@max334 no scram thanks
17L Global BM 3.0 Adam (Allies) vs JuanSpain (Axis) Game for the best of 3.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs;
Russians buy 7 infantry; Remaining resources: 12 PUs;Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Russia to Vologda
3 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
1 cruiser moved from 54 Sea Zone to 46 Sea ZonePlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 23 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Dzavhan to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Dzavhan to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 bomber moved from Anhwe to India
1 bomber moved from Kweichow to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 8 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Guam to 35 Sea Zone
3 fighters moved from Manchuria to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from India to 35 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
1 mech_infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
1 transport placed in 39 Sea Zone
2 infantry placed in India
3 mech_infantrys placed in French Indo China
1 carrier and 3 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian IslandsNon Combat Move - Japanese
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Dzavhan to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Dzavhan to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Suiyuyan
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 bomber moved from Anhwe to India
1 bomber moved from Kweichow to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 battleships, 8 carriers, 1 cruiser, 8 fighters, 1 marine, 1 submarine and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
4 fighters moved from Guam to 35 Sea Zone
3 fighters moved from Manchuria to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
5 fighters moved from India to 35 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Buryatia to Amur
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
1 mech_infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
1 transport placed in 39 Sea Zone
2 infantry placed in India
3 mech_infantrys placed in French Indo China
1 carrier and 3 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 tactical_bombers
EDIT: Adding units owned by Japanese to India: 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 bomber and 1 infantry moved from Finland to Karelia
3 fighters moved from 112 Sea Zone to Western Germany
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Queensland to Paulau Island
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 2 marines moved from New Guinea to 46 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 cruiser and 1 marine moved from 46 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 42 Sea Zone to JavaCombat - Americans
Battle in Java
Americans attack with 1 artillery, 1 infantry and 2 marines
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 2 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Paulau Island from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Western Germany
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 infantry
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Karelia
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from Karelia to Norway
3 fighters moved from Western Germany to 112 Sea Zone
13 carriers, 20 destroyers, 24 fighters, 19 submarines and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from Marianas to 42 Sea Zone
1 bomber moved from Paulau Island to New Guinea
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 factory_minor placed in West India
1 carrier, 1 destroyer and 1 fighter placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Finland: 1 infantry
EDIT: Adding units owned by Americans to Norway: 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs totalPurchase Units - British
British buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Caucasus to Volgograd
2 infantry moved from Caucasus to Kazakhstan
6 fighters moved from Russia to Kazakhstan
1 bomber moved from Russia to Kazakhstan
4 fighters moved from Russia to VolgogradCombat - British
Battle in Volgograd
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 1 bomber, 6 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking Kazakhstan from Italians with 1 bomber, 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
6 fighters moved from Kazakhstan to Russia
4 fighters moved from Volgograd to Russia
1 bomber moved from Kazakhstan to West India
1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 aaGun, 3 artilleries, 15 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
4 transports moved from 112 Sea Zone to 110 Sea Zone
7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
7 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry and 1 mech_infantry moved from Norway to FinlandPlace Units - British
3 infantry placed in Egypt
1 fighter, 7 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
British collect 35 PUs (1 lost to blockades); end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Tambov to Caucasus
7 armour moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber and 2 fighters moved from Novgorod to Caucasus
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 infantry and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 7 armour, 1 bomber, 3 fighters and 1 mech_infantry
French defend with 1 fighter and 4 infantry; British defend with 1 infantry; ANZAC defend with 1 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 fighter and 4 infantry
Casualties for Italians: 4 armour and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
3 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Archangel to BelarusPlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6,1,1,6,4,4,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Tambov to Caucasus
7 armour moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber and 2 fighters moved from Novgorod to Caucasus
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 infantry and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 7 armour, 1 bomber, 3 fighters and 1 mech_infantry
French defend with 1 fighter and 4 infantry; British defend with 1 infantry; ANZAC defend with 1 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 fighter and 4 infantry
Casualties for Italians: 4 armour and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
3 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Archangel to BelarusPlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6,1,1,6,4,4,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Italians to Rostov: 3 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Tambov to Caucasus
7 armour moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 bomber and 2 fighters moved from Novgorod to Caucasus
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 infantry and 5 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 7 armour, 1 bomber, 3 fighters and 1 mech_infantry
French defend with 1 fighter and 4 infantry; British defend with 1 infantry; ANZAC defend with 1 infantry
Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for French: 1 fighter and 4 infantry
Casualties for Italians: 4 armour and 1 mech_infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
3 fighters moved from Caucasus to Rostov
1 bomber moved from Caucasus to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
1 mech_infantry moved from Smolensk to Belarus
1 armour moved from Archangel to BelarusPlace Units - Italians
2 infantry and 1 mech_infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,6,1,1,6,4,4,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,5
Italians collect 16 PUs (10 lost to blockades); end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 3 mech_infantrys
EDIT: Adding units owned by Italians to Rostov: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 mech_infantry
EDIT: Adding units owned by Italians to Belarus: 1 mech_infantry
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode -
Lol woops, forgot to take Rostov. Oh well.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 mech_infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry, 1 mech_infantry and 1 transport moved from 46 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Borneo
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
2 fighters moved from Queensland to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs;
Germans buy 1 aaGun, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 bombers moved from Novgorod to Vologda
1 bomber moved from Tsinghai to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Novgorod to Karelia
2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Vologda
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor; British defend with 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Novgorod
7 bombers moved from Vologda to Germany
2 fighters moved from Germany to Western Germany
12 bombers moved from Germany to Western Germany
1 armour, 3 artilleries, 2 fighters and 3 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Karelia to Western Germany
9 armour moved from Bryansk to Caucasus
49 mech_infantrys moved from Bryansk to Caucasus
6 mech_infantrys moved from Belarus to Novgorod
1 aaGun moved from Germany to Western Germany
3 mech_infantrys moved from Belarus to Rostov
1 aaGun, 13 artilleries and 40 infantry moved from Bryansk to BelarusPlace Units - Germans
1 aaGun and 2 bombers placed in Western Germany
3 infantry placed in France
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,4,1,5,2,1,2,6,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs;
Germans buy 1 aaGun, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 bombers moved from Novgorod to Vologda
1 bomber moved from Tsinghai to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Novgorod to Karelia
2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Vologda
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor; British defend with 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Novgorod
7 bombers moved from Vologda to Germany
2 fighters moved from Germany to Western Germany
12 bombers moved from Germany to Western Germany
1 armour, 3 artilleries, 2 fighters and 3 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Karelia to Western Germany
9 armour moved from Bryansk to Caucasus
49 mech_infantrys moved from Bryansk to Caucasus
6 mech_infantrys moved from Belarus to Novgorod
1 aaGun moved from Germany to Western Germany
3 mech_infantrys moved from Belarus to Rostov
1 aaGun, 13 artilleries and 40 infantry moved from Bryansk to BelarusPlace Units - Germans
1 aaGun and 2 bombers placed in Western Germany
3 infantry placed in France
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,4,1,5,2,1,2,6,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode -
Not sure about the NCM in Leningrad
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 6 PUs;Combat Move - Russians
4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Russia to Smolensk
4 artilleries and 90 infantry moved from Russia to SmolenskPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Removing units owned by Russians from 46 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 10 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 47 PUs;
Germans buy 1 aaGun, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 bombers moved from Novgorod to Vologda
1 bomber moved from Tsinghai to Volgograd
3 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Novgorod to Karelia
2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from BritishCombat - Germans
Battle in Vologda
Germans attack with 7 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Karelia from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor; British defend with 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Novgorod
7 bombers moved from Vologda to Germany
2 fighters moved from Germany to Western Germany
12 bombers moved from Germany to Western Germany
1 armour, 3 artilleries, 2 fighters and 3 infantry moved from France to Western Germany
2 fighters and 2 tactical_bombers moved from Karelia to Western Germany
9 armour moved from Bryansk to Caucasus
49 mech_infantrys moved from Bryansk to Caucasus
6 mech_infantrys moved from Belarus to Novgorod
1 aaGun moved from Germany to Western Germany
3 mech_infantrys moved from Belarus to Rostov
1 aaGun, 13 artilleries and 40 infantry moved from Bryansk to BelarusPlace Units - Germans
1 aaGun and 2 bombers placed in Western Germany
3 infantry placed in France
3 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,6,4,1,5,2,1,2,6,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 15 infantry
EDIT: Adding units owned by Germans to Belarus: 15 infantry
EDIT: Removing units owned by Germans from Novgorod: 6 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 6 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 6 PUs;Combat Move - Russians
4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Russia to Smolensk
4 artilleries and 90 infantry moved from Russia to SmolenskPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Removing units owned by Russians from 46 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 10 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 15 infantry
EDIT: Adding units owned by Germans to Belarus: 15 infantry
EDIT: Removing units owned by Germans from Novgorod: 6 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 6 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode -
Your russian move would be the same, right?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 6 PUs;Combat Move - Russians
4 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
2 aaGuns moved from Russia to Smolensk
4 artilleries and 90 infantry moved from Russia to SmolenskPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Removing units owned by Russians from 46 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 42 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 10 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 15 infantry
EDIT: Adding units owned by Germans to Belarus: 15 infantry
EDIT: Removing units owned by Germans from Novgorod: 6 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 6 mech_infantrys
EDIT: Removing units owned by Germans from Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Belarus: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 10 infantry
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Adding units owned by Russians to Vologda: 2 aaGuns, 4 artilleries and 81 infantry
EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns, 4 artilleries and 81 infantry
EDIT: Turning off Edit Mode -
No I can’t stack Smolensk with those extra troops in Belarus.
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Ok, I won´t attack Smo, is that ok?
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No worries, just go with this map.