L17 BM Farmboy (Axis) vs Mallery (Allies)


  • I’m going to lose…that’s fine…I’ll post when you take it…

  • 2023 '22 '21 '20 '19 '18 '17

    ok. Smart move with the naval base by the way. Completely missed it on my last German turn.


  • @farmboy:

    ok. Smart move with the naval base by the way. Completely missed it on my last German turn.

    I was tired of the long train to get troops to Africa….not like it mattered…you had me in Pacific and I was stupid.

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 3 infantry moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 bomber moved from Greece to Persia
                1 fighter and 1 tactical_bomber moved from Greece to Persia
                1 fighter moved from Greece to Trans-Jordan
                1 fighter moved from 99 Sea Zone to Trans-Jordan
                1 fighter moved from 99 Sea Zone to Persia

    Combat - Italians
                Battle in Persia
                    Italians attack with 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 3 aaGuns and 3 infantry
                        AA fire in Persia :  1/4 hits
                        1 fighter owned by the Italians lost in Persia
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 :  2/8 hits
                        British roll dice for 3 aaGuns and 3 infantry in Persia, round 2 :  1/3 hits
                        2 aaGuns owned by the British and 1 infantry owned by the Italians lost in Persia
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 3 :  4/7 hits
                        British roll dice for 1 aaGun and 3 infantry in Persia, round 3 :  0/3 hits
                        1 aaGun owned by the British and 3 infantry owned by the British lost in Persia
                    Italians win, taking Persia from British with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 fighter and 1 infantry
                    Casualties for British: 3 aaGuns and 3 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  3/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 99 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                1 aaGun moved from Northwest Persia to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from 99 Sea Zone to Syria
                1 artillery moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to Gibraltar

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 5 infantry
        Cyprus : 1 flag
        Malta : 1 flag
        Syria : 1 flag, 1 armour, 3 artilleries and 6 infantry
        Northern Italy : 3 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Crete : 1 flag
        99 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
        97 Sea Zone : 1 flag
        Iraq : 2 aaGuns, 1 bomber, 1 fighter and 1 tactical_bomber
        Persia : 1 flag, 2 artilleries and 2 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 4 / 20
        Japanese : 74 / 87
        Americans : 55 / 80
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 18 / 33
        ANZAC : 9 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41018_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to New Guinea
                1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41018_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                1 fighter moved from 26 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to New Guinea
                1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                2 aaGuns, 2 artilleries, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41018_Fre9.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 destroyers, 1 fighter, 3 tactical_bombers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Samara to Vologda
                1 tactical_bomber moved from Caucasus to Vologda
                2 bombers moved from Greece to Russia
                1 fighter moved from Caucasus to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Vologda
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Archangel
                1 infantry moved from Volgograd to Samara
                2 artilleries moved from Volgograd to Samara
                1 armour moved from Timguska to Vologda
                2 artilleries, 1 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                6 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                10 mech_infantrys moved from Western Ukraine to Bryansk
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 3 infantry moved from Rostov to Bryansk
                2 mech_infantrys moved from Caucasus to Bryansk
                3 mech_infantrys moved from Northwest Persia to Rostov
                4 armour moved from Iraq to Caucasus
                2 infantry moved from Syria to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Greece
                1 fighter moved from Russia to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                1 fighter moved from Western Germany to Bryansk
                2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Russia to Bryansk
                3 bombers moved from Western Germany to Greece
                1 fighter moved from Gibraltar to Western Germany

    Place Units - Germans
                2 destroyers and 1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yakut S.S.R.: 1 armour
                EDIT: Adding units owned by Germans to Timguska: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 73 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_41018_Ger10.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Forgot to mention that I assume no intercept in Russia and also edited an NCM I forgot.

    Can redo the intercept if you prefer.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 15 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Tambov
                5 armour, 50 infantry and 2 mech_infantrys moved from Russia to Samara
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 2 destroyers, 2 fighters and 1 transport
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 destroyers, 2 fighters and 1 transport in 113 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 5 armour, 50 infantry and 2 mech_infantrys
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 5 armour, 50 infantry and 2 mech_infantrys in Samara, round 2 :  12/57 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Samara, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 5 armour, 50 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                4 aaGuns moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_41018_Rus10.tsvg


  • You can keep Russia!

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 marine moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 marine moved from Western Australia to 56 Sea Zone
                1 battleship and 1 marine moved from 56 Sea Zone to 54 Sea Zone
                1 marine moved from 54 Sea Zone to Queensland
                1 destroyer moved from 61 Sea Zone to 62 Sea Zone
                1 fighter and 2 tactical_bombers moved from 56 Sea Zone to 62 Sea Zone
                1 marine moved from Western Australia to 56 Sea Zone
                1 cruiser and 1 marine moved from 56 Sea Zone to 45 Sea Zone
                1 marine moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from 56 Sea Zone to 62 Sea Zone
                1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 destroyer moved from 56 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to Dutch New Guinea
                1 fighter moved from 56 Sea Zone to 46 Sea Zone
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 42 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in Queensland
                Battle in Wake Island
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win, taking Queensland from ANZAC, taking Wake Island from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Dutch New Guinea
                        Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 3 :  0/4 hits
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 4 :  3/4 hits
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
                2 carriers moved from 56 Sea Zone to 54 Sea Zone
                1 destroyer moved from 55 Sea Zone to 49 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                1 battleship and 1 carrier moved from 56 Sea Zone to 45 Sea Zone
                1 destroyer moved from 56 Sea Zone to 54 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Malaya to Philippines
                1 mech_infantry moved from French Indo China to Szechwan
                1 armour moved from Szechwan to French Indo China
                1 mech_infantry moved from French Indo China to Yunnan
                1 infantry moved from Yunnan to French Indo China
                1 aaGun moved from Burma to India
                3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from Iraq to India
                1 infantry moved from Buryatia to Amur
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 30 Sea Zone
                1 armour, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from 46 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone

    Place Units - Japanese
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                1 transport placed in 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 78 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery
        Kansu : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 infantry
        Tsinghai : 1 mech_infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 mech_infantry
        Anhwe : 1 flag, 1 armour
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield, 1 harbour and 1 marine
        Northern Territory : 1 flag, 1 marine
        South Australia : 1 flag, 1 infantry
        Western Australia : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 2 bombers, 1 fighter, 1 harbour and 2 tactical_bombers
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Midway : 1 flag, 1 airfield and 1 artillery
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 artillery, 1 infantry and 1 marine
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer and 1 submarine
        45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        49 Sea Zone : 1 destroyer
        31 Sea Zone : 1 transport
        30 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 transport
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 5 carriers, 1 destroyer, 6 fighters, 1 submarine, 4 tactical_bombers and 3 transports
        54 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers
        62 Sea Zone : 1 flag, 1 destroyer
        West India : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 71 / 100
        Russians : 5 / 8
        Japanese : 78 / 96
        Americans : 55 / 80
        Chinese : 0 / 3
        British : 32 / 37
        UK_Pacific : 0 / 0
        Italians : 18 / 33
        ANZAC : 5 / 16
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41018_Jap10.tsvg


  • Good enough for me….switch sides?

  • 2023 '22 '21 '20 '19 '18 '17

    @Mallery29:

    Good enough for me….switch sides?

    Thanks for the game and Happy New Year!  Whenever you are ready, I’m good to switch.


  • Actually, if you don’t mind, I’ll keep Allies for game 2

  • 2023 '22 '21 '20 '19 '18 '17

    Sure. Might be a day or two before I get it set up.

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