No scramble
16L 1/2 Final Play-off BM3 Alexgreat (Allies) vs Rubioton (Axis)
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hi, I wont be able to do turns until Saturday!
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Don’t worry Sir.
Cheers
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back, turn tomorrow!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Bryansk
1 bomber moved from Szechwan to Hopei
1 infantry moved from Suiyuyan to Hopei
2 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 0/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 3 : 2/4 hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 4 : 1/3 hits
Germans roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Hopei
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits
Russians roll dice for 1 bomber and 1 infantry in Hopei, round 5 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Hopei to Kansu
1 fighter moved from Bryansk to Tambov
6 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 aaGuns, 4 armour, 6 artilleries, 55 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Szechwan to Russia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Tambov to SamaraPlace Units - Russians
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
glad you didnt download yet. I left in a hurry after posting, would like to do a quick check, now.
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ok
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@alexgreat:
glad you didnt download yet. I left in a hurry after posting, would like to do a quick check, now.
OK go ahead
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I meant “ok, your turn” :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to Burma
1 armour, 5 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
2 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 fighter moved from 19 Sea Zone to Hopei
1 bomber moved from Philippines to Hopei
1 mech_infantry moved from Hunan to Kweichow
1 bomber and 1 tactical_bomber moved from Sumatra to Burma
1 fighter moved from Java to Shan State
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Burma
1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Kweichow
Japanese attack with 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Caroline Islands from Americans, taking Kweichow from Chinese with 1 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 fighter moved from Hopei to Chahar
1 bomber moved from Hopei to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
4 submarines moved from 54 Sea Zone to 45 Sea Zone
2 battleships, 4 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 20 Sea Zone
1 carrier and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
2 fighters and 2 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
6 bombers moved from New Zealand to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from French Guiana to United KingdomCombat - Americans
Battle in New Guinea
Battle in 54 Sea Zone
Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 10 Sea Zone to Samoa
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
1 aaGun moved from Norway to Finland
6 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Suiyuyan
10 infantry moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
Scramble decisions for 97 and 115, please.
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No, thx
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 battleship, 4 carriers, 2 cruisers, 6 fighters, 5 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
6 bombers moved from New Zealand to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from French Guiana to United KingdomCombat - Americans
Battle in New Guinea
Battle in 54 Sea Zone
Americans attack with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking New Guinea from Japanese, taking 54 Sea Zone from Neutral with 1 battleship, 6 bombers, 4 carriers, 2 cruisers, 5 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from New Zealand to 63 Sea Zone
2 infantry, 2 mech_infantrys and 4 transports moved from 63 Sea Zone to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 63 Sea Zone to 46 Sea Zone
1 destroyer moved from 63 Sea Zone to 49 Sea Zone
1 fighter moved from 10 Sea Zone to Samoa
1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun and 3 infantry moved from 123 Sea Zone to Iceland
1 aaGun moved from Norway to Finland
6 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 fighter moved from Kansu to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits
Japanese roll dice for 1 fighter in Chahar, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
1 fighter moved from Chahar to Kansu
1 infantry moved from Shensi to Suiyuyan
10 infantry moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalPurchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 artillery moved from Northwest Persia to Caucasus
1 armour moved from Iraq to Caucasus
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Norway to 97 Sea Zone
2 fighters moved from Norway to 115 Sea Zone
1 fighter moved from Norway to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 97 Sea ZoneCombat - British
Battle in Crete
Battle in 115 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British win, taking Crete from Italians with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier and 2 cruisers
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/9 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 97 Sea Zone, round 2 : 3/4 hits
1 carrier owned by the Italians, 1 bomber owned by the British, 1 submarine owned by the British, 2 cruisers owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 6/7 hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for British: 1 bomber, 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 carrier and 2 cruisers
Battle in Caucasus
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 4 mech_infantrys
British roll dice for 1 armour, 1 artillery and 4 infantry in Caucasus, round 2 : 0/6 hits
Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 2/4 hits
2 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 : 2/4 hits
Germans roll dice for 4 mech_infantrys in Caucasus, round 3 : 0/4 hits
2 mech_infantrys owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 4 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 4 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 5 : 0/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 6 : 2/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 6 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 mech_infantrys
Casualties for British: 3 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from 92 Sea Zone to United Kingdom
1 transport moved from 92 Sea Zone to 109 Sea Zone
2 aaGuns, 1 armour and 3 infantry moved from Norway to Finland
2 fighters moved from 115 Sea Zone to Finland
2 artilleries moved from Algeria to MoroccoPlace Units - British
3 armour placed in Persia
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern France to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
6 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun, 3 armour and 1 mech_infantry moved from Rostov to Ukraine
3 armour and 1 mech_infantry moved from Ukraine to BessarabiaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,4,5,2,1,6,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Italians collect 8 PUs (11 lost to blockades); end with 9 PUs total -
ok, I finally found out why my objectives tab was never displayed. I missed too many critical infos already (and never bothered to look at other games where they were shown and cross-reference).
I hope to stop doing outdated things like driving a Russian mech towards Africa…
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Just use this thread in case you want to look something up. The first post is up to date
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shame about Tunisia, and explains the German sub off West Africa
(thats all no excuses, dont take it as that; its my obligation to make sure I have this info)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Norway to United Kingdom
2 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 2 infantry; Remaining resources: 28 PUs;Combat Move - Germans
3 infantry moved from Rostov to Caucasus
2 bombers moved from Southern Italy to Caucasus
2 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
1 mech_infantry moved from Ukraine to Smolensk
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
9 armour and 10 mech_infantrys moved from Volgograd to CaucasusCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Caucasus
Germans attack with 10 armour, 2 bombers, 3 infantry and 10 mech_infantrys
British defend with 1 armour, 1 artillery and 4 infantry
Germans win, taking Caucasus from Russians with 10 armour, 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 4 infantryNon Combat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
2 bombers moved from Caucasus to Eastern Poland
5 armour and 4 mech_infantrys moved from Volgograd to Ukraine
3 aaGuns, 4 artilleries, 18 infantry and 5 mech_infantrys moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Poland to Eastern Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
8 infantry moved from Germany to Poland
2 mech_infantrys moved from Archangel to Karelia
3 mech_infantrys moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 aaGun moved from Archangel to Smolensk
2 mech_infantrys moved from Yugoslavia to Eastern Poland
8 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry and 1 marine moved from Tunisia to Libya
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Smolensk to Eastern PolandPlace Units - Germans
3 artilleries placed in Ukraine
2 infantry placed in Novgorod
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Changing PUs for Germans from 28 to 0
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,1,4,2,6,5,3
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs