17L BM 3.0 Farmboy (Allies) vs Rubioton (Axis)

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 1 destroyer, 4 fighters, 1 infantry, 4 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 bombers moved from Gibraltar to Western Germany
                3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                3 artilleries, 4 infantry and 4 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Crete to 99 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 99 Sea Zone to Greece
                4 fighters moved from 98 Sea Zone to Greece
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 bomber moved from Queensland to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 63 Sea Zone to 45 Sea Zone
                1 bomber moved from Norway to Novgorod
                1 bomber moved from Norway to Germany

    Combat - Americans
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod causes 0 damage total.
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Western Germany causes 13 damage total.
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.
                Battle in Greece
                    Americans attack with 1 armour, 3 artilleries, 4 fighters and 4 infantry
                    Germans defend with 2 mech_infantrys
                        Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 4 infantry in Greece, round 2 :  4/12 hits
                        Germans roll dice for 2 mech_infantrys in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Greece
                    Americans win, taking Greece from Germans with 1 armour, 3 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
                        Americans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 43 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Borneo
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                2 carriers and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island
                2 carriers and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                4 fighters moved from Greece to 99 Sea Zone
                2 fighters moved from Egypt to Persia
                3 fighters moved from Gibraltar to Norway
                1 bomber moved from Germany to Norway
                2 bombers moved from Western Germany to Norway
                1 bomber moved from 41 Sea Zone to India
                1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                3 carriers moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Northern Territory to Queensland
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to Java
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 41 Sea Zone to Java

    Place Units - Americans
                2 fighters and 1 tactical_bomber placed in Norway
                3 mech_infantrys placed in Finland
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 armour, 2 fighters, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,1,5
                Americans collect 65 PUs (1 lost to blockades); end with 65 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_40701_Ame19.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 5 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 5 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    triplea_40701_Chi19.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - British
                British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 14 PUs;
                UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 artillery moved from West India to India
                3 fighters moved from Persia to Greece
                2 fighters moved from Iraq to Greece
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 aaGun moved from Gibraltar to 92 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                4 fighters moved from Norway to Greece
                1 aaGun moved from Norway to Finland
                1 armour moved from Burma to Kweichow
                3 aaGuns, 5 artilleries and 21 infantry moved from Burma to India
                1 artillery moved from Algeria to Tunisia

    Place Units - British
                3 fighters placed in Persia
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 aaGun and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 aaGun and 3 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 artillery and 2 infantry
        Kweichow : 1 armour
        India : 4 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 26 infantry
        Java : 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag, 1 artillery
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Tunisia : 1 artillery
        Norway : 1 aaGun
        Ethiopia : 1 flag
        Greece : 1 aaGun, 2 artilleries, 9 fighters and 5 infantry
        99 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 4 transports
        Persia : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
        98 Sea Zone : 1 flag
        Finland : 1 aaGun

    Production/PUs Summary :

    Germans : 47 / 56
        Russians : 24 / 30
        Japanese : 50 / 56
        Americans : 66 / 90
        Chinese : 6 / 5
        British : 31 / 43
        UK_Pacific : 14 / 17
        Italians : 11 / 14
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_UK_19.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Note that I assumed a submerge for a sub in 44 and also assumed a sub was taken as a casualty first in 43.

  • 2023 '22 '21 '20 '19 '18 '17

    Also just noticed that i left an AA on a US transport by Hawaii. Meant to unload that. Can do on my next turn if that is fine with you.


  • Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 bomber moved from Eastern Poland to Finland

    Combat - Italians
                Strategic bombing raid in Finland
                        AA fire in Finland :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Finland causes 0 damage total.

    Non Combat Move - Italians
                1 mech_infantry moved from Belarus to Eastern Poland
                2 fighters moved from Southern Italy to Germany
                2 aaGuns and 15 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 16 PUs total

    triplea_40701_Ita19.tsvg


  • @farmboy:

    Also just noticed that i left an AA on a US transport by Hawaii. Meant to unload that. Can do on my next turn if that is fine with you.

    Of course you can

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from Queensland to South Australia
                1 fighter moved from Queensland to Java
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 fighter and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_40701_ANZ19.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    triplea_40701_Fre19.tsvg


  • Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 52 PUs;
                Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                7 bombers and 3 tactical_bombers moved from Western Germany to 99 Sea Zone
                4 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Shan State to 43 Sea Zone
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 7 bombers, 4 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 3 destroyers and 4 transports; Americans defend with 2 carriers, 1 cruiser, 4 fighters and 4 transports
                        Germans roll dice for 7 bombers, 4 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 :  8/14 hits
                    Units damaged: 1 carrier owned by the British
                        Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 8 transports in 99 Sea Zone, round 2 :  9/11 hits
                        3 tactical_bombers owned by the Germans, 2 bombers owned by the Germans, 2 carriers owned by the Americans, 4 fighters owned by the Germans and 3 destroyers owned by the British lost in 99 Sea Zone
                        Germans roll dice for 5 bombers in 99 Sea Zone, round 3 :  5/5 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 4 fighters and 8 transports in 99 Sea Zone, round 3 :  3/6 hits
                        1 carrier owned by the British, 3 bombers owned by the Germans, 1 cruiser owned by the Americans and 3 fighters owned by the Americans lost in 99 Sea Zone
                        Germans roll dice for 2 bombers in 99 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 fighter and 8 transports in 99 Sea Zone, round 4 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the Americans lost in 99 Sea Zone
                        4 transports owned by the British and 4 transports owned by the Americans lost in 99 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 6 bombers, 4 fighters and 3 tactical_bombers
                    Casualties for British: 1 carrier, 3 destroyers and 4 transports
                    Casualties for Americans: 2 carriers, 1 cruiser, 4 fighters and 4 transports
                Battle in 43 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                1 bomber moved from 43 Sea Zone to French Indo China
                1 bomber moved from 99 Sea Zone to Northern Italy
                5 artilleries and 6 infantry moved from France to Northern Italy
                13 infantry moved from Normandy Bordeaux to France
                4 mech_infantrys moved from Western Germany to Yugoslavia
                4 mech_infantrys moved from Southern Italy to Yugoslavia
                5 mech_infantrys moved from Germany to Yugoslavia
                3 mech_infantrys moved from Eastern Poland to Romania
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Romania to Yugoslavia
                3 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Eastern Poland to Bessarabia
                6 mech_infantrys moved from Romania to Ukraine
                4 mech_infantrys moved from Romania to Yugoslavia
                1 mech_infantry moved from Vyborg to Novgorod
                1 submarine moved from 125 Sea Zone to 124 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany
                2 mech_infantrys placed in France

    Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_40701_Ger20.tsvg


  • Ok Gentleman,

    I think this game is over, good job you deserve this win. You had read better the game in Europe, at the beginning, and you made a gamble in Hawaii, round 10, that gave you the economic advantage.

    So good game, I had really enjoy.

    BTW I am going to freeze the other game, if you don’t mind, because I am going to focus in a league game, to try to achieve the 8 games in 2017 league. And in the 2016 league final vs Me1945

    Cheers Rubio

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Tambov to Rostov

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 artilleries and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 artillery and 1 infantry moved from Smolensk to Bryansk
                2 armour and 2 mech_infantrys moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Tambov to Belarus
                1 artillery and 1 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Russia to Urals
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 infantry moved from Sikang to Tsinghai

    Place Units - Russians
                3 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    Territory Summary for Russians :

    Tsinghai : 2 infantry
        Syria : 1 flag
        Belarus : 1 armour, 1 infantry and 1 mech_infantry
        Bryansk : 3 armour, 4 artilleries, 7 infantry and 3 mech_infantrys
        Rostov : 1 artillery and 1 infantry
        Urals : 1 armour and 1 mech_infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 3 armour, 1 factory_major and 3 mech_infantrys
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 28 / 33
        Japanese : 50 / 56
        Americans : 66 / 90
        Chinese : 6 / 5
        British : 31 / 43
        UK_Pacific : 14 / 17
        Italians : 9 / 16
        ANZAC : 10 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40701_Rus20.tsvg

  • 2023 '22 '21 '20 '19 '18 '17

    Sorry. I saw your post after I made my turn. Yeah, thanks for the game and no worries about freezing the other one. Good luck with your other games.

    This was great fun. And although I felt good about my play for the most part, I also know that i got lucky in some key moments.

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