17L, BM, Pherman (Allies) vs Alex

  • '17 '16 '15 '12

    no, its ok, you play on to win, as will I.

    Give me back one of the two German bomber, if you feel you need to compensate, but dont feel obliged, because….

    … I am certain you confused turn order, and its an honest mistake.

    And I can empathize with playing after bringing kid to bed…

    So, to emphasize, I dont consider this game to be tainted.


  • @alexgreat:

    no, its ok, you play on to win, as will I.

    Give me back one of the two German bomber, if you feel you need to compensate, but dont feel obliged, because….

    … I am certain you confused turn order, and its an honest mistake.

    And I can empathize with playing after bringing kid to bed…

    So, to emphasize, I dont consider this game to be tainted.

    Thanks Alex, you’re the man.


  • @alexgreat:

    no, its ok, you play on to win, as will I.

    Give me back one of the two German bomber, if you feel you need to compensate, but dont feel obliged, because….

    … I am certain you confused turn order, and its an honest mistake.

    And I can empathize with playing after bringing kid to bed…

    So, to emphasize, I dont consider this game to be tainted.

    Thanks Alex, you’re the man!


  • Out of curiosity, did you forget that subs can go through the Gibraltar canal?

  • '17 '16 '15 '12

    wasnt an issue for quite some time, so maybe :)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 5 destroyers
                EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 5 destroyers
                EDIT: Adding units owned by ANZAC to Caroline Islands: 3 fighters
                EDIT: Turning off Edit Mode
                Japanese buy 2 armour, 1 bomber, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 bomber moved from Malaya to Java
                2 bombers moved from Kwangsi to Java
                2 tactical_bombers moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                2 tactical_bombers moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 armour moved from Kwangsi to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 infantry and 1 marine moved from Philippines to 35 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 marine moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 cruiser and 2 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 7 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 :  8/8 hits
                        2 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 7 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser and 2 transports
                Battle in Java
                    Japanese attack with 1 armour, 3 bombers, 2 infantry and 1 marine
                    ANZAC defend with 2 artilleries, 1 infantry and 1 marine
                        Japanese roll dice for 1 armour, 3 bombers, 2 infantry and 1 marine in Java, round 2 :  1/7 hits
                        ANZAC roll dice for 2 artilleries, 1 infantry and 1 marine in Java, round 2 :  0/4 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 3 bombers, 2 infantry and 1 marine in Java, round 3 :  2/7 hits
                        ANZAC roll dice for 2 artilleries and 1 marine in Java, round 3 :  1/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 3 bombers, 1 infantry and 1 marine in Java, round 4 :  2/6 hits
                        ANZAC roll dice for 1 marine in Java, round 4 :  0/1 hits
                        1 marine owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 3 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 artilleries, 1 infantry and 1 marine
                    Casualties for Japanese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter and 3 tactical_bombers moved from Burma to Kwangsi
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                3 bombers moved from Java to Malaya
                7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Jehol to Anhwe
                1 aaGun and 5 infantry moved from Jehol to Manchuria
                2 armour and 1 mech_infantry moved from Manchuria to Anhwe
                1 tactical_bomber moved from Japan to Manchuria

    Place Units - Japanese
                1 submarine and 2 transports placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in Manchuria
                1 bomber placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39571_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                5 submarines moved from 91 Sea Zone to 92 Sea Zone
                5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 2 transports
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 submarine and 2 transports
                Battle in 92 Sea Zone
                    Americans attack with 5 fighters, 5 submarines and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 6 transports
                    Units damaged: 1 battleship owned by the Italians
                    2 submarines owned by the Americans Submerged
                    1 submarine owned by the Italians Submerged
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 82
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 6 transports
                    Casualties for Americans: 3 submarines
                Battle in Morocco
                    Americans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
                    Italians defend with 3 infantry
                    Americans win, taking Morocco from Italians with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 89 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 armour, 1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    triplea_39571_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Shensi
                2 infantry moved from Sikang to Shensi
                3 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    triplea_39571_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to Burma
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Belgian Congo to French Equatorial Africa
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                4 infantry moved from French Guiana to 88 Sea Zone
                4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                4 fighters and 4 infantry moved from 91 Sea Zone to Gibraltar

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Gibraltar
                    British attack with 4 fighters and 4 infantry
                    Italians defend with 5 artilleries, 1 harbour and 2 marines
                    Italians win with 1 artillery and 2 marines remaining. Battle score for attacker is -6
                    Casualties for British: 1 fighter and 4 infantry
                    Casualties for Italians: 4 artilleries
                    3 fighters owned by the British retreated
                Battle in French Equatorial Africa
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking French Equatorial Africa from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from French Equatorial Africa to Rhodesia
                1 fighter moved from Persia to Bryansk
                1 fighter moved from Iraq to Rostov
                1 aaGun, 2 artilleries and 15 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Persia to Iraq
                1 fighter and 1 tactical_bomber moved from India to Iraq
                2 fighters moved from Burma to India
                1 fighter moved from Iraq to Trans-Jordan
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 artillery placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rhodesia: 1 infantry
                EDIT: Adding units owned by British to Union of South Africa: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_39571_UK_7.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 artillery, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 92 Sea Zone to 98 Sea Zone

    Non Combat Move - Italians
                2 bombers moved from Yugoslavia to Southern Italy
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania
                2 fighters moved from Algeria to Southern Italy
                1 submarine moved from 67 Sea Zone to 52 Sea Zone

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 destroyer placed in 97 Sea Zone
                1 aaGun and 2 infantry placed in Egypt
                3 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_39571_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_39571_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from United Kingdom to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39571_Fre7.tsvg

  • '17 '16 '15 '12

    dice roller problem, its not working right now. I know what I want to do, so should be quick as soon as its up again.


  • OK, sounds good.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Poland to 114 Sea Zone
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Eastern Poland to Belarus
                2 bombers moved from Novgorod to Russia
                1 bomber moved from Western Ukraine to Russia
                2 bombers moved from Poland to Russia
                2 bombers moved from Germany to Belarus
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Rostov
                4 fighters moved from Western Ukraine to Rostov
                4 tactical_bombers moved from Western Ukraine to Rostov
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/5 hits
                    Bombing raid in Russia rolls: 6,4,6,4,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Belarus
                    Germans attack with 4 bombers, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 4 bombers, 1 infantry and 2 mech_infantrys in Belarus, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Rostov
                    Germans attack with 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
                    Russians defend with 1 aaGun and 2 infantry; British defend with 1 fighter
                        AA fire in Rostov :  0/3 hits
                        Germans roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Rostov, round 2 :  6/12 hits
                        Russians roll dice for 1 aaGun, 1 fighter and 2 infantry in Rostov, round 2 :  2/3 hits
                        1 aaGun owned by the Russians, 1 fighter owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                1 mech_infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Western Ukraine to Ukraine
                4 bombers moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
                2 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                3 bombers moved from Russia to Novgorod
                1 bomber moved from Rostov to Western Ukraine
                4 fighters and 4 tactical_bombers moved from Rostov to Western Ukraine
                1 submarine moved from 66 Sea Zone to 52 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                2 bombers placed in Germany
                Germans undo move 3.
                2 bombers and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_39571_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter and 2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 artillery and 3 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 5 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 3 artilleries, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry; Italians defend with 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor and 2 infantry
                    Russians win, taking Ukraine from Italians with 1 armour, 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 2 aaGuns, 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Ukraine to Russia
                3 aaGuns, 10 artilleries and 60 infantry moved from Bryansk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_39571_Rus8.tsvg


  • Test summary from TripleA, engine version: 1.9, time: 21:08:19

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                3 bombers moved from Malaya to Burma
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
                1 bomber moved from Japan to Suiyuyan
                1 tactical_bomber moved from Manchuria to Suiyuyan
                1 tactical_bomber moved from Kwangsi to Suiyuyan

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Suiyuyan, round 3 :  1/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                7 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                1 armour moved from 37 Sea Zone to Siam
                3 bombers moved from Burma to Kwangsi
                1 mech_infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Kweichow
                2 armour moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Manchuria to Chahar
                1 armour and 1 mech_infantry moved from Manchuria to Jehol
                1 armour moved from Kweichow to Anhwe
                2 fighters and 2 tactical_bombers moved from Shensi to Anhwe
                2 tactical_bombers moved from Suiyuyan to Chahar
                1 bomber moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
                1 submarine placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39571_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                2 fighters moved from 91 Sea Zone to French West Africa
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                5 transports moved from 89 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 harbour and 2 marines
                    Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery and 2 marines
                Battle in French West Africa
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    Americans win, taking French West Africa from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from French West Africa to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 submarines moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 2 mech_infantrys moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 destroyers and 5 submarines placed in 10 Sea Zone
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_39571_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    triplea_39571_Chi8.tsvg

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