@AndrewAAGamer I assumed you would submerge the sub as it would affect my transport, i.e., most devasting move
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 cruisers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 battleship, 5 carriers and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Caroline Islands to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Algeria to Gibraltar
3 bombers moved from Algeria to GibraltarCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans defend with 1 submarine and 1 transport
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Battle in Iwo Jima
Battle in Gibraltar
Americans attack with 1 artillery, 6 bombers, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Germans with 1 artillery, 6 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 8 fighters and 3 submarines
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans -
8 more hits, not much will survive out of this one!
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4 damaged ACs, 1 AC, DD And CC
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You only have 3 damaged carriers left, need one more casualty. Extra cruiser?
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Yes, lose CC
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You hit real hard back, I retreat. Where do you want to land your air force?
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for whatever reason, it does not give me option to retreat to 35, but that should be permitted.
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You hit real hard back, I retreat. Where do you want to land your air force?
I don’t remember. Can I land the air in different spots?
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You hit real hard back, I retreat. Where do you want to land your air force?
I don’t remember. Can I land the air in different spots?
Not sure about the rules, but the software gives only one spot for all of them.
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Land in FIC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
3 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
3 cruisers and 3 submarines moved from 35 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 battleship, 5 carriers and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
5 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Caroline Islands to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from Algeria to Gibraltar
3 bombers moved from Algeria to GibraltarCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 : 1/4 hits
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Battle in Iwo Jima
Battle in Gibraltar
Americans attack with 1 artillery, 6 bombers, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 6 bombers, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Gibraltar
Americans win, taking Iwo Jima from Japanese, taking Gibraltar from Germans with 1 artillery, 6 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 8 fighters and 3 submarines
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 2 destroyers and 8 fighters in 36 Sea Zone, round 2 : 7/14 hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 10/20 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
2 destroyers owned by the Japanese and 3 carriers owned by the Americans lost in 36 Sea Zone
Americans roll dice for 3 submarines in 36 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 2 destroyers and 8 fighters in 36 Sea Zone, round 3 : 8/14 hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 3 : 13/18 hits
1 destroyer owned by the Japanese, 3 submarines owned by the Americans, 2 cruisers owned by the Japanese, 2 carriers owned by the Americans, 3 cruisers owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese and 3 fighters owned by the Americans lost in 36 Sea Zone
1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 37 Sea Zone
Japanese win with 2 battleships, 7 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -52
Casualties for Americans: 5 carriers, 3 cruisers, 2 destroyers, 3 fighters and 3 submarines
Casualties for Japanese: 5 carriers, 2 cruisers and 3 destroyers
7 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in French Indo ChinaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 battleship and 1 carrier
EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
EDIT: Turning off Edit Mode
2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
3 fighters moved from 36 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Gibraltar to Algeria
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
6 bombers moved from Gibraltar to Algeria
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea ZonePlace Units - Americans
1 artillery, 2 bombers, 3 fighters and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Philippines : 1 airfield, 5 fighters, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 flag, 1 battleship, 1 carrier and 1 transport
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 transport
7 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Quebec : 1 aaGun
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 fighter
Algeria : 1 flag, 1 airfield, 6 bombers and 1 fighter
Tunisia : 1 flag
Libya : 1 flag
Russia : 3 fighters
99 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 6 submarines and 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
Northwest Persia : 1 aaGun and 2 fighters
91 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 59 / 79
Russians : 4 / 12
Japanese : 39 / 44
Americans : 58 / 83
Chinese : 3 / 3
British : 33 / 35
UK_Pacific : 17 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Germans
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from GermansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 3 fighters
EDIT: Adding units owned by Americans to Suiyuyan: 3 fighters
EDIT: Turning off Edit Mode
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 1 airfield
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 57 / 79
Russians : 4 / 12
Japanese : 39 / 44
Americans : 58 / 83
Chinese : 5 / 11
British : 33 / 35
UK_Pacific : 17 / 18
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from India to Turkmenistan
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Germans
1 fighter moved from Northwest Persia to Turkmenistan
1 fighter moved from Iraq to TurkmenistanCombat - British
Battle in Kwangtung
Battle in Turkmenistan
British attack with 3 fighters and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 3 fighters and 1 mech_infantry in Turkmenistan, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Turkmenistan
British win, taking Kwangtung from Japanese, taking Turkmenistan from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
3 fighters moved from Turkmenistan to Eastern Persia
7 armour moved from Northwest Persia to Iraq
2 fighters moved from Iraq to Russia
6 fighters moved from Shensi to Russia
5 fighters moved from Northwest Persia to Russia
4 artilleries and 2 mech_infantrys moved from Northwest Persia to Iraq
10 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Egypt to Iraq
1 armour and 1 infantry moved from Persia to IraqPlace Units - British
1 armour and 2 fighters placed in Iraq
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Kwangsi : 1 mech_infantry
Sikang : 1 mech_infantry
Shan State : 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 destroyer
39 Sea Zone : 1 flag
20 Sea Zone : 1 transport
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
Russia : 13 fighters
Turkmenistan : 1 mech_infantry
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 9 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 14 mech_infantrys
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag, 1 armour, 3 fighters and 2 mech_infantrys
71 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 56 / 79
Russians : 4 / 12
Japanese : 34 / 44
Americans : 58 / 83
Chinese : 7 / 11
British : 33 / 38
UK_Pacific : 21 / 26
Italians : 29 / 30
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Japan finally starting to crack, it’s about time. Its air force is still there though.
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Calling it a night, the Yamato and Nagano will have to wait until tomorrow…
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Calling it a night, the Yamato and Nagano will have to wait until tomorrow…
I should say Yamato and Musashi…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Caucasus to Sikang
1 bomber and 1 fighter moved from Caucasus to SikangCombat - Italians
Battle in Sikang
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Sikang
Italians win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 bomber and 1 fighter moved from Sikang to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Yenisey to TimguskaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern France
1 fighter and 1 mech_infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 30 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 bomber
EDIT: Adding units owned by Italians to Bulgaria: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag, 1 armour
Yenisey : 1 flag
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Caucasus : 1 artillery, 2 fighters and 1 infantry
Smolensk : 1 flag
Samara : 1 flag
94 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 bomber and 1 infantry
97 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 4 / 12
Japanese : 34 / 44
Americans : 58 / 83
Chinese : 6 / 11
British : 33 / 38
UK_Pacific : 21 / 26
Italians : 30 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Caucasus to Sikang
1 bomber and 1 fighter moved from Caucasus to SikangCombat - Italians
Battle in Sikang
Italians attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Sikang
Italians win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 artillery moved from Bryansk to Tambov
1 bomber and 1 fighter moved from Sikang to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Yenisey to TimguskaPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern France
1 fighter and 1 mech_infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Italians
Italians collect 30 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 1 bomber
EDIT: Adding units owned by Italians to Bulgaria: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 bomber
EDIT: Adding units owned by Italians to Caucasus: 1 bomber
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Kansu : 1 flag
Tsinghai : 1 flag
Sikang : 1 flag, 1 armour
Yenisey : 1 flag
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 artillery
Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Caucasus : 1 artillery, 1 bomber, 2 fighters and 1 infantry
Smolensk : 1 flag
Samara : 1 flag
94 Sea Zone : 1 carrier and 1 destroyer
Bulgaria : 1 infantry
97 Sea Zone : 1 flag, 1 destroyer
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 4 / 12
Japanese : 34 / 44
Americans : 58 / 83
Chinese : 6 / 11
British : 33 / 38
UK_Pacific : 21 / 26
Italians : 30 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Italian bomber back to Caucasus. 2nd map pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
4 submarines moved from 35 Sea Zone to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 5 submarines
Japanese defend with 2 battleships and 2 transports
ANZAC roll dice for 5 submarines in 36 Sea Zone, round 2 : 0/5 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships and 2 transports in 36 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 5 submarines in 36 Sea Zone, round 3 : 2/5 hits
2 battleships owned by the Japanese lost in 36 Sea Zone
2 transports owned by the Japanese lost in 36 Sea Zone
ANZAC roll dice for 5 submarines in 36 Sea Zone, round 4 : 1/5 hits
ANZAC win, taking 36 Sea Zone from Japanese with 5 submarines remaining. Battle score for attacker is 46
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 2 battleships and 2 transportsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 armour, 1 artillery, 2 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 aaGun, 2 artilleries and 1 mech_infantry
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 5 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Iraq : 2 fightersProduction/PUs Summary :
Germans : 56 / 79
Russians : 4 / 12
Japanese : 34 / 44
Americans : 58 / 83
Chinese : 6 / 11
British : 33 / 38
UK_Pacific : 21 / 26
Italians : 30 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0