use last please
BSD (Axis+3) vs Simon (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 marine; Remaining resources: 2 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
1 bomber moved from Tunisia to Southern Italy
3 armour moved from Romania to Belarus
1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 3 infantry moved from Tunisia to Algeria
2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to YugoslaviaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter and 1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
2 fighters moved from India to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 fighter moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
4 bombers moved from Normandy Bordeaux to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in 125 Sea Zone
Germans attack with 4 bombers and 3 submarines
Americans defend with 1 cruiser and 3 transports
Germans roll dice for 3 submarines in 125 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 4 bombers in 125 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 cruiser and 3 transports in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 125 Sea Zone
1 transport owned by the Americans lost in 125 Sea Zone
Germans roll dice for 2 submarines in 125 Sea Zone, round 3 : 1/2 hits
Germans win, taking 125 Sea Zone from Neutral with 4 bombers and 2 submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser and 3 transports
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun, 10 armour, 5 artilleries, 20 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 armour and 1 mech_infantry moved from Poland to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 2 tactical_bombers moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Norway to 112 Sea Zone
1 aaGun and 2 infantry moved from Western Germany to Germany
4 bombers moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 submarine moved from 91 Sea Zone to 110 Sea ZonePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Archangel to Novgorod
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Smolensk to Ukraine
1 tactical_bomber moved from Russia to Novgorod
4 artilleries and 4 infantry moved from Finland to Norway
2 fighters moved from Russia to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 4 artilleries and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 4 infantry in Norway, round 2 : 3/8 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
4 infantry moved from Samara to Russia
3 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
2 aaGuns, 1 armour, 2 artilleries and 29 infantry moved from Smolensk to Russia
1 aaGun moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Finland
1 aaGun moved from Finland to Norway
3 infantry moved from Finland to Norway
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
1 infantry placed in Volgograd
8 artilleries, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,4,2
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hopei
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Siam to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Finland to Norway
1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
3 fighters moved from Western United States to MidwayPlace Units - Americans
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Suiyuyan to Hopei
1 artillery and 2 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsPurchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Germany
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter and 1 infantry moved from India to BurmaCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to 80 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from Nigeria to Eastern Persia
1 bomber moved from Germany to Norway
3 infantry and 1 mech_infantry moved from Brazil to Suriname
British take Suriname from DutchPlace Units - British
1 carrier placed in 80 Sea Zone
1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 1.67
Italians : 1.33
Chinese : 0.00
Japanese : 1.33
AA fire in Germany : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Southern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Crete
Battle in Gibraltar
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 harbour
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 0/4 hits
British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Gibraltar, round 3 : 1/4 hits
British roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the British lost in Gibraltar
Italians win, taking Crete from Neutral_Allies, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from Yugoslavia to Romania
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 armour moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Algeria to Tunisia
2 aaGuns, 2 artilleries and 2 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
2 artilleries and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 fighter, 1 infantry and 1 marine moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to UkraineCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Germans roll dice for 4 bombers in 91 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 3/3 hits
3 bombers owned by the Germans, 1 carrier owned by the Americans and 2 fighters owned by the British lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Tunisia
1 aaGun, 11 armour, 4 artilleries, 18 infantry and 10 mech_infantrys moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 2 infantry moved from Germany to Poland
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to Poland
2 infantry moved from Western Germany to GermanyPlace Units - Germans
3 armour, 1 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 1.
1 infantry placed in France
3 armour, 1 fighter and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 artilleries; Remaining resources: 5 PUs;Combat Move - Russians
1 mech_infantry and 1 tactical_bomber moved from Finland to Novgorod
3 fighters and 1 infantry moved from Russia to SmolenskCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Finland
4 artilleries and 1 infantry moved from Norway to Finland
3 fighters moved from Smolensk to Russia
1 aaGun moved from Vologda to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to KazakhstanPlace Units - Russians
1 armour and 9 artilleries placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 30 PUs (3 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 3 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Burma
1 infantry and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 armour and 2 artilleries moved from Shan State to Burma
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Manchuria to French Indo China
1 aaGun and 10 infantry moved from Manchuria to Korea
1 battleship moved from 37 Sea Zone to 38 Sea Zone
2 carriers and 2 destroyers moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 destroyers and 2 submarines placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs -
I’m bombing W Germany with 1tac 1SB. I’ll assume no intercept but if you want to intercept and you hit, I’ll take the tac.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from Eastern United States to 112 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
-
Or even better, I’ll hit SZ112.
Scramble?
-
Sure, let’s scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber and 1 tactical_bomber moved from Norway to 112 Sea Zone
2 bombers moved from Eastern United States to 112 Sea ZoneCombat - Americans
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 112 Sea Zone
Americans attack with 3 bombers and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Americans roll dice for 3 bombers and 1 tactical_bomber in 112 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
Americans roll dice for 3 bombers in 112 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Casualties for Americans: 1 bomber and 1 tactical_bomberNon Combat Move - Americans
2 bombers moved from 112 Sea Zone to Norway
3 carriers, 5 destroyers, 6 fighters and 5 submarines moved from 25 Sea Zone to 33 Sea Zone
3 fighters moved from Midway to Hawaiian Islands
2 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier and 4 submarines placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 4 infantry moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Hopei, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 4 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win, taking Hunan from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Norway to Western Germany
1 fighter moved from Egypt to 99 Sea Zone
1 bomber moved from Eastern Persia to 99 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 99 Sea ZoneCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 99 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from 80 Sea Zone to India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Persia
1 fighter moved from 99 Sea Zone to Egypt
1 bomber moved from Western Germany to NorwayPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 30 PUs (5 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.17
British : 0.17
Italians : 1.17
Americans : 0.83
AA fire in Western Germany : : -0.17
Chinese : -3.00
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in AlexandriaNon Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Libya to Alexandria
2 artilleries and 4 infantry moved from Tunisia to Libya
1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 2 artilleries and 2 infantry moved from France to Northern Italy
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun and 1 infantry moved from Romania to BessarabiaPlace Units - Italians
1 bomber and 2 mech_infantrys placed in Southern Italy
Italians undo move 1.
2 bombers and 1 mech_infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Crete: 1 marine
EDIT: Removing units owned by Italians from Alexandria: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Alexandria: 1 marine
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in New Guinea
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from New South Wales to Queensland
2 fighters moved from India to SuiyuyanPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 45 PUs;
Germans buy 1 armour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
12 armour and 12 mech_infantrys moved from Bryansk to Caucasus
1 aaGun, 4 artilleries and 16 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Ukraine to Rostov
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun and 2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 infantry moved from Germany to Poland
3 armour and 6 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Tunisia to Caucasus
1 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
1 armour, 2 infantry and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 artilleries and 1 fighter; Remaining resources: 2 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 2 infantry moved from Russia to Vologda
7 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter and 1 infantry moved from Russia to Tambov
1 fighter and 1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Finland to Smolensk
2 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Russia to Volgograd
3 artilleries moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Russia to VologdaCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Vologda
Russians attack with 2 armour, 4 artilleries and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries and 9 infantry in Vologda, round 2 : 2/15 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
4 artilleries and 4 infantry moved from Finland to Karelia
1 aaGun and 5 infantry moved from Norway to FinlandPlace Units - Russians
9 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Russians collect 23 PUs (3 lost to blockades); end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs