@sunkhareb scramble / submerge?
L17 BM3 majikforce (X) vs AetV (L) Game 2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Tambov to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Tambov
4 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
3 artilleries and 5 infantry moved from Rostov to Volgograd
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 infantry moved from Finland to Karelia
4 artilleries moved from Germany to Poland
1 armour moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_PacificCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 4 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 4 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 bomber moved from Bryansk to Ukraine
2 fighters and 4 tactical_bombers moved from Ukraine to Southern Italy
1 mech_infantry moved from Smolensk to Rostov
1 infantry moved from Belarus to Smolensk
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in Persia
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 infantry placed in Ukraine
5 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,6,3,5,6
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 artillery moved from Vologda to Samara
5 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
5 infantry moved from Novosibirsk to SamaraCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 armour
retreated to Kansu
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour
Battle in Bryansk
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Bryansk from Germans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns moved from Novosibirsk to Vologda
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Kansu to Vologda
1 aaGun moved from Vologda to Russia
1 artillery and 4 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Russia
43 infantry moved from Russia to Bryansk
6 artilleries moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Manchuria to Siberia
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 7 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Evenkiyskiy to Timguska
1 armour moved from Tsinghai to Timguska
1 armour moved from Kansu to Timguska
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Tsinghai to Kazakhstan
2 armour moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
1 bomber moved from Malaya to Burma
1 submarine moved from 42 Sea Zone to 55 Sea Zone
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to PhilippinesCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 3 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Timguska
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kazakhstan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
3 bombers and 1 tactical_bomber moved from Burma to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 destroyers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
6 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 aaGun moved from Evenkiyskiy to UralsPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in French Indo China
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 marine and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 marine and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese -
Sz 96 assumed no scramble b/c of a low Odds.
Need Ool for sz37.
1st Round:Both SS hit -> CV and BB dent plus 7 more hits.
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Do I detect a desperate battle? Not good odds for you but 9 hits round 1 most impressive. I’d better get my 10 hits but 12 would be nice :-D Take all the hits on the Carriers. Lets see how round two goes! Let 'em rumble!
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Do I detect a desperate battle? Not good odds for you but 9 hits round 1 most impressive. I’d better get my 10 hits but 12 would be nice :-D Take all the hits on the Carriers. Lets see how round two goes! Let 'em rumble!
Let’s say i don’t like IJN hanging arround India that close :-D.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 marine and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans -
You had your 10 and i am following with another 8 hits.
Ool?
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Wow another round of above avg hits! I feel as though I am slowly getting diced in this battle. Lose the carriers, 2 dd, 3 tacs and 1 fig.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 marine and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 3 destroyers, 7 fighters, 3 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese win with 2 battleships, 3 fighters and 2 transports remaining. Battle score for attacker is -62
Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 5 carriers, 3 destroyers, 4 fighters and 3 tactical_bombers
3 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from 95 Sea Zone to Gibraltar
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 95 Sea Zone to Sicily
1 mech_infantry moved from Algeria to Morocco
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 artillery, 2 infantry and 1 marine placed in Eastern United States
1 carrier and 5 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to 37 Sea Zone
2 infantry moved from India to West India
1 tactical_bomber moved from India to West India
1 artillery, 20 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Burma
British attack with 1 artillery, 20 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Battle in West India
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 2 battleships and 2 transports
Japanese win with 2 transports remaining. Battle score for attacker is 20
Casualties for British: 2 fighters
Casualties for Japanese: 2 battleships
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Northwest Persia to Iraq
1 tactical_bomber moved from West India to 39 Sea Zone
1 marine moved from Iraq to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea ZonePlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 submarine placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Some Units in India change ownership: 3 infantry -
It looked really good till Round three.
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Well not to throw a wrench into your plans but I would’ve kept a dd with my smoking battleships and lost a plane instead, figuring you would try and triple attack my navy with UK an ANZAC next. But let me look a the battle history tonight and see if it was worth it for me since you did choose OOL for one of the rounds for me.
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So during round 4 of the sz 37 battle you got 2 hits and got rid of a fighter and a dd. I wouldn’t have done that. I would of lost 2 fighters instead and finished with 2 fighters, 2 dmg BB and 1 dd in sz 37. I want to protect against the UK air attack and the ANZAC follow up attack as much as possible to protect those transports. So your UK sz 37 attack would leave me with 1 dmg BB. I am also okay with you redoing the UK’s turn concerning that battle. How would you like to proceed?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to 37 Sea Zone
2 infantry moved from India to West India
1 tactical_bomber moved from India to West India
1 artillery, 20 infantry and 1 mech_infantry moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Burma
British attack with 1 artillery, 20 infantry and 1 mech_infantry
Japanese defend with 1 armour and 2 infantry
British win, taking Burma from Japanese with 1 artillery, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 2 infantry
Battle in West India
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 2 battleships and 2 transports
Japanese win with 2 transports remaining. Battle score for attacker is 20
Casualties for British: 2 fighters
Casualties for Japanese: 2 battleships
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Northwest Persia to Iraq
1 tactical_bomber moved from West India to 39 Sea Zone
1 marine moved from Iraq to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to India
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 battleship and 1 cruiser moved from 95 Sea Zone to 92 Sea ZonePlace Units - British
3 artilleries placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 submarine placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 fighter
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode -
 So your UK sz 37 attack would leave me with 1 dmg BB. I am also okay with you redoing the UK’s turn concerning that battle. How would you like to proceed?
I posted a 2nd file with a dmgd BB in sz37.
Finding this is the better solution. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Persia to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
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