NCM edit
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry -
Bombardment produce 2 hits, casualties?
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AA & inf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Japanese win with no units remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantryNon Combat Move - Americans
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 23 Sea Zone
1 fighter moved from Midway to Amur
2 fighters moved from Hawaiian Islands to Midway
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from Eastern United States to Midway
1 fighter moved from Eastern United States to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
4 fighters placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield, 1 bomber and 3 fighters
Amur : 1 fighter
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport
23 Sea Zone : 1 submarine
26 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 transport
10 Sea Zone : 1 carrier and 1 submarine
17 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 armour and 1 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 29 / 29
Japanese : 41 / 41
Americans : 52 / 73
Chinese : 3 / 13
British : 29 / 29
UK_Pacific : 18 / 21
Italians : 17 / 20
ANZAC : 15 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 1 artillery and 3 infantry
Kweichow : 1 infantry
Szechwan : 1 artillery, 1 fighter and 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 29 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 29 / 29
UK_Pacific : 18 / 21
Italians : 17 / 20
ANZAC : 15 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not balancing? :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 armour moved from United Kingdom to Scotland
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
3 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Scotland
British attack with 1 armour and 4 infantry
Germans defend with 1 airfield and 1 artillery
British roll dice for 1 armour and 4 infantry in Scotland, round 2 : 0/5 hits
Germans roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
British roll dice for 1 armour and 4 infantry in Scotland, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 aaGun moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Iraq to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Caucasus
2 fighters moved from Union of South Africa to Egypt
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 armour moved from Burma to India
1 mech_infantry moved from Burma to India
1 aaGun moved from Burma to India
4 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Burma to Shan StatePlace Units - British
1 airfield placed in Gibraltar
1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,5,2,5,6
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
3 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,2,1,1
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 3 infantry and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 8 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Sumatra : 1 flag
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield, 1 armour and 4 infantry
Kenya : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag, 3 infantry
Caucasus : 1 fighter
93 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour
79 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Persia : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 62
Russians : 29 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 33 / 29
UK_Pacific : 18 / 14
Italians : 15 / 20
ANZAC : 15 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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The Australian airmen deserve credit also for killing ground troops, planes and preventing Japanese income. Leaving naked planes always seems not natural, but chipping away at Japan is enough important to risk it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Belarus to Archangel
Italians take Archangel from Russians
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Slovakia Hungary to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
3 armour and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 bomber moved from Ukraine to Slovakia Hungary
1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 aaGun, 1 artillery and 2 infantry
Tunisia : 1 flag
Slovakia Hungary : 1 bomber
Romania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Libya : 1 armour, 1 artillery and 3 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Belarus : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 3 infantry
97 Sea Zone : 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 49 / 62
Russians : 26 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 33 / 29
UK_Pacific : 18 / 14
Italians : 18 / 18
ANZAC : 15 / 24
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline IslandsNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,1,3,4
ANZAC collect 14 PUs (1 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Siam : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 3 artilleries and 4 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 49 / 62
Russians : 26 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 33 / 29
UK_Pacific : 18 / 14
Italians : 18 / 18
ANZAC : 15 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 2 infantryProduction/PUs Summary :
Germans : 49 / 62
Russians : 26 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 33 / 29
UK_Pacific : 18 / 14
Italians : 18 / 18
ANZAC : 15 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Smolensk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 bomber moved from Bessarabia to Smolensk
1 bomber moved from Romania to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 armour and 1 mech_infantry moved from Eastern Poland to Archangel
2 infantry moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
6 aaGuns, 9 armour, 8 artilleries, 19 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Bessarabia
1 infantry moved from Romania to Bessarabia
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Southern Italy to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 bombers moved from Smolensk to NovgorodPlace Units - Germans
1 infantry placed in Normandy Bordeaux
3 armour placed in Novgorod
1 armour and 3 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 tactical_bombers
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 armour, 1 factory_major and 3 mech_infantrys
Southern Italy : 1 fighter
Belarus : 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Archangel : 2 armour, 2 infantry and 1 mech_infantry
Eastern Poland : 4 armour and 4 mech_infantrys
Bessarabia : 1 armour, 1 infantry and 1 mech_infantry
Ukraine : 6 aaGuns, 13 armour, 8 artilleries, 19 infantry and 9 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 2 mech_infantrys
119 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 52 / 61
Russians : 23 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 33 / 29
UK_Pacific : 18 / 14
Italians : 18 / 18
ANZAC : 15 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Bryansk to Western Ukraine
3 artilleries and 4 infantry moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to RostovCombat - Russians
Battle in Belarus
Russians attack with 3 artilleries and 4 infantry
Germans defend with 4 infantry
Russians win, taking Belarus from Italians with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 4 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Samara to Tambov
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur
3 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns, 2 artilleries and 18 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Belarus : 3 artilleries
Bryansk : 3 aaGuns, 3 armour, 7 artilleries, 1 fighter, 36 infantry and 4 mech_infantrys
Rostov : 1 aaGun, 1 artillery and 3 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Tambov : 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 2 artilleries and 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 29
Japanese : 39 / 41
Americans : 52 / 73
Chinese : 5 / 12
British : 33 / 29
UK_Pacific : 18 / 14
Italians : 17 / 18
ANZAC : 15 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 14 times
Average roll : 3.726
Median : 4.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 73Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.900
Median : 4.000
Variance : 1.020
Standard Deviation : 1.010
Total rolls : 50Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10 -
That was probably silly after a full bottle of wine, but that was the winning recipe last time, let’s see.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Anhwe to Shensi
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Shensi
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from 38 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Yunnan
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Battle in Siam
Japanese attack with 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Siam, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
Japanese win, taking Borneo from UK_Pacific with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 3/4 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Sumatra from UK_Pacific, taking Shensi from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in MalayaNon Combat Move - Japanese
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Anhwe to Manchuria
1 armour moved from Jehol to Manchuria
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
2 carriers moved from 38 Sea Zone to 41 Sea Zone
1 battleship moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shensi to Anhwe
1 fighter moved from Kweichow to Anhwe
1 fighter moved from 36 Sea Zone to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 tactical_bomber moved from Siam to 41 Sea Zone
2 bombers moved from Shensi to Kwangsi
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siam to KwangsiPlace Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Manchuria
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 1 factory_minor, 1 fighter and 7 infantry
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 fighters and 4 tactical_bombers
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
36 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 4 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 29
Japanese : 54 / 56
Americans : 52 / 73
Chinese : 2 / 12
British : 33 / 29
UK_Pacific : 6 / 14
Italians : 17 / 18
ANZAC : 15 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone -
Scramble in 95/6?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 submarine moved from 17 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber, 5 fighters, 3 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Battle in Northern Italy
Americans converts factory_major into different units
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Korea from Japanese, taking Northern Italy from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
4 submarines moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Amur to Evenkiyskiy
1 bomber moved from 6 Sea Zone to Yakut S.S.R.
2 cruisers moved from 33 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 7 Sea Zone
1 fighter moved from Midway to Siberia
1 fighter moved from Midway to Siberia
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,5
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Evenkiyskiy : 1 fighter
Yakut S.S.R. : 1 bomber
Siberia : 2 fighters
26 Sea Zone : 1 submarine and 1 transport
17 Sea Zone : 1 flag
7 Sea Zone : 1 carrier and 2 fighters
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 fighter, 1 infantry and 1 mech_infantry
Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
104 Sea Zone : 1 submarine
95 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
101 Sea Zone : 1 carrier and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 47 / 61
Russians : 29 / 29
Japanese : 51 / 56
Americans : 59 / 77
Chinese : 2 / 12
British : 33 / 29
UK_Pacific : 6 / 14
Italians : 13 / 18
ANZAC : 15 / 27
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0