@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Belgian Congo to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Algeria to Egypt
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
1 fighter moved from United Kingdom to 124 Sea Zone
1 infantry moved from India to West India
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to West India
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Guam to 33 Sea Zone
1 infantry moved from Burma to Shan StateCombat - British
Battle in West India
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in West India, round 2 : 0/2 hits
Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in West India, round 3 : 1/2 hits
Italians roll dice for 1 infantry in West India, round 3 : 0/1 hits
1 infantry owned by the Italians lost in West India
British win, taking West India from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 124 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 submarines in 124 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 124 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 124 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 4 fighters and 5 infantry
Italians defend with 1 artillery and 5 infantry
British roll dice for 1 artillery, 4 fighters and 5 infantry in Trans-Jordan, round 2 : 5/10 hits
Italians roll dice for 1 artillery and 5 infantry in Trans-Jordan, round 2 : 1/6 hits
1 infantry owned by the British and 5 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 artillery, 4 fighters and 4 infantry in Trans-Jordan, round 3 : 3/9 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 5 infantry
Battle in Shan State
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters moved from Trans-Jordan to 81 Sea Zone
1 bomber moved from 124 Sea Zone to United Kingdom
1 fighter moved from 124 Sea Zone to Scotland
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 armour, 2 artilleries and 3 infantry moved from India to Burma
1 fighter moved from West India to BurmaPlace Units - British
3 artilleries placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
3 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
2 artilleries and 3 infantry moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 armour moved from Archangel to BryanskCombat - Italians
Battle in West India
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in West India
Italians win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,3,1,3,1,2,5,3,2,6,1,1,2,2,3,3
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to Caroline Islands
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 21 Sea Zone to Caroline Islands
2 carriers, 1 destroyer and 1 submarine moved from 21 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Marshall Islands
Battle in Caroline Islands
ANZAC attack with 2 artilleries, 5 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits
ANZAC roll dice for 2 artilleries, 5 fighters and 2 infantry in Caroline Islands, round 2 : 5/9 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
5 fighters moved from Caroline Islands to 33 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
3 infantry moved from Algeria to TunisiaAirborne Attack Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy nothing; Remaining resources: 81 PUs;Combat Move - Germans
1 artillery and 6 infantry moved from Belarus to Bryansk
4 armour and 5 mech_infantrys moved from Poland to Western Ukraine
1 artillery moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Kazakhstan to Rostov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Smolensk
1 infantry moved from Urals to Vologda
2 artilleries and 1 infantry moved from Novgorod to BelarusNon Combat Move - Germans
Turn Complete - Germans
Germans collect 59 PUs; end with 140 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 145 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 147 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 157 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 162 PUs -
take the french save I accidently pushed trough
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
3 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
3 tactical_bombers moved from Iraq to Trans-Jordan
2 armour moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Iraq to Trans-Jordan
3 artilleries moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Samara
1 artillery moved from Samara to Tambov
2 artilleries moved from Volgograd to Rostov
1 mech_infantry moved from Kazakhstan to Northwest Persia
2 mech_infantrys moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 artillery and 6 infantry moved from Belarus to Bryansk
2 artilleries and 1 infantry moved from Novgorod to Belarus
4 armour and 5 mech_infantrys moved from Poland to Western Ukraine
2 bombers moved from Ukraine to Russia
2 armour moved from Western Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to YugoslaviaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 7,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Trans-Jordan
Germans attack with 2 armour, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 4 infantry
Germans roll dice for 2 armour, 3 mech_infantrys and 3 tactical_bombers in Trans-Jordan, round 2 : 6/8 hits
British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 1/5 hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - Germans
3 tactical_bombers moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Northern Italy to Southern Italy
2 bombers moved from Russia to Northwest PersiaPlace Units - Germans
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries placed in France
2 armour, 4 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,4,1,3,2,5,2,2,5,5,5,6,6,5,4
Germans collect 60 PUs (1 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries, 71 infantry and 1 mech_infantry moved from Russia to Samara
16 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Samara
Russians attack with 1 armour, 3 artilleries, 87 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 87 infantry and 1 mech_infantry in Samara, round 2 : 20/92 hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour, 3 artilleries, 87 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
2 aaGuns moved from Russia to SamaraTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
3 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Borneo
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
3 artilleries and 13 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 artillery moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Hunan to Yunnan
1 bomber moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 0/5 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 3 tactical_bombers in Celebes, round 3 : 2/5 hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 4 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to French Indo China
3 fighters moved from Borneo to 35 Sea Zone
3 tactical_bombers moved from Celebes to 35 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
3 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
3 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from Egypt to Trans-Jordan
3 artilleries and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 transport moved from 96 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 96 Sea Zone to Trans-Jordan
1 battleship moved from 96 Sea Zone to 98 Sea Zone
4 bombers moved from Anglo Egyptian Sudan to Iraq
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
Americans attack with 4 bombers, 2 fighters and 2 tactical_bombers
Germans defend with 3 armour and 1 mech_infantry; Italians defend with 1 factory_minor
Americans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 5/8 hits
Italians roll dice for 3 armour and 1 mech_infantry in Iraq, round 2 : 1/4 hits
1 mech_infantry owned by the Germans, 3 armour owned by the Germans and 1 fighter owned by the Americans lost in Iraq
Americans win with 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Trans-Jordan
Americans attack with 4 artilleries, 2 fighters, 3 infantry and 1 marine
Germans defend with 2 armour and 2 mech_infantrys
Americans roll dice for 2 battleships and 2 cruisers in Trans-Jordan, round 2 : 4/4 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Americans and 2 armour owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 4 artilleries, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from French Guiana: 1 infantry
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 bombers moved from Iraq to Egypt
1 fighter and 2 tactical_bombers moved from Iraq to 98 Sea Zone
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 carrier and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
4 bombers moved from Eastern United States to Gibraltar
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
2 bombers moved from Western United States to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
4 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries and 3 mech_infantrys; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to West India
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to West India
2 fighters and 1 tactical_bomber moved from Burma to Shan State
3 transports moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Algeria
1 bomber moved from United Kingdom to Gibraltar
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Alexandria
British take Alexandria from Italians
3 artilleries moved from Egypt to Trans-Jordan
1 infantry moved from India to West IndiaCombat - British
Battle in West India
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in West India, round 2 : 1/3 hits
Italians roll dice for 1 artillery in West India, round 2 : 0/1 hits
1 artillery owned by the Italians lost in West India
British win, taking West India from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Burma
3 artilleries and 2 infantry moved from India to Burma
1 fighter moved from West India to India
1 aaGun moved from Burma to India
1 armour moved from Burma to India
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
3 artilleries placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Persia to Iraq
1 artillery and 4 infantry moved from Northwest Persia to Iraq
1 armour moved from Bryansk to CaucasusNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Tambov to VolgogradPlace Units - Italians
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,1,3,3,5,1,1,6,1,2,2,3,2,5,2,5,4,1,5,2
Italians collect 24 PUs (1 lost to blockades); end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Persia to Northwest Persia
1 armour moved from Bryansk to CaucasusNon Combat Move - Italians
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Tambov to VolgogradPlace Units - Italians
3 infantry placed in Iraq
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,2,2,5,1,4,6,4,3,3,5,4,3,3,1,1,4,5,2,4,3
Italians collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs -
take the last one file please
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
EDIT: Adding units owned by ANZAC to Queensland: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
Combat - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Vologda to Russia
Germans take Russia from Russians
1 infantry moved from Evenkiyskiy to Urals
2 bombers moved from Northwest Persia to Southern Italy
1 mech_infantry moved from Northwest Persia to Persia
1 armour moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 artilleries moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
1 artillery moved from Tambov to Rostov
4 armour, 15 artilleries, 34 infantry and 13 mech_infantrys moved from Bryansk to Rostov
3 infantry moved from Western Ukraine to Bryansk
4 armour and 5 mech_infantrys moved from Western Ukraine to Rostov
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour and 5 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Poland
1 armour moved from Western Germany to Poland
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
4 armour and 13 mech_infantrys moved from Rostov to CaucasusCombat - Germans
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Smolensk to Bryansk
2 aaGuns moved from Bryansk to RostovPlace Units - Germans
1 submarine placed in 113 Sea Zone
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
2 bombers, 1 fighter and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
3 artilleries, 87 infantry and 1 mech_infantry moved from Samara to RussiaCombat - Russians
Battle in Russia
Russians attack with 1 armour, 3 artilleries, 87 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 87 infantry and 1 mech_infantry in Russia, round 2 : 19/92 hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 3 artilleries, 87 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 5 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 marine moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Sumatra
1 bomber moved from French Indo China to Java
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 marine and 4 submarines moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from Americans
1 marine moved from 37 Sea Zone to Malaya
4 infantry moved from French Indo China to Siam
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to French Indo China
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 armour moved from Shensi to Kazakhstan
1 infantry moved from Hunan to Kweichow
1 armour moved from Kweichow to Shensi
3 infantry moved from Timguska to Kansu
3 artilleries and 8 infantry moved from Timguska to Novosibirsk
1 artillery and 3 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Szechwan
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in Malaya
Battle in Java
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery; ANZAC defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the British lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Java to Siam
1 bomber moved from Sumatra to Siam
4 fighters moved from 44 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Siberia to Amur
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to SiamPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
5 fighters placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs