16L Playoff BM 2.0 JDOW (Allies) vs rubioton (Axis+10)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Russia to Rostov
                4 armour, 1 infantry and 3 mech_infantrys moved from Russia to Samara
                7 mech_infantrys moved from Bryansk to Samara
                1 armour moved from Bryansk to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 5 armour, 1 infantry and 10 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Samara from Germans with 5 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Rostov
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Archangel to Russia
                1 aaGun, 19 artilleries and 49 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_39152_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 infantry moved from Shan State to Burma
                1 bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                4 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Shan State to 37 Sea Zone
                1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone
                1 artillery, 5 infantry and 1 marine moved from 41 Sea Zone to Sumatra
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers
                    British defend with 4 infantry; ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for British: 4 infantry
                    Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 artillery
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Burma to French Indo China
                1 fighter moved from Burma to Eastern Persia
                1 fighter moved from Szechwan to Kazakhstan
                1 tactical_bomber moved from Kweichow to Kazakhstan
                1 tactical_bomber moved from Yunnan to Kazakhstan
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kwangsi to Hunan
                3 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Shan State
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                4 carriers and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                2 tactical_bombers moved from Sumatra to 41 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                1 fighter moved from French Indo China to Kazakhstan
                1 fighter moved from Malaya to Shensi
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 fighter moved from Japan to Philippines
                1 carrier moved from 44 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Shan State to Malaya
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                1 destroyer placed in 20 Sea Zone
                2 infantry placed in Kwangtung
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_39152_Jap8.tsvg

  • '15 '14

    Did I score ANY hit with my AA guns so far in Asia? How many shots did the Japanese dodge recently?

    Need to take a look whether I play US or whether I resign right now.

  • '15 '14

    Well, it was 0/8, so nothing special and one plane more or less wouldn’t have made a difference. The game drifted away early when I was not able to get a grip anywhere nor did I make big money and Italy got too strong.

    Let’s gamble for a couple of turns but this should be a fun one for you.

  • '15 '14

    I guess one bomber died during SBR? So 1/10, nothing special at all. Just perception.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Algeria to 96 Sea Zone
                2 bombers moved from Bryansk to 96 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 71 Sea Zone to Anglo Egyptian Sudan

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 2 infantry
                    retreated to Anglo Egyptian Sudan
                    Italians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 96 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 1 submarine
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Americans win with 2 bombers remaining. Battle score for attacker is 32
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                    Casualties for Americans: 2 fighters and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
                2 bombers moved from 96 Sea Zone to Algeria
                2 aaGuns moved from Algeria to Tunisia
                1 mech_infantry moved from Algeria to Tunisia
                1 transport moved from 110 Sea Zone to 90 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                2 fighters moved from 92 Sea Zone to Algeria
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 103 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                2 fighters moved from United Kingdom to Algeria
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 92 Sea Zone to Algeria
                3 fighters moved from India to Samara
                1 fighter moved from Bryansk to Samara
                1 bomber moved from Western United States to Algeria
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from 55 Sea Zone to India
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                2 fighters moved from Western United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 4 submarines placed in 101 Sea Zone
                2 bombers and 1 fighter placed in Western United States
                1 tactical_bomber placed in Eastern United States
                1 airfield placed in Algeria

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Queensland: 1 infantry
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
                EDIT: Changing ownership of Guam from Japanese to Americans
                EDIT: Adding units owned by Japanese to Guam: 1 infantry
                EDIT: Removing units owned by Japanese from Guam: 1 infantry
                EDIT: Adding units owned by Americans to Guam: 1 infantry
                EDIT: Adding units owned by Americans to 21 Sea Zone: 1 transport
                EDIT: Changing PUs for Americans from 83 to 88
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39152_Ame8.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    triplea_39152_Chi8.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to Burma
                2 mech_infantrys moved from West India to Eastern Persia
                1 armour moved from West India to Eastern Persia
                1 tactical_bomber moved from India to Eastern Persia
                1 bomber moved from Bryansk to Eastern Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    British attack with 1 armour, 1 bomber, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry; Japanese defend with 1 fighter
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 fighter
                Battle in Burma
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 infantry
                    Japanese win with no units remaining. Battle score for attacker is -22
                    Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 infantry

    Non Combat Move - British
                1 armour and 3 mech_infantrys moved from West India to India
                1 bomber moved from Eastern Persia to India
                1 tactical_bomber moved from Eastern Persia to India
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                2 aaGuns moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                5 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                3 fighters moved from 92 Sea Zone to Algeria

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Burma: 1 infantry
                EDIT: Adding units owned by British to India: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39152_UK_8.tsvg

  • '15 '14

    Sir, 2 things:

    1. I really forgot to take Guam with US, I hope you allow

    2. The last round fig vs inf was a missclick, there was no point to fight after I took the arty off.
    I hope you allow the edit.

    This battle was ridiculous enough. 99% battle fails, not only did I have to lose, air, I was not able to take the territory. Also the total US whiff in sz96. That game now certainly favored the Axis dice-wise but the pity from my end is that I am afraid it hasn’t been decisive. Even if I take Burma everything is just a matter of time.

    Maybe this just shortens my misery.

  • '15 '14

    One sec, OMG I missclicked and loaded the inf off the US tt which is a nightmare to reconsctruct. Please ignore any dice now.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Persia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Eastern Persia: 1 fighter
                EDIT: Removing units owned by British from West India: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 3 mech_infantrys moved from West India to India
                1 bomber moved from Bryansk to India
                2 aaGuns moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery, 2 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_39152_UK_8.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Persia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Eastern Persia: 1 fighter
                EDIT: Removing units owned by British from West India: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 3 mech_infantrys moved from West India to India
                1 bomber moved from Bryansk to India
                2 aaGuns moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery, 2 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_39152_UK_8.tsvg

  • '15 '14

    @JDOW:

    Sir, 2 things:

    1. I really forgot to take Guam with US, I hope you allow

    2. The last round fig vs inf was a missclick, there was no point to fight after I took the arty off.
    I hope you allow the edit.

    This battle was ridiculous enough. 99% battle fails, not only did I have to lose, air, I was not able to take the territory. Also the total US whiff in sz96. That game now certainly favored the Axis dice-wise but the pity from my end is that I am afraid it hasn’t been decisive. Even if I take Burma everything is just a matter of time.

    Maybe this just shortens my misery.

    Bringing this to the bottom.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Persia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Eastern Persia: 1 fighter
                EDIT: Removing units owned by British from West India: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 3 mech_infantrys moved from West India to India
                1 bomber moved from Bryansk to India
                2 aaGuns moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery, 2 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39152_UK_8.tsvg

  • '15 '14

    @JDOW:

    @JDOW:

    Sir, 2 things:

    1. I really forgot to take Guam with US, I hope you allow

    2. The last round fig vs inf was a missclick, there was no point to fight after I took the arty off.
    I hope you allow the edit.

    This battle was ridiculous enough. 99% battle fails, not only did I have to lose, air, I was not able to take the territory. Also the total US whiff in sz96. That game now certainly favored the Axis dice-wise but the pity from my end is that I am afraid it hasn’t been decisive. Even if I take Burma everything is just a matter of time.

    Maybe this just shortens my misery.

    Bringing this to the bottom.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by Germans from Eastern Persia: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Japanese from Eastern Persia: 1 fighter
                EDIT: Removing units owned by British from West India: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 3 mech_infantrys moved from West India to India
                1 bomber moved from Bryansk to India
                2 aaGuns moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Algeria
                1 artillery, 4 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery, 2 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 41 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39152_UK_8.tsvg

  • '15 '14

    @JDOW:

    @JDOW:

    Sir, 2 things:

    1. I really forgot to take Guam with US, I hope you allow

    2. The last round fig vs inf was a missclick, there was no point to fight after I took the arty off.
    I hope you allow the edit.

    This battle was ridiculous enough. 99% battle fails, not only did I have to lose, air, I was not able to take the territory. Also the total US whiff in sz96. That game now certainly favored the Axis dice-wise but the pity from my end is that I am afraid it hasn’t been decisive. Even if I take Burma everything is just a matter of time.

    Maybe this just shortens my misery.

    Bringing this to the bottom.


  • @JDOW:

    Well, it was 0/8, so nothing special and one plane more or less wouldn’t have made a difference. The game drifted away early when I was not able to get a grip anywhere nor did I make big money and Italy got too strong.

    Let’s gamble for a couple of turns but this should be a fun one for you.

    Hi Tobias,

    I think the game is not unbalanced yet, maybe with your skills you could see it more clear. I’m spending a lot of time each turn to see how to move my troops, trying not to do big mistakes in my defensive positions.

    On the other hand, I agree about the economy and your perception on Italy.

    Let’s see how things go in a couple of turns, it’s very challenging what you are proposing me each turn and not that easy to handle.

    Cheers José


  • @JDOW:

    @JDOW:

    @JDOW:

    Sir, 2 things:

    1. I really forgot to take Guam with US, I hope you allow

    2. The last round fig vs inf was a missclick, there was no point to fight after I took the arty off.
    I hope you allow the edit.

    This battle was ridiculous enough. 99% battle fails, not only did I have to lose, air, I was not able to take the territory. Also the total US whiff in sz96. That game now certainly favored the Axis dice-wise but the pity from my end is that I am afraid it hasn’t been decisive. Even if I take Burma everything is just a matter of time.

    Maybe this just shortens my misery.

    Bringing this to the bottom.

    You can make those changes, it’s easy to forgot a landing where there aren’t any defense troop. And the fighter in Burma it’s worthless continuing attacking if you’re not going to take the territory.

    This round you had dice slightly below the media except in Burma where it was a disaster.

    As I said before this game is very challenging for me and I have to be pretty sure in not making any big mistake, to not loose my options

    Cheers

  • '15 '14

    It’s normal to see the own position rather pessimistic but here you definitely have the lead, I am hanging in the ropes, you just need to finish me now.

    You played very well. In hindsight I was not happy with my early US/UK moves, but I need get used to BM, normal learning process.

    So keep the good work up now and this one is over soon :)

    Cheers,
    Tobias

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