@AndrewAAGamer I assumed you would submerge the sub as it would affect my transport, i.e., most devasting move
L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Smolensk to Vologda
Italians take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from French Indo China to KazakhstanCombat - Italians
Battle in Kazakhstan
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Ukraine to Tambov
1 artillery moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 armour moved from Yugoslavia to Bessarabia
1 aaGun, 1 artillery and 3 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Caucasus
1 bomber moved from Kazakhstan to CaucasusPlace Units - Italians
1 artillery and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,5,5
Italians collect 17 PUs (6 lost to blockades); end with 18 PUs totalTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_minor and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 1 artillery
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 armour
Tambov : 1 flag, 1 infantry and 2 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Caucasus : 1 bomber and 1 fighter
Smolensk : 1 flagProduction/PUs Summary :
Germans : 58 / 78
Russians : 15 / 21
Japanese : 44 / 50
Americans : 59 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 23 / 18
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from Queensland to 17 Sea Zone
1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 armour, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 3 artilleries
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
45 Sea Zone : 1 transport
17 Sea Zone : 2 fighters
54 Sea Zone : 1 transport
62 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 58 / 78
Russians : 15 / 21
Japanese : 44 / 50
Americans : 59 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 23 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Egypt : 1 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 78
Russians : 15 / 21
Japanese : 44 / 50
Americans : 59 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 11 / 10
Italians : 23 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Was glad to see that you are safe and secure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 8 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Caucasus to Tsinghai
1 mech_infantry moved from Kweichow to Burma
1 armour moved from Yunnan to Burma
1 armour moved from Yunnan to Shan State
1 armour moved from Kweichow to Shan State
2 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Samara
1 fighter moved from Volgograd to Samara
1 bomber moved from Caucasus to Northwest Persia
1 bomber moved from Volgograd to Tsinghai
1 bomber moved from Caucasus to Burma
1 bomber moved from Volgograd to Shan State
1 bomber moved from Volgograd to Burma
2 submarines moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 battleship moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 battleship, 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tsinghai
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Tsinghai
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 3 : 2/3 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Burma
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 4 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Burma, round 2 : 3/4 hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 3/4 hits
1 mech_infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 3 infantry owned by the British lost in Burma
Germans roll dice for 1 bomber in Burma, round 3 : 0/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
Germans roll dice for 1 bomber in Burma, round 4 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the British lost in Burma
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry
Casualties for British: 4 infantry
Battle in Samara
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Germans attack with 2 armour and 1 bomber
British defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour and 1 bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Germans roll dice for 2 armour and 1 bomber in Shan State, round 3 : 3/3 hits
UK_Pacific roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 3 : 1/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the British, 1 armour owned by the Germans and 1 infantry owned by the British lost in Shan State
Germans win, taking Shan State from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Burma to Yunnan
1 bomber moved from Shan State to Yunnan
1 bomber moved from Tsinghai to Caucasus
1 bomber moved from Northwest Persia to Tambov
4 armour and 3 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Romania to Ukraine
2 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Yugoslavia to Romania
1 infantry moved from Archangel to Nenetsia
3 artilleries, 3 infantry and 1 mech_infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern Italy
1 fighter moved from Samara to Tambov
2 fighters moved from Western Germany to Caucasus
1 armour moved from Volgograd to Caucasus
1 aaGun moved from Volgograd to Caucasus
2 aaGuns, 10 armour, 8 artilleries and 12 infantry moved from Volgograd to Tambov
1 fighter moved from Samara to Tambov
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 airfield placed in Yunnan
2 armour and 1 fighter placed in Caucasus
3 artilleries placed in Volgograd
2 artilleries and 2 infantry placed in Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Volgograd
3 artilleries placed in Novgorod
1 artillery placed in Western Germany
Germans undo move 6.
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,4,2,2
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Shensi : 1 flag
Yunnan : 1 flag, 1 airfield and 2 bombers
Kweichow : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Shan State : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Romania : 2 mech_infantrys
Germany : 2 artilleries, 1 factory_major and 2 infantry
Northern Italy : 1 artillery and 2 infantry
Belarus : 1 flag, 3 artilleries, 3 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 2 aaGuns, 14 armour, 8 artilleries, 1 bomber, 2 fighters, 12 infantry and 3 mech_infantrys
Ukraine : 2 armour and 2 mech_infantrys
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 4 aaGuns, 6 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters and 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 1 carrier and 1 cruiser
113 Sea Zone : 1 battleship, 1 destroyer and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 artillery and 1 infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 79
Russians : 13 / 21
Japanese : 44 / 50
Americans : 59 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 23 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Kansu to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Russia to Vologda
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 artillery and 1 infantry moved from Russia to Samara
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
retreated to Novosibirsk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Russians :
Korea : 1 artillery and 2 infantry
Tobruk : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 51 infantry and 1 mech_infantry
Vologda : 1 artillery and 1 infantry
Samara : 1 artilleryProduction/PUs Summary :
Germans : 60 / 79
Russians : 16 / 22
Japanese : 44 / 50
Americans : 59 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 21 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting. You give me a chance you win in Pacific. Let’s see.
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Interesting. You give me a chance you win in Pacific. Let’s see.
You always have a chance to win, mister!
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I’m actually even not sure what you’re talking about, I must be way over my head!
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I am not certain too. Let me break my fingers on a calk. Will proceed not early than tomorrow. Have a sweet dreams.
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I am not certain too. Let me break my fingers on a calk. Will proceed not early than tomorrow. Have a sweet dreams.
Alright then, good night! Glad we could resume this game, definitely an interesting one.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Shantung to Korea
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma -
Scramble?
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Korea - 3 hits. OOL?
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Kill the US Bomber and 2 Soviet Infantries
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Korea Round 3;
Japan art, mech, ftr vs 4 ftr & art.
2 hits. OOL? -
Kill the Soviet Infantry and 1 US Fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Shantung to Korea
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 submarine moved from 20 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 6 Sea Zone
Japanese attack with 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 tactical_bombers and 4 transports
Americans defend with 3 carriers and 6 fighters
Japanese roll dice for 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 5 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 9/14 hits
Americans roll dice for 3 carriers and 6 fighters in 6 Sea Zone, round 2 : 4/9 hits
2 destroyers owned by the Japanese, 3 carriers owned by the Americans, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 4 carriers, 2 cruisers, 5 fighters, 5 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 7/12 hits
Americans roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
Japanese win with 4 carriers, 2 cruisers, 4 fighters, 5 tactical_bombers and 4 transports remaining. Battle score for attacker is 66
Casualties for Americans: 3 carriers and 6 fighters
Casualties for Japanese: 1 carrier, 2 destroyers and 1 fighter
Battle in Burma
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry; Americans defend with 1 airfield, 1 bomber, 1 factory_minor, 4 fighters and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry in Korea, round 2 : 3/9 hits
Americans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Korea, round 2 : 4/8 hits
4 infantry owned by the Japanese, 1 bomber owned by the Americans and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Korea, round 3 : 0/5 hits
Americans roll dice for 1 artillery and 4 fighters in Korea, round 3 : 2/5 hits
2 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Korea, round 4 : 2/3 hits
Americans roll dice for 1 artillery and 4 fighters in Korea, round 4 : 2/5 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Russians and 1 fighter owned by the Americans lost in Korea
Americans win, taking Burma from UK_Pacific with 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Americans: 1 bomber and 1 fighter
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
1 fighter owned by the Japanese retreatedNon Combat Move - Japanese
4 fighters moved from 6 Sea Zone to Japan
1 fighter moved from Korea to 6 Sea Zone
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter moved from 38 Sea Zone to YunnanPlace Units - Japanese
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 fighter and 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
37 Sea Zone : 2 battleships, 1 destroyer and 1 transport
36 Sea Zone : 1 flag
39 Sea Zone : 1 flag
38 Sea Zone : 1 transport
6 Sea Zone : 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 5 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 60 / 79
Russians : 16 / 22
Japanese : 45 / 45
Americans : 59 / 77
Chinese : 2 / 3
British : 33 / 38
UK_Pacific : 9 / 10
Italians : 21 / 18
ANZAC : 14 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0