Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 armour and 5 mech_infantrys moved from Belarus to Vyborg
2 infantry moved from Novgorod to Vyborg
4 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour and 1 mech_infantry moved from Belarus to Vyborg
Combat - Russians
Battle in Northwest Persia
Russians attack with 2 armour and 3 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Vyborg
Russians attack with 6 armour, 2 infantry and 6 mech_infantrys
Germans defend with 2 aaGuns, 4 armour and 4 mech_infantrys
Russians roll dice for 6 armour, 2 infantry and 6 mech_infantrys in Vyborg, round 2 : 4/14 hits
Germans roll dice for 2 aaGuns, 4 armour and 4 mech_infantrys in Vyborg, round 2 : 4/8 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 2 aaGuns owned by the Germans and 2 infantry owned by the Russians lost in Vyborg
Russians roll dice for 6 armour and 4 mech_infantrys in Vyborg, round 3 : 5/10 hits
Germans roll dice for 4 armour and 2 mech_infantrys in Vyborg, round 3 : 2/6 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians and 3 armour owned by the Germans lost in Vyborg
Russians roll dice for 6 armour and 2 mech_infantrys in Vyborg, round 4 : 2/8 hits
Germans roll dice for 1 armour in Vyborg, round 4 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 2 aaGuns, 4 armour and 4 mech_infantrys
Casualties for Russians: 2 infantry and 5 mech_infantrys
Battle in Eastern Poland
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
7 armour and 10 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 6 artilleries and 1 infantry moved from Belarus to Archangel
10 mech_infantrys moved from Bryansk to Smolensk
7 armour moved from Bryansk to Smolensk
2 mech_infantrys moved from Western Ukraine to Smolensk
2 armour and 4 mech_infantrys moved from Russia to Smolensk
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Ukraine
Place Units - Russians
1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Territory Summary for Russians :
Sikang : 2 infantry
Belarus : 1 infantry
Karelia : 1 mech_infantry
Vyborg : 6 armour and 1 mech_infantry
Archangel : 1 aaGun, 6 artilleries and 1 infantry
Eastern Poland : 4 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 4 infantry
Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 aaGun, 9 armour and 16 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Northwest Persia : 1 flag, 2 armour and 3 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 50
Russians : 35 / 40
Japanese : 53 / 58
Americans : 59 / 86
Chinese : 8 / 10
British : 26 / 29
UK_Pacific : 6 / 9
Italians : 14 / 21
ANZAC : 14 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Yeah, another very lucky combat for me in Europe.
I think Novgorod finally killed me, don’t how many time I will hold this game.
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour, 1 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 42 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
Scramble SZ42?
no scramble
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 8 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 armour, 1 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 fighter moved from Yunnan to 42 Sea Zone
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship and 1 marine moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Java
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 airfield, 3 fighters, 3 infantry and 1 tactical_bomber
AA fire in Java : 0/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 4/10 hits
ANZAC roll dice for 1 aaGun, 3 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 5/7 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 aaGun owned by the ANZAC, 1 fighter owned by the Japanese and 3 infantry owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 3/5 hits
ANZAC roll dice for 3 fighters and 1 tactical_bomber in Java, round 3 : 1/4 hits
1 tactical_bomber owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in Java
Japanese roll dice for 2 bombers, 1 fighter and 1 marine in Java, round 4 : 3/4 hits
ANZAC roll dice for 1 fighter in Java, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 marine remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 aaGun, 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Kweichow
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Kweichow, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Java to Malaya
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in Kwangtung
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 bombers moved from Eastern United States to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
Combat - Americans
Battle in New Guinea
Battle in Holland Belgium
Battle in Caroline Islands
Battle in Denmark
Battle in Wake Island
Battle in 93 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking New Guinea from Japanese, taking Holland Belgium from Germans, taking Caroline Islands from Japanese, taking Denmark from Germans, taking Wake Island from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 destroyer
Americans roll dice for 3 bombers in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from 94 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 mech_infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Finland to Norway
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 carrier and 2 fighters moved from 32 Sea Zone to 31 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
1 destroyer moved from 32 Sea Zone to 23 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Eastern United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 5.
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 fighter moved from Ethiopia to Egypt
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 1 transport; Americans loiter and taunt
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 3 fighters and 1 infantry; Italians defend with 1 armour, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Egypt, round 2 : 4/7 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery and 3 fighters in Egypt, round 3 : 2/4 hits
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 3/4 hits
1 fighter owned by the Germans, 2 fighters owned by the British, 1 armour owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
5 artilleries and 21 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun and 1 infantry moved from India to Burma
1 tactical_bomber moved from Eastern Persia to India
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Eastern Persia to 81 Sea Zone
Place Units - British
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 5 artilleries and 24 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Algeria : 1 artillery and 2 infantry
Norway : 2 aaGuns
Ethiopia : 1 flag
125 Sea Zone : 1 flag
99 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 destroyer and 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
98 Sea Zone : 2 fighters and 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 50
Russians : 35 / 40
Japanese : 58 / 66
Americans : 64 / 89
Chinese : 7 / 8
British : 26 / 29
UK_Pacific : 6 / 9
Italians : 14 / 21
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
if it is not too late, I will make an NCM change for UK pacific. Post again in a moment.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 fighter moved from Ethiopia to Egypt
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 1 transport; Americans loiter and taunt
Germans defend with 1 transport; Italians defend with 1 transport
1 transport owned by the Italians and 1 transport owned by the Germans lost in 98 Sea Zone
British win with 2 fighters and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in Egypt
British attack with 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery, 3 fighters and 1 infantry; Italians defend with 1 armour, 1 harbour and 1 infantry
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Egypt, round 2 : 4/7 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 infantry owned by the Germans, 2 infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 artillery and 3 fighters in Egypt, round 3 : 2/4 hits
Italians roll dice for 1 armour and 3 fighters in Egypt, round 3 : 3/4 hits
1 fighter owned by the Germans, 2 fighters owned by the British, 1 armour owned by the Italians and 1 artillery owned by the British lost in Egypt
Italians win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
1 fighter owned by the British retreated
Non Combat Move - British
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
5 artilleries and 21 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun and 1 infantry moved from India to Burma
1 tactical_bomber moved from Eastern Persia to India
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Eastern Persia to 81 Sea Zone
Place Units - British
1 artillery placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 aaGuns, 5 artilleries and 23 infantry
EDIT: Adding units owned by British to India: 2 aaGuns, 5 artilleries and 23 infantry
EDIT: Removing units owned by British from India: 1 tactical_bomber
EDIT: Adding units owned by British to Tanganyika Territory: 1 tactical_bomber
EDIT: Turning off Edit Mode
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 28 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Tanganyika Territory : 1 tactical_bomber
Algeria : 1 artillery and 2 infantry
Norway : 2 aaGuns
Ethiopia : 1 flag
125 Sea Zone : 1 flag
99 Sea Zone : 1 destroyer
92 Sea Zone : 1 carrier, 1 destroyer and 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
98 Sea Zone : 2 fighters and 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 50
Russians : 35 / 40
Japanese : 58 / 66
Americans : 64 / 89
Chinese : 7 / 8
British : 26 / 29
UK_Pacific : 6 / 9
Italians : 14 / 21
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
1 bomber and 3 fighters moved from Persia to Northwest Persia
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Romania to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from 99 Sea Zone to Crete
5 mech_infantrys moved from Romania to Bessarabia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 transport
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Crete
Battle in Malta
Battle in Northwest Persia
Italians attack with 1 artillery, 1 bomber and 3 fighters
Russians defend with 2 armour and 3 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Northwest Persia, round 2 : 2/5 hits
Russians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 3/5 hits
2 mech_infantrys owned by the Russians, 2 fighters owned by the Italians and 1 artillery owned by the Italians lost in Northwest Persia
Italians roll dice for 1 bomber and 1 fighter in Northwest Persia, round 3 : 1/2 hits
Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits
1 mech_infantry owned by the Russians, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in Northwest Persia
Russians win, taking Crete from Neutral_Allies, taking Malta from British with 2 armour remaining. Battle score for attacker is -34
Casualties for Italians: 1 artillery, 1 bomber and 3 fighters
Casualties for Russians: 3 mech_infantrys
Battle in Bessarabia
Italians attack with 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 mech_infantrys in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Italians roll dice for 5 mech_infantrys in Bessarabia, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,6,2
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 artillery and 2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag
Production/PUs Summary :
Germans : 39 / 50
Russians : 35 / 40
Japanese : 58 / 66
Americans : 64 / 89
Chinese : 7 / 8
British : 26 / 29
UK_Pacific : 6 / 9
Italians : 14 / 20
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi Sir,
Forgot using my carrier in the SZ98 attack. Just made the Northwest Persia attack, as you can see in the attached file, I’m going to redo the attack in SZ 98 and throw dice in the rest.
Sorry for the inconvenience.
Cheers,
Jose Rubio
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Egypt to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter moved from Poland to Belarus
1 fighter moved from Poland to Novgorod
1 armour and 1 artillery moved from Baltic States to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
24 mech_infantrys moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 armour
Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Russians roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits
Russians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 2 armour
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 carrier and 2 fighters
British defend with 2 fighters and 1 transport; Americans defend with 1 carrier
Germans roll dice for 2 bombers, 1 carrier and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
1 carrier owned by the Americans lost in 98 Sea Zone
Germans roll dice for 2 bombers, 1 carrier and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits
British roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 3 : 0/2 hits
1 transport owned by the British and 2 fighters owned by the British lost in 98 Sea Zone
Germans win with 2 bombers, 1 carrier and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 2 fighters and 1 transport
Casualties for Americans: 1 carrier
Battle in Novgorod
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 1 artillery and 26 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 3 armour, 1 artillery and 26 mech_infantrys in Eastern Poland, round 2 : 8/30 hits
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 4 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 armour, 1 artillery and 25 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers and 2 fighters moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Baltic States to Eastern Poland
1 fighter moved from Belarus to Poland
1 fighter moved from Novgorod to Poland
1 mech_infantry moved from Baltic States to Bessarabia
16 mech_infantrys moved from Baltic States to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Persia
1 infantry placed in Normandy Bordeaux
1 bomber, 7 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
1 bomber, 6 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 artillery moved from Archangel to Belarus
2 mech_infantrys moved from Smolensk to Belarus
3 mech_infantrys moved from Smolensk to Belarus
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery
Russians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor and 2 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 0/3 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits
1 mech_infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour and 1 mech_infantry in Persia, round 3 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Persia, round 3 : 0/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Persia, round 4 : 0/2 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Persia, round 4 : 1/3 hits
1 mech_infantry owned by the Russians lost in Persia
Russians roll dice for 1 armour in Persia, round 5 : 0/1 hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Persia, round 5 : 2/3 hits
1 armour owned by the Russians lost in Persia
Germans win with 1 aaGun, 1 artillery and 2 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Novgorod
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 5 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 5 mech_infantrys in Belarus, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Smolensk to Western Ukraine
1 armour and 2 mech_infantrys moved from Russia to Tambov
1 aaGun and 4 artilleries moved from Archangel to Smolensk
6 armour moved from Vyborg to Archangel
1 mech_infantry moved from Vyborg to Belarus
1 mech_infantry moved from Smolensk to Western Ukraine
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
3 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Territory Summary for Russians :
Sikang : 2 infantry
Belarus : 1 artillery and 6 mech_infantrys
Archangel : 6 armour
Russia : 1 airfield, 3 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 4 infantry and 3 mech_infantrys
Volgograd : 2 armour, 1 factory_minor and 4 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 2 aaGuns, 9 armour, 4 artilleries and 8 mech_infantrys
113 Sea Zone : 1 cruiser and 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 59
Russians : 34 / 39
Japanese : 58 / 66
Americans : 59 / 89
Chinese : 7 / 8
British : 26 / 29
UK_Pacific : 6 / 9
Italians : 14 / 20
ANZAC : 10 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
no problem about redoing 98 and thanks for letting me know.
Also, I can’t believe I couldn’t get a single hit on my attack on persia. I was really only hoping for 1 or 2 hits. Oh well.
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
3 fighters moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
1 bomber moved from Malaya to Burma
1 bomber moved from Malaya to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kweichow to Hopei
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 23 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 fighters in 22 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Hopei, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Burma to French Indo China
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Hunan to Jehol
1 mech_infantry moved from Anhwe to Chahar
1 bomber moved from Hopei to Jehol
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Philippines to Jehol
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
3 fighters moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in Japan
2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Yeah men, crazy dicing in this game. That was what happened to me, roughly speaking, in Novgorod where I didn’t made any hit also.
Thank you about SZ98 stuff.