L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 destroyer and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Shantung
                2 fighters and 1 tactical_bomber moved from Russia to Nenetsia

    Combat - Americans
                Battle in Manchuria
                Battle in Shantung
                Battle in Nenetsia
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Nenetsia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Nenetsia, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Nenetsia, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 infantry owned by the Germans lost in Nenetsia
                    Americans win, taking Manchuria from Japanese, taking Shantung from Japanese with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 tactical_bomber
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                2 fighters moved from Nenetsia to Kansu
                3 submarines moved from 17 Sea Zone to 31 Sea Zone
                1 submarine moved from 16 Sea Zone to 31 Sea Zone
                2 cruisers moved from 17 Sea Zone to 31 Sea Zone
                1 battleship moved from 17 Sea Zone to 31 Sea Zone
                4 carriers and 2 fighters moved from 17 Sea Zone to 31 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 carrier moved from 11 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 31 Sea Zone
                1 fighter moved from Western United States to Midway
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                4 fighters moved from 98 Sea Zone to Iraq
                1 mech_infantry moved from Libya to Alexandria

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                5 fighters placed in Western United States
                3 armour placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,1,6,3,1,3,1,5,6,3,3,4,2,2,1,1,2,3,5
                Americans collect 56 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Shantung : 1 mech_infantry
        Korea : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 3 fighters and 1 harbour
        Manchuria : 2 infantry
        Kansu : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        31 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 4 submarines
        26 Sea Zone : 1 carrier and 1 submarine
        11 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
        10 Sea Zone : 1 destroyer
        19 Sea Zone : 2 transports
        17 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        80 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 transports
        93 Sea Zone : 2 submarines
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 4 submarines
        Iraq : 1 aaGun, 5 fighters and 2 infantry
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 60 / 79
        Russians : 16 / 22
        Japanese : 40 / 45
        Americans : 59 / 77
        Chinese : 7 / 3
        British : 33 / 38
        UK_Pacific : 9 / 10
        Italians : 21 / 18
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ame9.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Germans

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 22
        Japanese : 39 / 45
        Americans : 59 / 77
        Chinese : 9 / 9
        British : 33 / 38
        UK_Pacific : 9 / 10
        Italians : 21 / 18
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Chi9.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to Northwest Persia
                3 fighters moved from Iraq to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 destroyer moved from 80 Sea Zone to 38 Sea Zone
                      UK_Pacific take 39 Sea Zone from Japanese
                1 destroyer moved from 80 Sea Zone to 41 Sea Zone
                2 fighters moved from India to 41 Sea Zone
                1 armour moved from West India to Burma
                1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from India to Burma

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        British roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Novosibirsk
                    British attack with 4 fighters
                    Germans defend with 1 mech_infantry
                        British roll dice for 4 fighters in Novosibirsk, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Novosibirsk
                    British win with 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter
                Battle in Northwest Persia
                    British attack with 3 fighters and 3 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 3 mech_infantrys in Northwest Persia, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    British attack with 1 armour and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 3 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 38 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                2 fighters moved from 41 Sea Zone to India
                3 fighters moved from Novosibirsk to Kansu
                1 battleship moved from 98 Sea Zone to 80 Sea Zone
                2 fighters moved from Northwest Persia to Russia
                1 fighter moved from Northwest Persia to India
                3 armour and 4 artilleries moved from Iraq to Northwest Persia
                9 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                3 armour placed in Iraq
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kansu : 3 fighters
        Burma : 1 armour and 2 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag, 1 destroyer
        39 Sea Zone : 1 flag
        38 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        Russia : 2 fighters
        80 Sea Zone : 1 battleship and 1 transport
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 1 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 3 armour, 4 artilleries and 11 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 16 / 22
        Japanese : 38 / 45
        Americans : 59 / 77
        Chinese : 9 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 21 / 18
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_UK_9.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Caucasus to Shensi
                1 mech_infantry moved from Kazakhstan to Tsinghai
                      Italians take Tsinghai from Chinese
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Tambov to Samara
                1 fighter moved from Caucasus to Samara
                1 mech_infantry moved from Ukraine to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in Shensi
                    Italians attack with 1 bomber
                    Chinese defend with 1 infantry
                        Italians roll dice for 1 bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Samara
                    Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Samara, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery in Samara, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Samara
                    Italians win, taking Samara from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 mech_infantry moved from Tambov to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 mech_infantry moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                2 aaGuns, 1 artillery and 3 infantry moved from Northern Italy to Southern France
                2 aaGuns and 7 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Samara to Caucasus
                1 bomber moved from Shensi to Caucasus

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Ukraine
                Italians undo move 1.
                1 fighter placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,4,4,1,4,4
                Italians collect 15 PUs (9 lost to blockades); end with 16 PUs total

    Territory Summary for Italians :

    Tsinghai : 1 flag, 1 mech_infantry
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Northern Italy : 2 aaGuns, 1 factory_minor and 7 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Bryansk : 1 flag, 1 armour and 2 artilleries
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Caucasus : 1 bomber, 1 fighter and 1 mech_infantry
        Smolensk : 1 flag, 1 mech_infantry
        Samara : 1 flag, 1 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 14 / 22
        Japanese : 38 / 45
        Americans : 59 / 77
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 16
        ANZAC : 14 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita9.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 34 Sea Zone
                2 fighters moved from 31 Sea Zone to Korea

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Korea : 2 fighters
        Queensland : 1 aaGun, 1 airfield, 2 armour, 1 harbour and 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 3 artilleries
        Philippines : 1 infantry and 1 mech_infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 submarine
        43 Sea Zone : 1 submarine
        45 Sea Zone : 1 submarine
        36 Sea Zone : 1 destroyer
        35 Sea Zone : 1 transport
        34 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 14 / 22
        Japanese : 36 / 45
        Americans : 61 / 77
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 16
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_ANZ9.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 14 / 22
        Japanese : 36 / 45
        Americans : 61 / 77
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 16
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Fre9.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Yunnan to Manchuria
                1 bomber moved from Tambov to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 mech_infantry moved from Tambov to Vologda
                1 bomber moved from Caucasus to Suiyuyan
                1 armour moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 fighters moved from Tambov to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Vologda, round 2 :  2/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Germans attack with 1 bomber
                    Chinese defend with 1 infantry
                        Germans roll dice for 1 bomber in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in Suiyuyan, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Germans attack with 2 bombers
                    Americans defend with 2 infantry
                        Germans roll dice for 2 bombers in Manchuria, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Manchuria
                        Germans roll dice for 2 bombers in Manchuria, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Manchuria
                    Germans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Tambov to Kazakhstan
                1 aaGun moved from Caucasus to Kazakhstan
                2 artilleries moved from Volgograd to Caucasus
                1 aaGun moved from Tambov to Bryansk
                3 artilleries and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                5 artilleries and 1 infantry moved from Novgorod to Belarus
                1 bomber moved from Vologda to Caucasus
                2 fighters moved from Vologda to Bryansk
                1 armour moved from Tambov to Caucasus
                2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 battleship moved from 113 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 armour moved from Tambov to Caucasus
                1 armour moved from Tambov to Kazakhstan
                11 armour, 8 artilleries and 12 infantry moved from Tambov to Bryansk
                2 bombers moved from Manchuria to Japan
                1 bomber moved from Suiyuyan to Anhwe
                1 aaGun moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Tambov to Caucasus
                1 armour moved from Shan State to French Indo China

    Place Units - Germans
                1 armour and 2 artilleries placed in Caucasus
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                1 fighter placed in Western Germany
                1 transport placed in 112 Sea Zone
                1 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5,2,1,4,6
                Germans collect 56 PUs (4 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Germans :

    Japan : 2 bombers
        Yunnan : 1 flag, 1 airfield
        Kweichow : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 bomber
        Shan State : 1 flag
        Kazakhstan : 1 aaGun, 1 armour and 1 mech_infantry
        French Indo China : 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Germany : 1 artillery, 1 factory_major, 1 infantry and 4 mech_infantrys
        Belarus : 1 flag, 5 artilleries and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 11 armour, 11 artilleries, 2 fighters and 16 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Bessarabia : 1 mech_infantry
        Tambov : 1 infantry
        Ukraine : 2 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag, 2 mech_infantrys
        Volgograd : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
        Turkmenistan : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Caucasus : 1 flag, 3 aaGuns, 10 armour, 5 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry and 3 mech_infantrys
        112 Sea Zone : 1 transport
        104 Sea Zone : 1 battleship and 1 carrier
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 submarines
        Greece : 1 flag
        115 Sea Zone : 2 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 77
        Russians : 13 / 22
        Japanese : 36 / 45
        Americans : 61 / 77
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 16
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger10.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Hold on.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 fighter, 1 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers moved from Yunnan to Manchuria
                1 bomber moved from Tambov to Vologda
                1 mech_infantry moved from Belarus to Vologda
                1 mech_infantry moved from Tambov to Vologda
                1 bomber moved from Caucasus to Suiyuyan
                1 armour moved from Caucasus to Turkmenistan
                      Germans take Turkmenistan from Russians
                2 fighters moved from Tambov to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber, 2 fighters and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Suiyuyan
                    Germans attack with 1 bomber
                    Chinese defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Germans attack with 2 bombers
                    Americans defend with 2 infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Tambov to Kazakhstan
                1 aaGun moved from Caucasus to Kazakhstan
                2 artilleries moved from Volgograd to Caucasus
                1 aaGun moved from Tambov to Bryansk
                3 artilleries and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Archangel
                5 artilleries and 1 infantry moved from Novgorod to Belarus
                1 bomber moved from Vologda to Caucasus
                2 fighters moved from Vologda to Bryansk
                1 armour moved from Tambov to Caucasus
                2 mech_infantrys moved from Romania to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                1 battleship moved from 113 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 armour moved from Tambov to Caucasus
                1 armour moved from Tambov to Kazakhstan
                11 armour, 8 artilleries and 12 infantry moved from Tambov to Bryansk
                2 bombers moved from Manchuria to Japan
                1 bomber moved from Suiyuyan to Anhwe
                1 aaGun moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Tambov to Caucasus
                1 armour moved from Shan State to French Indo China

    Place Units - Germans
                1 armour and 2 artilleries placed in Caucasus
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
                1 fighter placed in Western Germany
                1 transport placed in 112 Sea Zone
                1 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,5,2,1,4,6
                Germans collect 56 PUs (4 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Anhwe: 1 bomber
                EDIT: Adding units owned by Germans to Jehol: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_39992_Ger10.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Here you go.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Vologda, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 4 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 5 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 5 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tobruk: 1 mech_infantry
                EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Egypt : 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Russia : 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 56 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 60 / 77
        Russians : 13 / 20
        Japanese : 36 / 45
        Americans : 61 / 77
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 16
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Rus10.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                4 fighters moved from Japan to Korea
                3 fighters and 5 tactical_bombers moved from 6 Sea Zone to Korea
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Yunnan to Shantung
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 battleships moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 19 Sea Zone
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 battleships in 36 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships in 36 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 2 battleships remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shantung
                    Japanese attack with 1 fighter
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter in Shantung, round 2 :  1/1 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shantung
                    Japanese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Korea
                    Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers
                    Americans defend with 1 airfield, 3 armour, 1 factory_minor, 3 fighters and 1 harbour; ANZAC defend with 2 fighters
                        Japanese roll dice for 1 cruiser in Korea, round 2 :  0/1 hits
                        Japanese roll dice for 7 fighters, 1 infantry and 5 tactical_bombers in Korea, round 2 :  9/13 hits
                        Americans roll dice for 3 armour and 5 fighters in Korea, round 2 :  6/8 hits
                        4 fighters owned by the Japanese, 3 armour owned by the Americans, 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Americans and 2 fighters owned by the ANZAC lost in Korea
                    Japanese win, taking Korea from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 3 armour and 3 fighters
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 4 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Jehol
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from Korea to 19 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Yunnan to French Indo China
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Shantung to Jehol
                1 fighter moved from Korea to 19 Sea Zone
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to 19 Sea Zone
                1 fighter moved from Korea to Jehol
                1 carrier moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 fighter placed in Japan
                1 armour and 1 artillery placed in French Indo China
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                Japanese collect 39 PUs; end with 43 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from Jehol: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 1 aaGun
                EDIT: Adding units owned by Japanese to Jehol: 1 aaGun
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Jehol: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Jehol: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 harbour
        Korea : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 1 flag, 2 aaGuns, 3 fighters, 1 infantry and 1 tactical_bomber
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 2 carriers and 2 destroyers
        35 Sea Zone : 1 submarine
        19 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        6 Sea Zone : 2 carriers, 2 cruisers, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 60 / 77
        Russians : 13 / 20
        Japanese : 39 / 43
        Americans : 58 / 77
        Chinese : 8 / 9
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 24 / 16
        ANZAC : 14 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Jap10.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    Assumed no scramble.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Bump # 2

  • '17 '16 '13 '12

    @Me1945:

    Bump # 2

    No scramble is fine.

    You take 10 days to do your turn and bump me after 4 days?

    What’s the rule? 3 bumps and the game is over?

  • '17 '16 '13 '12

    Downloading the game right now, I believe JDOW follows the game, I haven’t downloaded it yet. You have a point in that I finished another game earlier this week (since I was waiting).

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    @Me1945:

    Bump # 2

    No scramble is fine.

    You take 10 days to do your turn and bump me after 4 days?

    What’s the rule? 3 bumps and the game is over?

    Odonis, I don’t like to turn this discussion to the counting the days, but would like to point out that I was following the 3 day posting rule till you started extending the posting time  - check the thread. Whatever happened, let’s post the turns in 3 days from now. Or request vacation, extension, or just simply communicate.

    The rule is 4 bumps and the game is over - hate to get at this point, but wanna see your commitment.
    Thanks.

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    Downloading the game right now, I believe JDOW follows the game, I haven’t downloaded it yet. You have a point in that I finished another game earlier this week (since I was waiting).

    JDOW is a continiuos trouble maker, but I love him.

  • '21 '20 '18 '17 '16 '15 '14 '13

    JDOW, don’t vote for the Angela. 12 years in a row!!! She becomes Putin.

  • '15 '14

    Haha. I won’t:-)

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