no scrambles
L17 BM3 G40 L. Curtmungus (L) vs AetV (X)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Volgograd
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Japanese collect 48 PUs (5 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Borneo
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Borneo
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Borneo, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Borneo to 43 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 43 Sea ZonePlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
Americans undo move 4.
1 infantry placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hunan to Shensi
3 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 fighter moved from Kweichow to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
4 fighters moved from 35 Sea Zone to Borneo
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Borneo
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry in Borneo, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 3 destroyers, 4 fighters, 1 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Borneo to 43 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 43 Sea ZonePlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
1 transport placed in 101 Sea Zone
Americans undo move 4.
1 infantry placed in Western United States
1 artillery, 1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Kweichow to Shensi
1 fighter moved from Hunan to Shensi
3 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
1 fighter moved from Kweichow to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsPurchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Persia to Egypt
2 tactical_bombers moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 1/6 hits
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Caucasus
British roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 2/6 hits
Italians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
1 armour moved from Iraq to Northwest Persia
1 fighter and 3 tactical_bombers moved from Caucasus to Northwest Persia
2 fighters moved from Persia to Russia
1 fighter moved from Eastern Persia to Russia
1 armour moved from Eastern Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
2 fighters moved from Egypt to 98 Sea Zone
1 armour moved from British Somaliland to Anglo Egyptian Sudan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from India to Northwest Persia
1 aaGun, 1 artillery, 1 fighter and 6 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to French Indo China
2 aaGuns and 8 infantry moved from Burma to Yunnan
2 artilleries and 2 infantry moved from India to West India
2 artilleries and 4 infantry moved from Malaya to Shan StatePlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 fighter placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 41 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Novgorod to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 mech_infantry moved from Northern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Italians attack with 2 fighters
British defend with 1 mech_infantry
Italians roll dice for 2 fighters in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Volgograd
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,5,4,1,3
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Philippines: 1 fighter
EDIT: Adding units owned by ANZAC to Hunan: 1 fighter
EDIT: Turning off Edit ModeCombat Move - French
1 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 1 fighter, 8 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
4 fighters moved from Archangel to Rostov
2 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Bryansk
Germans take Bryansk from Russians
3 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Belarus to Smolensk
4 bombers moved from Novgorod to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
4 armour moved from Volgograd to Northwest Persia -
Scramble?
-
yes, all , max defense
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 carrier, 1 fighter, 8 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
4 fighters moved from Archangel to Rostov
2 mech_infantrys moved from Volgograd to Rostov
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Bryansk
Germans take Bryansk from Russians
3 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Belarus to Smolensk
4 bombers moved from Novgorod to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Germany to 110 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
5 armour moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
4 armour moved from Volgograd to Northwest PersiaCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Germans attack with 1 armour, 4 fighters and 2 mech_infantrys
Russians defend with 3 artilleries
Germans roll dice for 1 armour, 4 fighters and 2 mech_infantrys in Rostov, round 2 : 1/7 hits
Russians roll dice for 3 artilleries in Rostov, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 1 artillery owned by the Russians lost in Rostov
Germans roll dice for 1 armour and 4 fighters in Rostov, round 3 : 4/5 hits
Russians roll dice for 2 artilleries in Rostov, round 3 : 2/2 hits
2 fighters owned by the Germans and 2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -16
Casualties for Germans: 2 fighters and 2 mech_infantrys
Casualties for Russians: 3 artilleries
Battle in Ukraine
Germans attack with 3 armour, 4 artilleries, 1 infantry and 8 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 4 artilleries, 1 infantry and 8 mech_infantrys in Ukraine, round 2 : 10/16 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 4 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 14 armour and 3 mech_infantrys
French defend with 1 infantry; British defend with 4 armour, 2 fighters and 3 tactical_bombers
Germans roll dice for 14 armour and 3 mech_infantrys in Northwest Persia, round 2 : 4/17 hits
British roll dice for 4 armour, 2 fighters, 1 infantry and 3 tactical_bombers in Northwest Persia, round 2 : 7/10 hits
3 mech_infantrys owned by the Germans, 3 armour owned by the British, 1 infantry owned by the French and 4 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 10 armour in Northwest Persia, round 3 : 4/10 hits
British roll dice for 1 armour, 2 fighters and 3 tactical_bombers in Northwest Persia, round 3 : 2/6 hits
3 tactical_bombers owned by the British, 1 armour owned by the British and 2 armour owned by the Germans lost in Northwest Persia
Germans roll dice for 8 armour in Northwest Persia, round 4 : 3/8 hits
British roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits
2 fighters owned by the British and 1 armour owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 7 armour remaining. Battle score for attacker is 26
Casualties for French: 1 infantry
Casualties for Germans: 7 armour and 3 mech_infantrys
Casualties for British: 4 armour, 2 fighters and 3 tactical_bombers
Battle in 110 Sea Zone
Germans attack with 6 bombers, 1 carrier, 1 destroyer, 5 fighters and 1 submarine
British defend with 1 destroyer, 3 fighters and 1 transport; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 6 bombers, 1 carrier, 1 destroyer and 5 fighters in 110 Sea Zone, round 2 : 7/12 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 6/11 hits
1 carrier owned by the Germans, 2 carriers owned by the Americans, 1 submarine owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 6 bombers and 3 fighters in 110 Sea Zone, round 3 : 7/9 hits
Americans roll dice for 1 cruiser, 5 fighters and 3 transports in 110 Sea Zone, round 3 : 4/6 hits
1 bomber owned by the Germans, 3 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 transport owned by the British, 3 fighters owned by the British and 2 fighters owned by the Americans lost in 110 Sea Zone
2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 5 bombers remaining. Battle score for attacker is 50
Casualties for Germans: 1 bomber, 1 carrier, 1 destroyer, 5 fighters and 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 1 transport
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Battle in Holland Belgium
Germans attack with 1 armour and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 3 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
5 bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Karelia to Belarus
3 infantry moved from Novgorod to Belarus
2 fighters moved from Rostov to Volgograd
3 aaGuns moved from Bessarabia to Ukraine
2 armour moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Novgorod
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Volgograd
3 submarines placed in 93 Sea Zone
8 infantry and 2 mech_infantrys placed in Germany
Germans undo move 6.
2 infantry placed in Western Germany
6 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,2,2,2,5,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 5x factory_minor; Remaining resources: 19 PUs;
Russians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Russians
10 infantry moved from Russia to Samara
7 infantry moved from Russia to Vologda
2 armour moved from Russia to Samara
2 armour moved from Russia to Vologda
1 tactical_bomber moved from Kansu to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
2 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Samara
3 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 2 armour and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour and 7 infantry in Vologda, round 2 : 3/9 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Germans with 2 armour and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 armour, 2 artilleries and 13 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 13 infantry in Samara, round 2 : 6/17 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Japanese with 2 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 artillery moved from Russia to Samara
1 infantry moved from Russia to VologdaPlace Units - Russians
3 armour placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Amur
1 infantry moved from Siberia to Amur
5 fighters moved from 6 Sea Zone to Amur
3 fighters moved from 6 Sea Zone to AmurCombat - Japanese
Battle in Philippines
Battle in Amur
Japanese attack with 10 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 10 fighters and 1 infantry in Amur, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Philippines from Americans, taking Amur from Russians with 9 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
9 fighters moved from Amur to 6 Sea Zone
1 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaPlace Units - Japanese
1 carrier, 1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
2 infantry and 1 marine placed in KiangsuTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
1 artillery, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine and 4 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 submarine
Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Battle in Philippines
Americans attack with 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys in Philippines, round 2 : 3/10 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Philippines
Americans winAmericans win, taking 97 Sea Zone from Neutral with 1 submarine remaining, taking Philippines from Japanese with 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 fighter moved from Hunan to HopeiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
4 infantry moved from Hunan to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
1 artillery, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 submarine and 4 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 submarine
Italians defend with 2 submarines
2 submarines owned by the Italians Submerged
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
Battle in Philippines
Americans attack with 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys in Philippines, round 2 : 3/10 hits
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Philippines
Americans winAmericans win, taking 97 Sea Zone from Neutral with 1 submarine remaining, taking Philippines from Japanese with 1 artillery, 4 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 43 Sea Zone to 35 Sea Zone
4 fighters moved from Philippines to 35 Sea Zone
2 carriers, 3 destroyers, 4 fighters and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 bombers moved from Hawaiian Islands to Queensland
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Hopei
1 fighter moved from Hunan to HopeiCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Anhwe
4 infantry moved from Hunan to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUsPurchase Units - British
British buy 4 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 fighter moved from Persia to Northwest Persia
2 fighters moved from 98 Sea Zone to Northwest Persia
1 fighter moved from India to Northwest Persia
3 fighters moved from Russia to Northwest PersiaCombat - British
British creates battle in territory 97 Sea Zone
Battle in Northwest Persia
British attack with 2 armour and 7 fighters
Germans defend with 7 armour; Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 armour and 7 fighters in Northwest Persia, round 2 : 7/9 hits
Germans roll dice for 8 armour and 1 mech_infantry in Northwest Persia, round 2 : 5/9 hits
3 fighters owned by the British, 2 armour owned by the British, 1 mech_infantry owned by the Japanese and 6 armour owned by the Germans lost in Northwest Persia
British roll dice for 4 fighters in Northwest Persia, round 3 : 2/4 hits
Germans roll dice for 2 armour in Northwest Persia, round 3 : 2/2 hits
1 armour owned by the Japanese, 2 fighters owned by the British and 1 armour owned by the Germans lost in Northwest Persia
British win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 7 armour
Casualties for British: 2 armour and 5 fighters
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters moved from Northwest Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 fighter moved from Hunan to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Hunan to Anhwe
2 aaGuns and 9 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 4 infantry moved from Shan State to Yunnan
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 81 Sea ZonePlace Units - British
3 armour placed in Persia
1 armour and 2 infantry placed in Iraq
1 fighter placed in Egypt
1 destroyer placed in 81 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
3 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 3 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Volgograd to TambovCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Tambov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Tambov to UkrainePlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bryansk: 1 infantry
EDIT: Removing units owned by Italians from Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,3,5,2,4
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Hunan to Philippines
2 fighters moved from Queensland to Philippines
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 destroyer and 2 submarines moved from 42 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUsCombat Move - French
Turn Complete - French
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L. Curtmungus, I concede.
I blew the Pacific and Germany lost initiative on Eastern Front.GG
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@aequitas:
L. Curtmungus, I concede.
I blew the Pacific and Germany lost initiative on Eastern Front.GG
GG
RAGE AND HONOR!
As a replicant I am precluded from playing another game…. I will just walk away!