@dawgoneit sorry for the delay, i missed the notification
17L Global BM 3.0 Adam (Allies) vs JuanSpain (Axis) Game for the best of 3.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Rostov to Caucasus
1 fighter moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 4 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Italians win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Bryansk
1 artillery moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western GermanyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,2,6,4,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 10 PUs (12 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 3 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Romania : 1 armour and 2 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 armour, 1 factory_major and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bryansk : 1 fighter and 1 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery
Western Ukraine : 1 flag
Caucasus : 1 flag, 4 armour and 1 mech_infantry
Yugoslavia : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Norway to 110 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Volgograd
2 bombers moved from Bryansk to Volgograd
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
3 infantry moved from Novgorod to Archangel
2 bombers moved from Bryansk to ArchangelCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Smolensk to Archangel
2 bombers moved from Archangel to Bryansk
4 infantry moved from Vyborg to Novgorod
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
9 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Western Germany to Caucasus
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
1 aaGun and 16 infantry moved from Germany to Poland
7 infantry moved from Western Germany to Germany
2 bombers moved from Volgograd to Yunnan
1 aaGun moved from Tambov to BryanskPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
10 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,1,4,5,6,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 armour and 3 mech_infantrys moved from Russia to Archangel
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
2 fighters and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 aaGun and 2 infantry
1 armour owned by the Russians retreated to Vologda
Germans win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 aaGun
Casualties for Russians: 3 mech_infantrys
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 aaGun and 2 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship and 1 marine moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
12 fighters moved from 42 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
8 carriers moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Americans defend with 2 transports; ANZAC defend with 1 submarine
Japanese win, taking 6 Sea Zone from ANZAC, taking 44 Sea Zone from ANZAC with 2 battleships, 8 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 transports
Battle in Celebes
Japanese attack with 1 artillery, 12 fighters, 1 infantry and 1 marine
Americans defend with 2 artilleries and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 12 fighters and 1 marine remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
12 fighters moved from Celebes to 44 Sea Zone
2 fighters moved from French Indo China to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to Kiangsi
2 tactical_bombers moved from French Indo China to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 carriers, 1 cruiser, 4 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from 36 Sea Zone to French Indo China
2 bombers moved from India to Kiangsi
1 mech_infantry moved from India to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 infantry moved from Hopei to Shensi
1 armour moved from Anhwe to Hopei
3 infantry moved from Jehol to Anhwe
2 artilleries moved from Jehol to AnhwePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in India
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
Changing art for mech in UK buy.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 marines moved from United Kingdom to 110 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 marines moved from 110 Sea Zone to 112 Sea Zone
2 marines moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in DenmarkNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Tunisia to Morocco
1 transport moved from 110 Sea Zone to 102 Sea Zone
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 mech_infantry moved from Egypt to IraqPlace Units - Americans
1 armour and 2 infantry placed in Norway
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalPurchase Units - British
British buy 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Persia to VolgogradCombat - British
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - British
2 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Northwest Persia
1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 5 infantry and 1 marine moved from 112 Sea Zone to Denmark
2 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 aaGun and 4 infantry moved from Alexandria to Egypt
1 armour moved from Tunisia to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 marine moved from Finland to Norway
1 fighter moved from Finland to Denmark
3 fighters moved from Finland to Norway
1 bomber moved from Volgograd to IraqPlace Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 artillery and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Caucasus to Bryansk
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,4,6,2,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Caucasus to Bryansk
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,4,6,2,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Western Germany to Smolensk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 armour moved from Caucasus to Bryansk
1 fighter moved from Smolensk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western UkrainePlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,4,6,2,3,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Italians collect 10 PUs (15 lost to blockades); end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 5 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Move - French
1 fighter moved from 112 Sea Zone to NorwayNon Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Caucasus to Vologda
2 infantry moved from Volgograd to Samara
1 fighter moved from Caucasus to Samara
2 bombers moved from Yunnan to Russia -
Intercept?
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Nope.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 19 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Bryansk to Vologda
1 fighter moved from Bryansk to Russia
2 bombers moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Caucasus to Vologda
2 infantry moved from Volgograd to Samara
1 fighter moved from Caucasus to Samara
2 bombers moved from Yunnan to RussiaCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 armour and 2 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 armour and 2 infantry
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Samara to Bryansk
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Russia to Yunnan
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
5 infantry moved from Germany to Western Germany
4 infantry moved from Poland to Germany
1 aaGun moved from Poland to Eastern Poland
12 infantry moved from Poland to Eastern PolandPlace Units - Germans
2 infantry and 1 mech_infantry placed in Novgorod
6 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,2,4,5,5,1,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Adding units owned by Germans to Yunnan: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 16 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 cruiser and 1 submarine moved from 114 Sea Zone to 112 Sea ZonePlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
2 fighters moved from 44 Sea Zone to Sumatra
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 2 fighters, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sumatra to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Korea to Manchuria
5 infantry moved from India to West India
1 fighter moved from India to Yunnan
2 bombers moved from Kiangsi to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 marine moved from French Indo China to 36 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 battleships, 7 carriers, 1 destroyer, 13 fighters and 2 submarines moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 cruiser, 1 marine and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
4 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 tactical_bombers moved from Kiangsi to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
5 infantry placed in Japan
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 1 fighter
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode