bloody G1!
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
-
suicide attack, one for destroyer, one for cruiser
scramble yes, max def -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 3 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Philippines to 6 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 submarines moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Midway to 6 Sea Zone
3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 artillery moved from Egypt to Trans-Jordan
4 fighters and 4 tactical_bombers moved from Egypt to Trans-JordanCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in 6 Sea Zone
Americans attack with 8 bombers, 3 carriers, 3 destroyers, 5 fighters and 7 submarines; ANZAC loiter and taunt
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 5 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 7 submarines in 6 Sea Zone, round 2 : 0/7 hits
Americans roll dice for 8 bombers, 3 carriers, 3 destroyers and 5 fighters in 6 Sea Zone, round 2 : 8/16 hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 8/21 hits
3 submarines owned by the Americans, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 3 fighters owned by the ANZAC lost in 6 Sea Zone
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 8 bombers, 3 destroyers and 5 fighters in 6 Sea Zone, round 3 : 8/16 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 9/21 hits
2 destroyers owned by the Japanese, 4 submarines owned by the Americans, 3 submarines owned by the Japanese, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese, 4 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 8 bombers and 3 fighters in 6 Sea Zone, round 4 : 7/11 hits
Japanese roll dice for 2 battleships, 2 cruisers, 8 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 4 : 9/14 hits
2 cruisers owned by the Japanese, 6 bombers owned by the Americans, 3 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers in 6 Sea Zone, round 5 : 2/2 hits
Japanese roll dice for 2 battleships, 5 fighters and 1 transport in 6 Sea Zone, round 5 : 4/7 hits
2 bombers owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese win with 2 battleships, 3 fighters and 1 transport remaining. Battle score for attacker is -73
Casualties for Americans: 8 bombers, 3 carriers, 3 destroyers, 5 fighters and 7 submarines
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 submarines and 3 tactical_bombers
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 fighters and 4 tactical_bombers
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 4 tactical_bombers in Trans-Jordan, round 2 : 4/9 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
5 bombers moved from India to Egypt
3 artilleries and 3 infantry moved from French West Africa to 87 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 87 Sea Zone to 82 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 airfield placed in Korea
1 destroyer and 2 submarines placed in 6 Sea Zone
2 carriers and 2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Egypt: 5 bombers
EDIT: Changing ownership of Caroline Islands from ANZAC to Americans
EDIT: Changing ownership of Caroline Islands from Americans to ANZAC
EDIT: Adding units owned by Americans to Caroline Islands: 5 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Gibraltar to Egypt -
scramble>?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from Egypt to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 armour moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from India to Burma
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Gibraltar to EgyptCombat - British
Battle in 6 Sea Zone
British attack with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber; Americans loiter and taunt
Japanese defend with 2 battleships and 1 transport
British roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 2 battleships and 1 transport in 6 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
1 transport owned by the Japanese and 2 battleships owned by the Japanese lost in 6 Sea Zone
British win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Japanese: 2 battleships and 1 transport
Battle in Syria
British attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Syria : 1/1 hits
1 fighter owned by the British lost in Syria
British roll dice for 1 artillery and 2 infantry in Syria, round 2 : 0/3 hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits
British roll dice for 1 artillery and 2 infantry in Syria, round 3 : 0/3 hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Syria, round 3 : 1/2 hits
1 infantry owned by the British lost in Syria
British roll dice for 1 artillery and 1 infantry in Syria, round 4 : 1/2 hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Syria, round 4 : 0/2 hits
1 aaGun owned by the Italians lost in Syria
British roll dice for 1 artillery and 1 infantry in Syria, round 5 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 5 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Syria, round 6 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 6 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Syria, round 7 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Syria, round 7 : 2/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Syria
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 aaGun
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 2 infantry
AA fire in Burma : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 : 1/4 hits
Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - British
1 fighter moved from Burma to IndiaPlace Units - British
2 transports placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
British undo move 1.
1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 98 Sea Zone
1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 artillery moved from Persia to IraqCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to IraqPlace Units - Italians
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6,2,2,2,2,6,2,5,6,2,1,1,1,4,3,3,3,6,5,4,1
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 carriers and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from 5 Sea Zone to Guam
2 fighters moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
3 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
2 armour moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 armour moved from Bryansk to Caucasus
1 artillery moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 artillery and 6 infantry moved from Novgorod to Belarus
2 armour, 22 artilleries and 41 infantry moved from Tambov to Russia
9 armour and 36 mech_infantrys moved from Tambov to Caucasus
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Germans
Air Battle in United Kingdom -
intercept from london?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
2 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
2 armour moved from Tambov to Volgograd
1 armour moved from Tambov to Volgograd
1 artillery moved from Tambov to Volgograd
1 armour moved from Bryansk to Caucasus
1 artillery moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
1 artillery and 6 infantry moved from Novgorod to Belarus
2 armour, 22 artilleries and 41 infantry moved from Tambov to Russia
9 armour and 36 mech_infantrys moved from Tambov to Caucasus
1 submarine moved from 119 Sea Zone to 124 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
3 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 fighter moved from Southern Italy to 112 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 8,3,5 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Volgograd
Germans attack with 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 2 : 2/12 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Volgograd, round 3 : 6/12 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 2 armour, 23 artilleries and 43 infantry
Russians defend with 1 airfield, 1 artillery and 1 factory_minor
Germans roll dice for 2 armour, 23 artilleries and 43 infantry in Russia, round 2 : 29/68 hits
Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Russia
Germans destroys 13PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 armour, 23 artilleries and 43 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from United Kingdom to 112 Sea Zone
3 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Nenetsia
Russians take Nenetsia from Italians
1 armour and 1 mech_infantry moved from Nenetsia to Archangel
Russians take Archangel from Italians
1 infantry moved from Vologda to Samara
Russians take Samara from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 artilleries and 72 infantry moved from Vologda to ArchangelCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Vologda to ArchangelTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 bomber moved from Yunnan to Samara
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kansu to Timguska
1 artillery moved from Tsinghai to Kansu
1 artillery moved from Kansu to Timguska
2 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
2 fighters moved from Anhwe to Burma
1 fighter moved from French Indo China to Burma
2 fighters moved from Malaya to BurmaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 5 fighters and 2 infantry
British defend with 1 artillery
Japanese roll dice for 5 fighters and 2 infantry in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Samara to Volgograd
3 fighters moved from Burma to Malaya
3 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
2 fighters moved from Burma to Yunnan
1 aaGun moved from Timguska to UralsPlace Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,6,5,5,5,4,6,1,2,4,6,4,5,4,2,2,1,2,5
Japanese collect 54 PUs (8 lost to blockades); end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 5 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Americans take Yakut S.S.R. from Japanese
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
4 fighters and 4 tactical_bombers moved from 98 Sea Zone to Trans-Jordan
5 bombers moved from Caroline Islands to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 5 bombers
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 5 bombers in Manchuria, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Manchuria
Americans roll dice for 4 bombers in Manchuria, round 3 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Manchuria
Americans win with 2 bombers remaining. Battle score for attacker is -26
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Trans-Jordan
Americans attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Trans-Jordan, round 2 : 6/10 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Manchuria to Korea
1 tactical_bomber moved from Western United States to 6 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 82 Sea Zone to 71 Sea Zone
3 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
2 carriers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 carrier moved from 98 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 94 Sea Zone
1 battleship moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from Trans-Jordan to EgyptPlace Units - Americans
3 fighters placed in Korea
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to West India
1 fighter moved from India to West India
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Belgian Congo to Egypt
1 destroyer moved from 106 Sea Zone to 124 Sea ZoneCombat - British
Battle in West India
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in West India, round 2 : 0/2 hits
Italians roll dice for 1 infantry in West India, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in West India, round 3 : 0/2 hits
Italians roll dice for 1 infantry in West India, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in West India, round 4 : 2/2 hits
Italians roll dice for 1 infantry in West India, round 4 : 0/1 hits
1 infantry owned by the Italians lost in West India
British win, taking West India from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 124 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
British attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from West India to India
2 fighters moved from Burma to India
2 fighters moved from Gibraltar to United KingdomPlace Units - British
3 infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,6,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 60 / 89
Russians : 5 / 0
Japanese : 59 / 55
Americans : 61 / 98
Chinese : 0 / 5
British : 29 / 40
UK_Pacific : 10 / 11
Italians : 21 / 29
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 6 artilleries and 14 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
1 fighter moved from Iraq to West India
2 infantry moved from Persia to Eastern PersiaCombat - Italians
Battle in West India
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in West India
Italians win, taking West India from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 6 artilleries and 14 infantry
Americans defend with 1 artillery
Italians roll dice for 2 armour, 6 artilleries and 14 infantry in Trans-Jordan, round 2 : 7/22 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour, 6 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Iraq to Trans-Jordan
1 fighter moved from West India to Eastern PersiaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
3 infantry placed in Persia
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,2,6,5
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Guam to 42 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 6 Sea Zone to Korea
1 battleship moved from 26 Sea Zone to 6 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs