I’m playing another game as allies where Germany did the same G1 buy as here and I bought 9inf for London and 2CV for USA in the Atlantic.but I won 106 in that one and I also killed the sub in the Channel. So I don’t think Sea Lion will be on in the same way. And I also put my CV in 92 which I couldn’t bring myself to do in this game I think because Ger could attack it with a sub and planes and was likely to sink it. Also, not having a destroyer there makes it possible for Italy to attack the CV but then it has to decline to attack 97, not that many players would do so although one did even though I had the DD.
17L BM 3.3 Shin Ji (axis) vs Giallo (allies) rematch
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I dunno, I thought you had terrible odds on egypt, but I might have forgotten something.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
2 armour and 2 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour and 2 fighters
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 armour and 2 fighters in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour and 2 fighters in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
4 aaGuns, 4 armour and 8 infantry moved from Bessarabia to Western Ukraine
4 infantry moved from Romania to BessarabiaPlace Units - Italians
1 airfield placed in Bessarabia
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 fighters moved from Bessarabia to Trans-Jordan
1 bomber moved from Eastern Poland to Trans-Jordan
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Southern Italy to Libya
5 bombers and 3 fighters moved from Southern Italy to Trans-Jordan
3 bombers moved from Western Germany to Trans-Jordan
17 armour, 19 artilleries, 25 infantry and 41 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
6 armour moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Libya
Germans attack with 1 bomber
Americans defend with 1 bomber
Germans roll dice for 1 bomber in Libya, round 2 : 1/1 hits
Americans roll dice for 1 bomber in Libya, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Libya
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Bryansk
Germans attack with 23 armour, 19 artilleries, 26 infantry and 43 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 23 armour, 19 artilleries, 26 infantry and 43 mech_infantrys in Bryansk, round 2 : 33/111 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 23 armour, 19 artilleries, 26 infantry and 43 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 9 bombers and 9 fighters
British defend with 1 fighter, 4 infantry and 3 mech_infantrys; Americans defend with 1 fighter
Germans roll dice for 9 bombers and 9 fighters in Trans-Jordan, round 2 : 13/18 hits
British roll dice for 2 fighters, 4 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 1/9 hits
3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 fighter owned by the Americans and 4 infantry owned by the British lost in Trans-Jordan
Germans win with 9 bombers and 8 fighters remaining. Battle score for attacker is 34
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for Americans: 1 fighterNon Combat Move - Germans
9 bombers and 8 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Libya to Southern Italy
2 aaGuns moved from Western Ukraine to BryanskPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
5 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
again only one hit vs your planes….
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Yea, that was wild! I wasn’t expecting things to go THAT well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Novosibirsk to Russia
1 mech_infantry moved from Novosibirsk to Nenetsia
Russians take Nenetsia from Germans
2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
2 armour and 14 mech_infantrys moved from Novosibirsk to RussiaCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Kazakhstan to VolgogradPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
14 armour and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 artilleries and 4 infantry moved from Shan State to Burma
2 armour moved from French Indo China to Burma
2 armour moved from Hunan to Burma
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
2 artilleries and 8 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 8 infantry moved from 39 Sea Zone to Ceylon
1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
2 armour moved from Dzavhan to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 artilleries, 1 battleship, 7 carriers, 10 fighters, 5 infantry, 8 submarines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 destroyers placed in 36 Sea Zone
2 armour and 1 infantry placed in Shantung
1 infantry placed in Japan
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
forgot to attack sub
Rolls: 1@2 14@3; Total Hits: 81@2: (1)14@3: (2, 2, 5, 4, 5, 1, 3, 3, 6, 5, 4, 3, 5, 3)
Rolls: 1@1; Total Hits: 01@1: (4) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
1 bomber moved from India to Queensland
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French MadagascarCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French Madagascar
Battle in 98 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer
Americans win, taking French Madagascar from Neutral_Axis, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 artillery moved from Johnston Island to 30 Sea Zone
1 artillery and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 14 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber and 2 fighters moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
2 artilleries, 2 infantry and 1 marine placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
10 artilleries and 28 infantry moved from India to Burma
2 mech_infantrys moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
3 infantry moved from Persia to IraqCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 10 artilleries and 28 infantry
Japanese defend with 18 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
Japanese win with 9 armour remaining. Battle score for attacker is -34
Casualties for British: 10 artilleries and 28 infantry
Casualties for Japanese: 9 armour, 3 artilleries, 4 infantry and 3 mech_infantrysNon Combat Move - British
3 aaGuns moved from India to West IndiaPlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Western Ukraine to Rostov
Italians take Rostov from Russians
3 armour and 8 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Bessarabia to UkraineCombat - Italians
Non Combat Move - Italians
4 aaGuns moved from Western Ukraine to BryanskPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 37 artilleries, 3 fighters, 77 infantry, 14 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Belarus to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 37 artilleries, 3 fighters, 78 infantry, 14 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 22 armour, 19 artilleries, 24 infantry and 41 mech_infantrys; Italians defend with 4 aaGuns, 3 armour and 8 infantry
2 armour owned by the Russians and 19 artilleries owned by the Russians retreated to Russia
Germans win with 7 armour remaining. Battle score for attacker is 112
Casualties for Germans: 2 aaGuns, 15 armour, 19 artilleries, 24 infantry and 41 mech_infantrys
Casualties for Russians: 18 artilleries, 78 infantry and 14 mech_infantrys
Casualties for Italians: 4 aaGuns, 3 armour and 8 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 mech_infantry moved from Nenetsia to NovosibirskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
9 armour moved from Burma to India
1 artillery and 7 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 carrier, 2 fighters, 7 infantry and 4 transports moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 7 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 1 destroyer, 3 infantry, 8 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
10 fighters and 4 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 armour moved from Kweichow to Jehol
1 infantry moved from Anhwe to Hunan
1 armour moved from Hunan to Jehol
2 armour moved from Shantung to Manchuria
2 armour moved from Buyant-Uhaa to Manchuria
1 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Chahar to ManchuriaCombat - Japanese
Battle in India
Japanese attack with 9 armour and 1 mech_infantry
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 9 armour and 1 mech_infantry in India, round 2 : 5/10 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 9 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 carrier, 2 fighters and 4 transports
British defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 fighters and 4 transports in 80 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from British with 1 carrier, 2 fighters and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery and 7 infantry
British defend with 1 factory_minor and 3 infantry
Japanese roll dice for 1 artillery and 7 infantry in Persia, round 2 : 2/8 hits
British roll dice for 3 infantry in Persia, round 2 : 0/3 hits
2 infantry owned by the British lost in Persia
Japanese roll dice for 1 artillery and 7 infantry in Persia, round 3 : 2/8 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
2 fighters moved from Kwangsi to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 6 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 74 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs -
I give up well played, these bombers killed me. Good strategy. new game same sides let me try something new
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After that stomp by the Russians, I’m kinda surprised!
But sure, I’ll set up a same sides rematch in just a sec.
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New game is up!
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