Ukraine
2 aaGuns, 10 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Bulgaria to Romania
Place Units - Germans
3 infantry placed in Normandy Bordeaux
6 infantry and 2 mech_infantrys placed in Western Germany
1 airfield placed in Gibraltar
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 bomber moved from Western Germany to 87 Sea Zone
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Germans
1 bomber moved from 87 Sea Zone to Gibraltar
6 armour and 11 mech_infantrys moved from Poland to Western Ukraine
2 aaGuns, 10 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Germany to Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 armour moved from Romania to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Gibraltar
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Bulgaria to Romania
Place Units - Germans
3 infantry placed in Normandy Bordeaux
6 infantry and 2 mech_infantrys placed in Western Germany
1 airfield placed in Gibraltar
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
EDIT: Adding units owned by Germans to Western Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery, 1 fighter and 1 infantry moved from Novgorod to Baltic States
1 artillery, 1 fighter and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 infantry moved from Archangel to Vologda
2 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
1 fighter moved from Baltic States to Volgograd
2 aaGuns, 2 artilleries and 29 infantry moved from Smolensk to Russia
2 infantry moved from Bryansk to Russia
2 aaGuns and 4 infantry moved from Novgorod to Archangel
2 artilleries and 3 infantry moved from Finland to Vyborg
Place Units - Russians
3 infantry placed in Volgograd
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
16 infantry moved from Korea to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
2 fighters moved from Japan to Amur
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 45 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Amur
Japanese attack with 2 artilleries, 4 fighters, 18 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 1/6 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 18 infantry and 2 tactical_bombers in Amur, round 2 : 7/25 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits
8 infantry owned by the Japanese, 2 aaGuns owned by the Russians and 5 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 10 infantry and 2 tactical_bombers in Amur, round 3 : 7/17 hits
Russians roll dice for 13 infantry in Amur, round 3 : 3/13 hits
3 infantry owned by the Japanese and 7 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 3 fighters, 7 infantry and 2 tactical_bombers in Amur, round 4 : 9/14 hits
Russians roll dice for 6 infantry in Amur, round 4 : 2/6 hits
2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 2 aaGuns and 18 infantry
Casualties for Japanese: 1 fighter and 13 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 aaGun moved from Korea to Amur
1 fighter moved from Amur to Korea
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 41 Sea Zone to French Indo China
2 battleships, 1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Hunan to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 transport moved from 125 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 19 Sea Zone to Kiangsu
Combat - Americans
Battle in Borneo
Battle in Kiangsu
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 2 aaGuns and 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
2 aaGuns owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Americans win, taking Borneo from Japanese, taking Kiangsu from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 2 aaGuns and 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Finland to United Kingdom
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Eastern United States to Iceland
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 8 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
3 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from Norway to Finland
Place Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Suiyuyan to Chahar
1 artillery and 2 infantry moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
2 infantry moved from Szechwan to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Egypt to British Somaliland
3 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in British Somaliland
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
1 bomber moved from British Somaliland to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 artilleries moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 78 Sea Zone
2 infantry moved from French West Africa to Nigeria
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.00
British : 0.83
Italians : 0.67
Americans : 1.17
AA fire in Normandy Bordeaux : : -0.50
Chinese : 3.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 armour, 2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Rostov
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
Combat - Italians
Battle in Cyprus
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Rostov
Italians win, taking Cyprus from British, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Malta
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 2 : 0/3 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 3 : 0/3 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Malta, round 4 : 3/3 hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Libya to Tobruk
2 aaGuns moved from Southern France to Normandy Bordeaux
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 fighter moved from Rostov to Ukraine
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Germans
EDIT: Turning off Edit Mode
6 armour and 11 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 aaGuns, 10 artilleries and 20 infantry moved from Western Ukraine to Ukraine
1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Gibraltar to Western Germany
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Rostov to Caucasus
Place Units - Germans
3 infantry placed in France
5 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Ukraine to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Caucasus from Russians to Germans
EDIT: Turning off Edit Mode
6 armour and 11 mech_infantrys moved from Western Ukraine to Rostov
3 armour moved from Ukraine to Rostov
3 aaGuns, 10 artilleries and 20 infantry moved from Western Ukraine to Ukraine
1 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
1 bomber moved from Gibraltar to Western Germany
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 82 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to France
1 armour moved from Rostov to Caucasus
Place Units - Germans
3 infantry placed in France
5 infantry placed in Western Germany
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Northwest Persia to Caucasus
2 fighters, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
2 armour, 3 infantry and 2 mech_infantrys moved from Vologda to Russia
2 artilleries and 3 infantry moved from Vyborg to Novgorod
1 artillery moved from Belarus to Novgorod
1 aaGun moved from Archangel to Novgorod
1 aaGun and 4 infantry moved from Archangel to Vologda
4 infantry moved from Volgograd to Samara
3 infantry moved from Kazakhstan to Samara
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 submarine moved from 123 Sea Zone to 109 Sea Zone
17 infantry moved from Russia to Samara
Place Units - Russians
3 infantry placed in Novgorod
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 mech_infantry moved from French Indo China to Hunan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kiangsu
2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from French Indo China to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Iwo Jima from Americans, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Hunan, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Borneo
Japanese attack with 2 infantry and 1 marine
Americans defend with 1 artillery
Japanese roll dice for 2 infantry and 1 marine in Borneo, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 3 artilleries, 4 infantry and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Celebes to 44 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
3 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 battleships and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Korea to 35 Sea Zone
1 infantry moved from Malaya to Shan State
3 carriers, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Amur to Manchuria
1 aaGun moved from Korea to Manchuria
1 aaGun moved from Amur to Manchuria
1 artillery moved from Amur to Manchuria
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsu to French Indo China
1 bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Germany
Scramble and Kamikaze SZ35?
Full scramble, 2 kamis on each cruiser and 1 kami on each DD
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 0/9 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans : -1.67
AA fire in Germany : : 0.83
6 hits. Dent all your CVs? OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 9 submarines and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 30 Sea Zone to 35 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 9 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers
Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 0/9 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 5/17 hits, 8.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 9 submarines in 35 Sea Zone, round 3 : 2/9 hits, 3.00 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/9 hits, 4.67 expected hits
Japanese roll dice for 2 battleships, 3 carriers, 2 destroyers, 6 fighters and 3 tactical_bombers in 35 Sea Zone, round 3 : 8/16 hits, 8.50 expected hits
3 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 5 submarines in 35 Sea Zone, round 4 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer and 6 fighters in 35 Sea Zone, round 4 : 7/10 hits, 6.00 expected hits
3 fighters owned by the Japanese, 5 submarines owned by the Americans, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 battleships owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 3 fighters in 35 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship in 35 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 35 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 16
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 9 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 3 tactical_bombers
Non Combat Move - Americans
1 mech_infantry moved from Finland to Novgorod
1 fighter moved from Johnston Island to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Iceland to Scotland
1 cruiser and 1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to Quebec
Place Units - Americans
2 armour and 1 mech_infantry placed in Norway
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Kweichow to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Hopei to Kweichow
1 fighter moved from Kiangsu to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Egypt to 99 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Burma to India
Combat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Holland Belgium
Battle in Sumatra
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 artilleries moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Nigeria to French Equatorial Africa
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
1 artillery and 2 infantry moved from Persia to Iraq
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.33
Japanese : -4.00
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 infantry moved from Ukraine to Rostov
3 infantry moved from Bessarabia to Ukraine
1 fighter moved from Ukraine to Alexandria
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Alexandria
1 mech_infantry moved from Southern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 armour and 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
3 infantry placed in Ukraine
1 bomber and 1 fighter placed in Southern Italy
2 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 45 PUs