8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41556_Fre2.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Southern France to 93 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from 92 Sea Zone to Gibraltar
                3 armour moved from Greece to Romania
                2 infantry moved from Greece to Bulgaria
                2 mech_infantrys moved from Yugoslavia to Poland
                4 armour, 3 artilleries and 7 infantry moved from Germany to Poland
                2 infantry moved from Norway to Finland
                1 submarine moved from 111 Sea Zone to 119 Sea Zone
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 mech_infantrys moved from Holland Belgium to Germany
                3 tactical_bombers moved from Southern Italy to Egypt
                2 fighters moved from Southern Italy to Egypt
                2 bombers moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 submarine moved from 83 Sea Zone to 82 Sea Zone
                1 bomber moved from Holland Belgium to Egypt
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                2 fighters moved from 93 Sea Zone to 98 Sea Zone
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Gibraltar

    Non Combat Move - Germans
                1 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from 98 Sea Zone to Egypt
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Germany
                1 destroyer and 1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_41556_Ger3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 4 mech_infantrys moved from Kazakhstan to Sikang
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Buryatia

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Buryatia
                2 aaGuns moved from Kazakhstan to Sikang
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 7 infantry moved from Bryansk to Ukraine
                10 infantry moved from Russia to Bryansk
                1 aaGun moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5
                Russians collect 38 PUs (2 lost to blockades); end with 40 PUs

    triplea_41556_Rus3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                4 bombers moved from Kwangsi to Szechwan
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from 6 Sea Zone to Korea
                1 artillery, 10 infantry and 1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 artillery moved from Yunnan to Kwangsi

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 4 bombers, 4 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 4 bombers, 4 fighters, 4 infantry and 4 tactical_bombers in Szechwan, round 2 :  8/16 hits
                        Chinese roll dice for 6 infantry in Szechwan, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 4 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Korea
                    Japanese attack with 2 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in Korea, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                4 bombers, 4 fighters and 4 tactical_bombers moved from Szechwan to Yunnan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 carrier placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs

    triplea_41556_Jap3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                2 fighters moved from Western United States to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                1 artillery placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_41556_Ame3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    triplea_41556_Chi3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to French Indo China
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Italian Somaliland
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 tactical_bomber moved from Belgian Congo to Italian Somaliland
                1 fighter moved from 80 Sea Zone to Italian Somaliland
                1 bomber moved from French West Africa to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 armour and 1 infantry moved from Suriname to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Italian Somaliland
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in French Indo China
                    British attack with 1 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        British roll dice for 1 infantry in French Indo China, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 armour, 1 harbour and 1 infantry
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        Germans roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 armour in Gibraltar, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Gibraltar, round 3 :  0/1 hits
                        British roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Germans lost in Gibraltar
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Kwangsi
                    British attack with 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 infantry moved from Burma to Shan State
                3 aaGuns, 3 artilleries and 11 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Italian Somaliland to 80 Sea Zone
                1 fighter moved from Persia to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                2 fighters moved from Nigeria to Union of South Africa
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 fighter moved from 92 Sea Zone to Morocco
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone
                1 transport moved from 80 Sea Zone to 78 Sea Zone

    Place Units - British
                1 carrier placed in 80 Sea Zone
                1 armour placed in Persia
                1 factory_minor placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,5,2
                British collect 28 PUs (3 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                1 aaGun and 5 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,2,2,2,2,6,4,1,4,3,1,5,4,4
                UK_Pacific collect 21 PUs (2 lost to blockades); end with 22 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Some Units in India change ownership: 1 aaGun and 5 infantry

    triplea_41556_UK_3.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 armour moved from Poland to Baltic States
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery moved from Alexandria to Egypt
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan
                1 bomber moved from Southern Italy to Baltic States
                1 armour moved from Germany to Eastern Poland

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Baltic States, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 :  3/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries, 2 fighters, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Romania
                1 aaGun moved from Romania to Eastern Poland
                2 fighters moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41556_Ita3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                3 fighters moved from Java to India
                1 infantry moved from Burma to India
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_41556_ANZ3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_41556_Fre3.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                3 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                4 armour, 6 artilleries, 21 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Holland Belgium to Western Germany
                1 armour moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                3 bombers, 3 fighters and 3 tactical_bombers moved from Egypt to Iraq

    Combat - Germans

    triplea_41556_Ger4.tsvg

  • '17

    ool for iraq

  • '21 '20 '19 '18 '17 '16

    max def

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                3 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                4 armour, 6 artilleries, 21 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour and 11 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Holland Belgium to Western Germany
                1 armour moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                3 bombers, 3 fighters and 3 tactical_bombers moved from Egypt to Iraq

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 transport
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 114 Sea Zone, round 2 :  2/2 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser
                Battle in Iraq
                    Germans attack with 1 armour, 3 bombers, 5 fighters and 3 tactical_bombers
                    British defend with 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 2 infantry
                        Germans roll dice for 1 armour, 3 bombers, 5 fighters and 3 tactical_bombers in Iraq, round 2 :  8/12 hits
                        British roll dice for 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry in Iraq, round 2 :  3/10 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 3 fighters owned by the Germans, 1 bomber owned by the British, 1 infantry owned by the French and 3 infantry owned by the British lost in Iraq
                        Germans roll dice for 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers in Iraq, round 3 :  8/9 hits
                        British roll dice for 2 artilleries in Iraq, round 3 :  0/2 hits
                        2 artilleries owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 fighters
                    Casualties for British: 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Iraq to Southern Italy
                2 fighters and 3 tactical_bombers moved from Iraq to Egypt
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Poland to Baltic States
                2 aaGuns moved from Poland to Eastern Poland

    Place Units - Germans
                2 armour and 8 mech_infantrys placed in Germany
                1 infantry and 4 mech_infantrys placed in Western Germany
                Germans undo move 2.
                1 infantry placed in France
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,2,1,5,4,5,3,1,1,1
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41556_Ger4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Sikang to Szechwan
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 artillery moved from Ukraine to Western Ukraine
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Germans lost in 114 Sea Zone
                        1 transport owned by the Germans lost in 114 Sea Zone
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 4 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 cruiser and 1 transport
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Szechwan
                    Russians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                    Japanese defend with 2 infantry
                        Russians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Szechwan, round 2 :  2/10 hits
                        Japanese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Sikang to Szechwan
                13 infantry moved from Ukraine to Bryansk
                1 aaGun and 14 infantry moved from Belarus to Bryansk
                9 infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_41556_Rus4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 artilleries and 4 infantry moved from Korea to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 armour, 2 artilleries, 3 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
                1 infantry moved from Siam to French Indo China
                1 bomber moved from Yunnan to Szechwan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Kwangtung from UK_Pacific, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 :  1/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 4 bombers, 4 fighters and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                        AA fire in Szechwan :  0/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 4 bombers, 4 fighters and 4 tactical_bombers in Szechwan, round 2 :  4/15 hits
                        Chinese roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys in Szechwan, round 2 :  3/9 hits
                        1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 1 infantry owned by the Russians, 2 artilleries owned by the Japanese and 2 aaGuns owned by the Russians lost in Szechwan
                        Japanese roll dice for 1 armour, 4 bombers, 3 fighters and 4 tactical_bombers in Szechwan, round 3 :  8/12 hits
                        Chinese roll dice for 3 armour, 1 artillery and 3 mech_infantrys in Szechwan, round 3 :  2/7 hits
                        3 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Japanese, 3 armour owned by the Russians and 1 artillery owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 aaGuns, 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    Casualties for Japanese: 2 artilleries, 1 fighter and 2 tactical_bombers
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 :  2/2 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in French Indo China
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to 36 Sea Zone
                1 fighter moved from Szechwan to 36 Sea Zone
                1 tactical_bomber moved from Szechwan to 36 Sea Zone
                4 bombers and 1 tactical_bomber moved from Szechwan to Hunan
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour, 2 artilleries and 3 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs

    triplea_41556_Jap4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 2 marines moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 2 marines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 2 marines moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to Morocco
                3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking Gibraltar from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Eastern United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                3 fighters and 2 tactical_bombers placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_41556_Ame4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 armour moved from Italian Somaliland to Kenya
                1 armour moved from Persia to Iraq
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 armour and 1 factory_minor
                        British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Iraq, round 2 :  4/5 hits
                        Germans roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters and 2 tactical_bombers moved from Iraq to 39 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Belgian Congo to Kenya
                1 transport moved from 78 Sea Zone to 39 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 25 PUs (5 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone
                1 armour, 1 artillery and 1 mech_infantry placed in India
                UK_Pacific undo move 2.
                Turning on Edit Mode
                EDIT: Adding units owned by British to Burma: 4 aaGuns, 2 artilleries and 14 infantry
                EDIT: Removing units owned by British from India: 2 artilleries and 14 infantry
                EDIT: Removing units owned by British from India: 4 aaGuns
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 1 infantry
                EDIT: Adding units owned by British to Burma: 1 infantry
                EDIT: Removing units owned by British from India: 1 artillery
                EDIT: Adding units owned by British to Burma: 1 aaGun
                EDIT: Removing units owned by British from India: 1 artillery
                EDIT: Adding units owned by British to Burma: 2 artilleries
                EDIT: Removing units owned by British from Burma: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,1
                UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 artillery and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    triplea_41556_UK_4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Iraq
                3 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                1 fighter moved from Egypt to 81 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 bomber moved from Romania to Malta
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 battleship and 2 cruisers moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Baltic States to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians

    Combat - Italians
                Battle in Cyprus
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 92 Sea Zone
                    Italians win, taking Cyprus from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 81 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 2 fighters in 81 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 81 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 81 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 81 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Iraq
                    Italians attack with 2 armour, 3 artilleries, 6 infantry and 3 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 2 armour, 3 artilleries, 6 infantry and 3 mech_infantrys in Iraq, round 2 :  5/14 hits
                        British roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 3 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Malta
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        AA fire in Malta :  0/1 hits
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 :  1/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Tobruk
                2 fighters moved from 81 Sea Zone to 95 Sea Zone
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 destroyer placed in 95 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41556_Ita4.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Burma

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_41556_ANZ4.tsvg

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