Odonis (allies) vs Simon33 (axis) BM3 G40L18

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 9 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 fighter and 2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                15 artilleries and 17 infantry moved from Bryansk to Belarus
                2 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Archangel to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 3/4 hits, 1.33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 2 armour, 18 artilleries, 24 infantry and 2 mech_infantrys
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 armour, 18 artilleries, 24 infantry and 2 mech_infantrys in Belarus, round 2 : 22/46 hits, 14.33 expected hits
                        Italians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 2 armour, 18 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Belarus
                2 aaGuns moved from Bryansk to Belarus
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Ukraine to Russia
                3 infantry moved from Volgograd to Rostov
                2 infantry moved from Samara to Tambov
                4 infantry moved from Russia to Tambov
                2 aaGuns and 18 infantry moved from Amur to Manchuria
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                9 artilleries and 1 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Volgograd
                9 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -0.33
        Russians : 8.17

    triplea_41332_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 2 infantry moved from Burma to India
                1 bomber moved from Kweichow to India
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 mech_infantrys moved from French Indo China to 36 Sea Zone
                2 mech_infantrys and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from 35 Sea Zone to Philippines
                3 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from Kweichow to Szechwan
                2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Hunan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Philippines, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Philippines, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 3 artilleries, 1 bomber and 2 infantry
                    British defend with 2 fighters and 4 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 3 artilleries, 1 bomber and 2 infantry in India, round 2 :  2/6 hits
                        UK_Pacific roll dice for 3 fighters and 4 infantry in India, round 2 :  3/7 hits
                        2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                        Japanese roll dice for 2 artilleries and 1 bomber in India, round 3 :  1/3 hits
                        UK_Pacific roll dice for 3 fighters and 2 infantry in India, round 3 :  3/5 hits
                        2 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the British lost in India
                    UK_Pacific win with 3 fighters and 1 infantry remaining. Battle score for attacker is -21
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 artilleries, 1 bomber and 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters in 19 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 2 :  5/10 hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        1 destroyer owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters in 19 Sea Zone, round 3 :  4/8 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport in 19 Sea Zone, round 3 :  5/9 hits
                        1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers and 2 fighters in 19 Sea Zone, round 4 :  4/6 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 19 Sea Zone, round 4 :  4/5 hits
                        1 cruiser owned by the Americans, 2 battleships owned by the Japanese, 3 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 2 fighters in 19 Sea Zone, round 5 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 19 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Americans lost in 19 Sea Zone
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers and 2 destroyers

    Non Combat Move - Japanese
                2 fighters moved from 19 Sea Zone to Japan
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hopei to Kweichow
                1 infantry moved from Chahar to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery, 3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
                Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs

    triplea_41332_Jap5.tsvg

  • '19 '17 '16

    I’m attacking the 3 TTs in SZ35 with 1 US DD. Kamikaze?

  • '20 '19 '18 '15 '13

    no

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 carrier, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 fighter moved from Norway to 112 Sea Zone
                2 fighters moved from Finland to 112 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 35 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 112 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 112 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 112 Sea Zone to Finland
                1 armour, 1 artillery and 1 mech_infantry moved from Norway to Finland
                3 transports moved from 125 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 carrier and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                4 artilleries and 4 infantry placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 fighter and 3 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Anhwe
                Battle in Szechwan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Chahar from Japanese, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Tsinghai
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from French West Africa to French Equatorial Africa
                      British take French Central Africa from Neutral_Axis
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 artillery, 1 bomber and 1 infantry moved from Persia to Iraq
                1 armour moved from Persia to Iraq
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 fighters and 1 infantry moved from India to Burma

    Combat - British
                Battle in Trans-Jordan
                Battle in 91 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 transport
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer, 1 fighter and 1 transport in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    British win, taking Trans-Jordan from Italians with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 2 infantry; Italians defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                        Italians roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                    British win, taking Gibraltar from Germans, taking Iraq from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Burma
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                1 bomber moved from Iraq to Persia
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from French West Africa to Nigeria
                1 fighter moved from 91 Sea Zone to French West Africa

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
                British collect 35 PUs; end with 40 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Germans : 0.50
        British : 1.17
        Italians : 0.00
        Americans : -0.83
        Chinese : 1.67
        Japanese : -0.33

    triplea_41332_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Tobruk to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                3 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
                1 armour and 1 mech_infantry moved from Egypt to Syria
                2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41332_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Celebes

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41332_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Bessarabia to Ukraine
                1 fighter and 2 tactical_bombers moved from Yugoslavia to Belarus
                4 armour, 7 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
                1 armour, 8 artilleries, 15 infantry and 6 mech_infantrys moved from Novgorod to Belarus
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 infantry moved from Egypt to 98 Sea Zone
                1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 2 infantry
                    British defend with 1 harbour and 2 infantry
                        Germans roll dice for 1 cruiser in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        British roll dice for 2 infantry in Gibraltar, round 3 :  2/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
                    British win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Ukraine, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Ukraine
                    Russians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 6 armour, 8 artilleries, 1 fighter, 22 infantry, 14 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 2 armour, 18 artilleries, 24 infantry and 2 mech_infantrys
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 8 artilleries, 22 infantry, 14 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  13/52 hits
                        Russians roll dice for 4 aaGuns, 2 armour, 18 artilleries, 24 infantry and 2 mech_infantrys in Belarus, round 2 :  11/46 hits
                        9 infantry owned by the Russians, 11 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 6 armour, 8 artilleries, 11 infantry, 14 mech_infantrys and 2 tactical_bombers in Belarus, round 3 :  17/41 hits
                        Russians roll dice for 2 armour, 18 artilleries, 15 infantry and 2 mech_infantrys in Belarus, round 3 :  11/37 hits
                        2 mech_infantrys owned by the Russians, 15 infantry owned by the Russians and 11 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 8 artilleries, 14 mech_infantrys and 2 tactical_bombers in Belarus, round 4 :  7/30 hits
                        Russians roll dice for 2 armour and 18 artilleries in Belarus, round 4 :  4/20 hits
                        7 artilleries owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 8 artilleries, 10 mech_infantrys and 2 tactical_bombers in Belarus, round 5 :  7/26 hits
                        Russians roll dice for 2 armour and 11 artilleries in Belarus, round 5 :  7/13 hits
                        7 artilleries owned by the Russians, 1 artillery owned by the Germans and 6 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 7 artilleries, 4 mech_infantrys and 2 tactical_bombers in Belarus, round 6 :  10/19 hits
                        Russians roll dice for 2 armour and 4 artilleries in Belarus, round 6 :  2/6 hits
                        2 armour owned by the Russians, 4 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 6 armour, 5 artilleries, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 3 artilleries, 1 fighter, 22 infantry and 10 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 2 armour, 18 artilleries, 24 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                2 aaGuns moved from Novgorod to Belarus
                2 tactical_bombers moved from Belarus to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Southern France
                      Germans take Southern France from Neutral_Axis
                2 artilleries and 2 infantry moved from Western Germany to Germany
                1 carrier and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_41332_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Tambov to Bryansk
                1 fighter moved from Russia to Bryansk
                2 fighters moved from Russia to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                4 artilleries and 4 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 3/3 hits, 0.83 expected hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 fighters
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery and 2 fighters in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Archangel from Germans to Russians
                EDIT: Turning off Edit Mode
                3 infantry moved from Rostov to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 fighters moved from Western Ukraine to Ukraine
                4 infantry moved from Tambov to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Smolensk to Archangel

    Place Units - Russians
                3 infantry placed in Ukraine
                5 artilleries and 5 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 1.
                2 artilleries and 1 infantry placed in Ukraine
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Italians : -1.17
        Russians : 2.00

    triplea_41332_Rus6.tsvg

  • '19 '17 '16

    Wow. That was a major miscalculation in Belarus.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Japan to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Suiyuyan to Chahar
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Kweichow to Chahar

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 2 mech_infantrys in Anhwe, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 mech_infantry in Anhwe, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Anhwe
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Chahar
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour and 4 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 4 mech_infantrys in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 35 Sea Zone to Philippines
                1 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Japanese collect 51 PUs; end with 51 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    triplea_41332_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Novgorod
                1 armour, 3 fighters and 1 mech_infantry moved from Finland to Novgorod
                1 artillery and 1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Okinawa
                Battle in Novgorod
                    Americans attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 2 tactical_bombers
                        AA fire in Novgorod : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the Americans lost in Novgorod
                        Americans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 2.33 expected hits
                        Germans roll dice for 1 aaGun, 3 armour and 2 tactical_bombers in Novgorod, round 2 : 1/5 hits, 2.50 expected hits
                        1 aaGun owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
                        Americans roll dice for 1 armour, 1 bomber and 2 fighters in Novgorod, round 3 : 2/4 hits, 2.17 expected hits
                        Germans roll dice for 2 armour and 2 tactical_bombers in Novgorod, round 3 : 2/4 hits, 2.00 expected hits
                        2 armour owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Novgorod
                        Americans roll dice for 1 bomber and 1 fighter in Novgorod, round 4 : 1/2 hits, 1.17 expected hits
                        Germans roll dice for 2 tactical_bombers in Novgorod, round 4 : 1/2 hits, 1.00 expected hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Novgorod
                        Americans roll dice for 1 bomber in Novgorod, round 5 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 1 tactical_bomber in Novgorod, round 5 : 1/1 hits, 0.50 expected hits
                        1 bomber owned by the Americans lost in Novgorod
                    Germans win, taking Okinawa from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 aaGun, 3 armour and 1 tactical_bomber
                    Casualties for Americans: 1 armour, 1 bomber, 3 fighters and 1 mech_infantry

    Non Combat Move - Americans
                3 transports moved from 123 Sea Zone to 106 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to Quebec
                4 submarines moved from 25 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from Midway to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                3 armour placed in Norway
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 fighter and 1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win, taking Kansu from Japanese with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Jehol
                Chinese undo move 1.
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 2 fighters and 1 infantry moved from India to Burma
                1 bomber moved from Persia to Burma
                3 artilleries, 5 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - British
                Battle in Morocco
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/10 hits, 3.00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Morocco from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 1 armour and 3 mech_infantrys
                        British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Burma, round 2 : 3/5 hits, 2.33 expected hits
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Burma, round 2 : 2/4 hits, 1.50 expected hits
                        3 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    retreated to Burma
                    Japanese win with 1 armour remaining. Battle score for attacker is 5
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - British
                1 bomber and 2 fighters moved from Burma to India
                1 armour and 1 artillery moved from Iraq to Persia
                1 infantry moved from Nigeria to French Equatorial Africa
                1 fighter moved from French West Africa to Belgian Congo
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 aaGun, 1 fighter and 2 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 artillery and 1 fighter placed in United Kingdom
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 41 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    Combat Hit Differential Summary :

    Germans : -1.00
        British : 0.67
        Italians : 0.33
        Americans : -1.33
        Chinese : -1.33
        Japanese : 1.83
        AA fire in Novgorod : : 0.50

    triplea_41332_UK_6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 submarine moved from 95 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Italians lost in 91 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to Egypt
                2 infantry and 2 mech_infantrys moved from Syria to Iraq
                1 armour moved from Syria to Iraq
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 artilleries placed in Southern Italy
                1 armour, 1 artillery and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_41332_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
                1 marine moved from Celebes to 44 Sea Zone
                1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 1 artillery, 1 infantry and 1 marine
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 armour in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 41 Sea Zone
                1 fighter and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Caroline Islands to Guam

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0.50
        Japanese : -0.50

    triplea_41332_Fre6.tsvg

  • '19 '17 '16

    Bump #1

  • '20 '19 '18 '15 '13

    Sorry - on vacation and back on the 21st.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 mech_infantrys moved from Eastern Poland to Western Ukraine
                6 armour and 4 mech_infantrys moved from Belarus to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                2 mech_infantrys moved from Poland to Western Ukraine
                2 artilleries moved from Belarus to Archangel
                2 artilleries moved from Belarus to Smolensk
                1 artillery moved from Belarus to Archangel
                1 fighter moved from Western Germany to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 6 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                    Russians defend with 4 artilleries and 4 infantry
                        Germans roll dice for 6 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Karelia, round 2 :  8/12 hits
                        Russians roll dice for 4 artilleries and 4 infantry in Karelia, round 2 :  2/8 hits
                        4 infantry owned by the Russians, 4 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 6 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 4 artilleries and 4 infantry
                Battle in Western Ukraine
                    Germans attack with 8 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 8 mech_infantrys in Western Ukraine, round 2 :  2/8 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 8 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 3 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 3 artilleries in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 artilleries
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 mech_infantry moved from Poland to Western Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Southern France to Western Germany
                1 cruiser and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 carrier and 1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 carrier and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour and 4 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41332_Ger7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 5 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 artilleries, 3 fighters and 4 infantry moved from Ukraine to Western Ukraine
                12 artilleries and 11 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 12 artilleries and 11 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 12 artilleries and 11 infantry in Smolensk, round 2 : 7/23 hits, 7.67 expected hits
                        Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 12 artilleries and 10 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 3 fighters and 6 infantry
                    Germans defend with 9 mech_infantrys
                        Russians roll dice for 2 artilleries, 3 fighters and 6 infantry in Western Ukraine, round 2 : 5/11 hits, 3.50 expected hits
                        Germans roll dice for 9 mech_infantrys in Western Ukraine, round 2 : 3/9 hits, 3.00 expected hits
                        3 infantry owned by the Russians and 5 mech_infantrys owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 artilleries, 3 fighters and 3 infantry in Western Ukraine, round 3 : 4/8 hits, 3.00 expected hits
                        Germans roll dice for 4 mech_infantrys in Western Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                        4 mech_infantrys owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 9 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                6 infantry moved from Rostov to Caucasus
                3 fighters moved from Western Ukraine to Ukraine

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                4 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.83

    triplea_41332_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 19 Sea Zone
                2 fighters moved from Philippines to Shantung
                1 mech_infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                2 mech_infantrys moved from Kiangsu to Shantung
                2 mech_infantrys moved from French Indo China to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Burma to Szechwan
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 4 submarines and 1 transport
                    4 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shantung
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Shantung, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Shantung to Kiangsu
                1 fighter moved from 19 Sea Zone to Japan
                5 infantry moved from Korea to Amur
                1 aaGun moved from Korea to Amur
                3 infantry moved from Korea to Amur

    Place Units - Japanese
                3 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,4,4,1,5,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,3,4,6,6,4,4,3,3,3,3,2
                Japanese collect 30 PUs (16 lost to blockades); end with 30 PUs

    triplea_41332_Jap7.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Midway to 6 Sea Zone
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                2 fighters moved from 6 Sea Zone to Shantung

    Combat Hit Differential Summary :

    triplea_41332_Ame7.tsvg

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