17L, BM, Pherman (Allies) vs Alex


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 destroyer moved from 76 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39571_Fre5.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 bombers, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                3 bombers moved from Southern Italy to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 bombers and 2 infantry in Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Ukraine to Western Ukraine
                1 armour and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Archangel to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                3 fighters and 3 tactical_bombers moved from Algeria to Greece
                2 bombers moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from France to Western Ukraine
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Southern France to Yugoslavia
                1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 84 Sea Zone to 85 Sea Zone

    Place Units - Germans
                2 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                2 infantry placed in Western Germany
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_39571_Ger6.tsvg

  • '17 '16 '15 '12

    pls consider one German AA from Western Ukraine being in Ukraine, thx! Will update with Japan, or pls do yourself if you want to attack it, thx!


  • @alexgreat:

    pls consider one German AA from Western Ukraine being in Ukraine, thx! Will update with Japan, or pls do yourself if you want to attack it, thx!

    Sure thing.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 2 infantry

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                4 infantry moved from Vologda to Smolensk
                1 fighter moved from Archangel to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_39571_Rus6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 marine moved from Kwangsi to 36 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 marine, 4 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 infantry moved from Hunan to Yunnan
                1 armour moved from Yunnan to Kwangsi
                1 mech_infantry moved from Jehol to Hunan
                3 mech_infantrys moved from Manchuria to Anhwe
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Malaya to Yunnan
                1 mech_infantry moved from Malaya to French Indo China
                1 marine moved from 35 Sea Zone to Philippines
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to Philippines
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Kwangsi to Japan

    Place Units - Japanese
                1 armour, 1 bomber and 1 mech_infantry placed in Malaya
                3 submarines placed in 36 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39571_Jap6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Shan State to Burma
                2 fighters and 1 tactical_bomber moved from Yunnan to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 marine moved from Kwangsi to 36 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 marine, 4 submarines, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Kwangsi
                1 infantry moved from Hunan to Yunnan
                1 armour moved from Yunnan to Kwangsi
                1 mech_infantry moved from Jehol to Hunan
                3 mech_infantrys moved from Manchuria to Anhwe
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Malaya to Yunnan
                1 mech_infantry moved from Malaya to French Indo China
                1 marine moved from 35 Sea Zone to Philippines
                1 submarine moved from 22 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to Philippines
                1 fighter moved from Japan to Philippines
                1 tactical_bomber moved from Kwangsi to Japan

    Place Units - Japanese
                1 armour, 1 bomber and 1 mech_infantry placed in Malaya
                3 submarines placed in 36 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 2 transports
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    triplea_39571_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 4 infantry, 4 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 marine moved from Eastern United States to 101 Sea Zone
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters and 1 tactical_bomber moved from 89 Sea Zone to 90 Sea Zone
                1 fighter and 1 tactical_bomber moved from 90 Sea Zone to Morocco
                1 fighter moved from 90 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 90 Sea Zone to Gibraltar
                1 bomber moved from India to Kweichow

    Combat - Americans
                Battle in Kweichow
                    Americans attack with 1 bomber
                    Japanese defend with 1 mech_infantry
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Morocco
                    Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Americans win, taking Morocco from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 destroyer and 1 submarine moved from 89 Sea Zone to 91 Sea Zone
                2 carriers, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                2 aaGuns moved from Western United States to Central United States

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Central United States
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_39571_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Szechwan
                11 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 11 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Sikang from Japanese with 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                2 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_39571_Chi6.tsvg

  • '17 '16 '15 '12

    Uk just forgotten, or out of time? :)


  • Strange, I must have forgotten to post it.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 artillery
                EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Iraq: 1 infantry
                EDIT: Removing units owned by British from Belgian Congo: 1 infantry
                EDIT: Removing units owned by Japanese from Burma: 1 artillery
                EDIT: Turning off Edit Mode
                2 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                5 fighters moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 infantry placed in Iraq
                1 fighter and 2 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,4,2,4,2,1,4
                British collect 30 PUs (4 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39571_UK_6.tsvg

  • '17 '16 '15 '12

    turn coming, sorry, couldnt find any quiet on recent evenings.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                4 infantry moved from Egypt to 98 Sea Zone
                4 artilleries moved from Egypt to 98 Sea Zone
                2 marines moved from Egypt to 98 Sea Zone
                4 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 2 marines, 2 submarines and 4 transports moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from Algeria to Gibraltar
                3 infantry moved from Algeria to Morocco
                4 artilleries, 4 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from French Central Africa to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 submarine moved from 83 Sea Zone to 67 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 5 artilleries, 2 fighters, 7 infantry and 2 marines
                    British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry; Americans defend with 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 marine
                        AA fire in Gibraltar :  0/2 hits
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 :  2/3 hits
                        Italians roll dice for 5 artilleries, 2 fighters, 7 infantry and 2 marines in Gibraltar, round 2 :  7/16 hits
                        British roll dice for 2 aaGuns, 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 marine in Gibraltar, round 2 :  5/12 hits
                        2 aaGuns owned by the Americans, 1 artillery owned by the Americans, 4 infantry owned by the Americans, 5 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar
                        Italians roll dice for 5 artilleries, 2 fighters, 2 infantry and 2 marines in Gibraltar, round 3 :  4/11 hits
                        British roll dice for 2 armour, 1 artillery, 1 fighter and 1 marine in Gibraltar, round 3 :  2/5 hits
                        1 marine owned by the Americans, 1 armour owned by the Americans, 1 armour owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 5 artilleries, 2 fighters and 2 marines in Gibraltar, round 4 :  5/9 hits
                        British roll dice for 1 fighter in Gibraltar, round 4 :  0/1 hits
                        1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 5 artilleries, 2 fighters and 2 marines remaining. Battle score for attacker is 42
                    Casualties for Italians: 7 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 2 aaGuns, 1 armour, 1 artillery, 4 infantry and 1 marine
                Battle in Morocco
                    Italians attack with 3 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 3 infantry in Morocco, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Ukraine
                    Italians attack with 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys
                    Russians defend with 2 artilleries, 1 factory_minor and 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Ukraine, round 2 :  3/6 hits
                        Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Italians and 3 infantry owned by the Russians lost in Ukraine
                        Italians roll dice for 1 armour, 1 artillery and 2 bombers in Ukraine, round 3 :  3/4 hits
                        Russians roll dice for 2 artilleries in Ukraine, round 3 :  1/2 hits
                        1 artillery owned by the Italians and 2 artilleries owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 2 artilleries and 3 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Ukraine
                2 bombers moved from Ukraine to Yugoslavia
                2 fighters moved from Gibraltar to Algeria
                1 infantry moved from Gold Coast to French West Africa

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 bomber placed in Southern Italy
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_39571_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries, 2 infantry and 1 marine
                    Japanese defend with 2 artilleries and 2 infantry
                    ANZAC win, taking Java from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Caroline Islands to Queensland
                1 aaGun, 1 artillery and 4 infantry moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                4 destroyers moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_39571_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39571_Fre6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Belarus
                2 bombers moved from Western Germany to Belarus
                2 bombers moved from Western Germany to Archangel
                1 mech_infantry moved from Western Ukraine to Rostov
                3 fighters and 3 tactical_bombers moved from Greece to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                3 bombers moved from Western Ukraine to Russia
                1 submarine moved from 85 Sea Zone to 66 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  2/3 hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Belarus
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Rostov to Western Ukraine
                1 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                7 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                2 bombers moved from Belarus to Poland
                2 bombers moved from Archangel to Novgorod
                1 bomber moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland
                1 artillery and 2 infantry moved from France to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                5 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_39571_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Rostov
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    triplea_39571_Rus7.tsvg

  • '17 '16 '15 '12

    sz 33 battle. 4 subs hit in first round, casualties pls!

    Or should I just make it best defense? Battle is at 98% or so.

    triplea_39571_J8_Rd1.tsvg


  • Wow, hold up.  Anzac is supposed to be there.  Did I forget to NC them?

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