16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)

  • '17 '16 '15 '12

    hi, I wont be able to do turns until Saturday!


  • Don’t worry Sir.

    Cheers

  • '17 '16 '15 '12

    back, turn tomorrow!

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Bryansk
                1 bomber moved from Szechwan to Hopei
                1 infantry moved from Suiyuyan to Hopei
                2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun, 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 :  2/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Hopei
                    Russians attack with 1 bomber and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Russians roll dice for 1 bomber and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        Russians roll dice for 1 bomber and 1 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 4 :  0/1 hits
                        Russians roll dice for 1 bomber and 1 infantry in Hopei, round 5 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Hopei to Kansu
                1 fighter moved from Bryansk to Tambov
                6 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                2 aaGuns, 4 armour, 6 artilleries, 55 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Szechwan to Russia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 submarine moved from 92 Sea Zone to 105 Sea Zone
                2 mech_infantrys moved from Tambov to Russia
                1 infantry moved from Tambov to Samara

    Place Units - Russians
                8 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39762_Rus7.tsvg

  • '17 '16 '15 '12

    glad you didnt download yet. I left in a hurry after posting, would like to do a quick check, now.

  • '17 '16 '15 '12

    ok


  • @alexgreat:

    glad you didnt download yet. I left in a hurry after posting, would like to do a quick check, now.

    OK go ahead

  • '17 '16 '15 '12

    I meant “ok, your turn” :)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from Yunnan to Burma
                1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Chahar to Hopei
                1 fighter moved from 19 Sea Zone to Hopei
                1 bomber moved from Philippines to Hopei
                1 mech_infantry moved from Hunan to Kweichow
                1 bomber and 1 tactical_bomber moved from Sumatra to Burma
                1 fighter moved from Java to Shan State
                1 fighter moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Burma
                1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Kweichow
                    Japanese attack with 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win, taking Caroline Islands from Americans, taking Kweichow from Chinese with 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Hunan
                1 mech_infantry moved from Kwangtung to Anhwe
                1 fighter moved from Hopei to Chahar
                1 bomber moved from Hopei to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                4 submarines moved from 54 Sea Zone to 45 Sea Zone
                2 battleships, 4 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 20 Sea Zone
                1 carrier and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 destroyers moved from 35 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                2 fighters and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kwangtung
                3 infantry placed in French Indo China
                3 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs

    triplea_39762_Jap7.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                6 bombers moved from New Zealand to 54 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 bomber moved from French Guiana to United Kingdom

    Combat - Americans
                Battle in New Guinea
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 54 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
                2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 63 Sea Zone to 49 Sea Zone
                1 fighter moved from 10 Sea Zone to Samoa
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
                1 aaGun moved from Norway to Finland
                6 bombers moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 factory_minor placed in Norway
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_39762_Ame7.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
                    Chinese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Shensi to Suiyuyan
                10 infantry moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_39762_Chi7.tsvg

  • '17 '16 '15 '12

    Scramble decisions for 97 and 115, please.

    triplea_39762_UK7_Scramble97_115.tsvg


  • No, thx

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
                1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                6 bombers moved from New Zealand to 54 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 bomber moved from French Guiana to United Kingdom

    Combat - Americans
                Battle in New Guinea
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 54 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
                2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
                2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer moved from 63 Sea Zone to 49 Sea Zone
                1 fighter moved from 10 Sea Zone to Samoa
                1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
                1 aaGun moved from Norway to Finland
                6 bombers moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 factory_minor placed in Norway
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 fighter
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 fighter in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
                    Chinese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Shensi to Suiyuyan
                10 infantry moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Purchase Units - British
                British buy 6 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 artillery moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Norway to 97 Sea Zone
                2 fighters moved from Norway to 115 Sea Zone
                1 fighter moved from Norway to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                2 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in Crete
                Battle in 115 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 115 Sea Zone
                    British win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 carrier and 2 cruisers
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  5/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 97 Sea Zone, round 2 :  3/4 hits
                        1 carrier owned by the Italians, 1 bomber owned by the British, 1 submarine owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 :  6/7 hits
                        Italians roll dice for 1 battleship in 97 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for British: 1 bomber, 2 destroyers and 1 submarine
                    Casualties for Italians: 1 battleship, 1 carrier and 2 cruisers
                Battle in Caucasus
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 4 mech_infantrys
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 :  0/6 hits
                        Germans roll dice for 4 mech_infantrys in Caucasus, round 2 :  2/4 hits
                        2 infantry owned by the British lost in Caucasus
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 :  2/4 hits
                        Germans roll dice for 4 mech_infantrys in Caucasus, round 3 :  0/4 hits
                        2 mech_infantrys owned by the Germans lost in Caucasus
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 4 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 4 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 5 :  0/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 5 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 6 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 6 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 mech_infantrys
                    Casualties for British: 3 infantry
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Northwest Persia to Persia
                1 mech_infantry moved from Iraq to Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from 92 Sea Zone to United Kingdom
                1 transport moved from 92 Sea Zone to 109 Sea Zone
                2 aaGuns, 1 armour and 3 infantry moved from Norway to Finland
                2 fighters moved from 115 Sea Zone to Finland
                2 artilleries moved from Algeria to Morocco

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_39762_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                6 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Western Germany to Greater Southern Germany
                1 aaGun, 3 armour and 1 mech_infantry moved from Rostov to Ukraine
                3 armour and 1 mech_infantry moved from Ukraine to Bessarabia

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,5,2,1,6,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total

    triplea_39762_Ita7.tsvg

  • '17 '16 '15 '12

    ok, I finally found out why my objectives tab was never displayed. I missed too many critical infos already (and never bothered to look at other games where they were shown and cross-reference).

    I hope to stop doing outdated things like driving a Russian mech towards Africa…

  • '15 '14

    Just use this thread in case you want to look something up. The first post is up to date

    http://www.axisandallies.org/forums/index.php?topic=37883.0

  • '17 '16 '15 '12

    shame about Tunisia, and explains the German sub off West Africa

    (thats all no excuses, dont take it as that; its my obligation to make sure I have this info)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Norway to United Kingdom
                2 infantry moved from Norway to Finland

    Turn Complete - French

    triplea_39762_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 2 infantry; Remaining resources: 28 PUs;

    Combat Move - Germans
                3 infantry moved from Rostov to Caucasus
                2 bombers moved from Southern Italy to Caucasus
                2 infantry moved from Archangel to Smolensk
                1 fighter moved from Novgorod to Smolensk
                1 mech_infantry moved from Ukraine to Smolensk
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                9 armour and 10 mech_infantrys moved from Volgograd to Caucasus

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Russians defend with 2 artilleries
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Caucasus
                    Germans attack with 10 armour, 2 bombers, 3 infantry and 10 mech_infantrys
                    British defend with 1 armour, 1 artillery and 4 infantry
                    Germans win, taking Caucasus from Russians with 10 armour, 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 1 artillery and 4 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Volgograd to Caucasus
                2 bombers moved from Caucasus to Eastern Poland
                5 armour and 4 mech_infantrys moved from Volgograd to Ukraine
                3 aaGuns, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Poland to Novgorod
                2 infantry moved from Poland to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                8 infantry moved from Germany to Poland
                2 mech_infantrys moved from Archangel to Karelia
                3 mech_infantrys moved from Novgorod to Karelia
                2 infantry moved from Novgorod to Karelia
                1 aaGun moved from Archangel to Smolensk
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                8 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 infantry and 1 marine moved from Tunisia to Libya
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Smolensk to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 infantry placed in Novgorod
                2 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Germany: 6 mech_infantrys
                EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
                EDIT: Changing PUs for Germans from 28 to 0
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,1,4,2,6,5,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_39762_Ger8.tsvg

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