AldoRaine has a good point about forgoing the Taranto run, building an AB for Gib, and keeping the UK Med navy intact to supplement the Atlantic fleet down the road. On UK1 it is possible to block out the Italians from hitting it in sz92, but the Germans could attempt to air sweep the UK fleet in sz 92 if the Italians open up a landing spot. This means the Luftwaffe takes a hit though so the Atlantic fleet would be easier to def (fewer ships). Building an AB for Gib UK1 is rather risky too depending on German purchases. Plus leaving the Italians w/2 transports and a good size navy might help the axis counter attack Spain by land and sea (would depend on axis positioning). All these possibilities and what ifs are making my head hurt LOL.
I had mentioned in the second post of this thread about loading up Gib w/units in preparation to attacking Spain. I was the first to think about doing it in our small group, but I’m sure it has been around for awhile. MeinHerr must also be familiar with this tactic as he sighted it in his after action report. I think it would be pretty cool if you tried it in the Bunker, and it ended up in your video as one of many possibilities. Once that happens though the cat will be out of the bag, so you’ll have to off load your transports on to Gib all the time to try to disguise it as best you can LOL
You build up your defensive Euor fleet w/many loaded transports (somewhere around 7-10 transports depending on purchases, and Axis capabilities). Around turn 3-4 (once US is at war), you float over to sz91, and off load your units onto Gib from sz91. You are in position to attack multiple territories, so Axis have to still set-up def or block several places. You would have built more transports on that turn in sz 101 and units for them (should include AAA guns you have at set-up to NCM in). Then on the next turn walk into Spain from Gib, and bring in your newly built loaded transports from the US coast for the attack on Spain, along with your carrier planes. In the same turn as the attack you then NCM your original transports that were off loaded the turn before back to the US coast to reload them for your next wave (need to build more ground units and maybe air to get to Spain next turn). This will allow you to have transports going back-n-forth every turn with reinforcements, instead of one large load every other turn.
Just as a side note to throw them off, as I off load my transports on to Gib, I would point out that although I have overwhelming odds in the battle of sz91, I’m putting my troops on land in case you decide to offer up a human sacrifice to the dice gods and try to hit me.
I will say YG that I would normally not strip down the the Pac side quite as much as you did in your video. My US Euro fleet wouldn’t be quite as large as yours, but I would supplement it w/UK. UK also needs to have ground units ready to go (maybe take Portugal too), and the RAF needs to be ready to land Spain the on their turn to protect my US ground troops (which are plentiful, but rather weak in def). I like how you send the Pac transport to help get the Brazilians over.
I also like the sub warfare you propose in the Pac, but I think you need a little more back bone to pull it off and keep the Japanese from easily getting Sidney/Hawaii. That is why I would favor more UK involvement in defending the Euro fleet.