16L G40 BM 2.0 Mr.Green vs Koala (allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 3 infantry moved from Western Germany to Holland Belgium
                2 artilleries and 3 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 bomber moved from Western Australia to Queensland

    Combat - Germans
                Battle in Alexandria
                Air Battle in Queensland
                    Germans attacks with 1 units heading to Queensland
                    ANZAC launches 3 interceptors out of Queensland
                        Attackers Fire,  :  0/1 hits
                        Defenders Fire,  :  0/3 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Queensland
                        AA fire in Queensland :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Queensland causes 0 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 3 fighters and 3 infantry
                    French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 :  3/8 hits
                        Americans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/5 hits
                        2 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 3 :  2/5 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Alexandria from British, taking Normandy Bordeaux from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
                2 fighters moved from Southern Italy to Trans-Jordan
                1 battleship, 1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from Bryansk to 98 Sea Zone
                2 mech_infantrys moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Greece
                1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Archangel to Vologda
                3 armour moved from Germany to Western Germany
                1 armour moved from Baltic States to Germany
                4 mech_infantrys moved from Belarus to Bryansk
                3 artilleries moved from Novgorod to Belarus
                1 armour moved from Baltic States to Germany
                2 armour and 2 mech_infantrys moved from Baltic States to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 bomber moved from Holland Belgium to Western Germany
                3 fighters moved from Normandy Bordeaux to Southern Italy

    Place Units - Germans
                1 infantry placed in Southern France
                3 infantry placed in France
                1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    Production/PUs Summary :

    Germans : 64 / 86
        Russians : 16 / 25
        Japanese : 67 / 79
        Americans : 54 / 84
        Chinese : 5 / 5
        British : 28 / 37
        UK_Pacific : 0 / 0
        Italians : 19 / 31
        ANZAC : 8 / 14
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38073_Ger7.tsvg


  • So close but no cigar.  :cry:

  • '19 '18 '17

    @Mistergreen:

    AA fire in Queensland :  1/1 hits

    :mrgreen:

  • '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Suiyuyan
                    Russians attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Suiyuyan to Shensi
                2 aaGuns moved from Tsinghai to Shensi
                2 mech_infantrys moved from Tsinghai to Shensi
                2 mech_infantrys moved from Tsinghai to Shensi

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3,895
            Median : 4,000
            Variance : 0,611
            Standard Deviation : 0,782
            Total rolls : 19

    Null / Other
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4,000
            Median : 5,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4,000
            Median : 5,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,700
            Median : 4,000
            Variance : 0,889
            Standard Deviation : 0,943
            Total rolls : 10

    triplea_38073_Rus7.tsvg

  • '19 '18 '17

    @Koala:

    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4

    Stalingrad recaptured. New propaganda posters are in print  8-)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 4 artilleries, 1 bomber, 1 carrier, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                3 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from Kweichow to Szechwan
                1 artillery moved from Northern Territory to South Australia
                4 artilleries and 3 infantry moved from Western Australia to South Australia
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Jehol to Amur

    triplea_38073_Jap7.tsvg


  • Those pilots may need a rest, they seem a little on the fritz after being uptaged by the aa crew. Are you sure you want to scramble?  :-D

    On a more serious note, if the battle turn out badly for the Japanese do you prefer to save bb or fig and of what nationality?

  • '19 '18 '17

    @Mistergreen:

    Those pilots may need a rest, they seem a little on the fritz after being uptaged by the aa crew. Are you sure you want to scramble?  :-D

    On a more serious note, if the battle turn out badly for the Japanese do you prefer to save bb or fig and of what nationality?

    Yes scramble everything please.

    I haven’t done the math yet, but I think this battle could take 2+ rounds. And to specify an OOL in a naval battle is not so easy for me (have a little bit of a problem to predict all implications). Would you mind in rolling the battle in the forum?

    So I can respond after every round on the casualties.

    I’m online for at least another 30 minutes, so we could finish it today in the evening (23:34 is right now in my timezone).

    regards  :-)

    PS: tutorial on forum dice is here (used it myself for the first time today, in my other game)


  • Do you mind if I just roll it in TripleA and post each round for you to choose instead?

  • '19 '18 '17

    yeah no problem either :)

  • '19 '18 '17

    so simply tell me how many hits you’ve made.

    I have a gamefile open right now where I see our fleets


  • 13 hits.  :-)


  • My guess is 5 tippable ships, 4 ss, 4 dd…  :-)

  • '19 '18 '17

    okay, that hurt …  :cry:

    Was just going to tell you if I get lucky and you have <10 hits first round, there might be a chance for me… 8% winning tells me the battle calculator.  :-D

    On topic:

    4 subs; tip 3 carriers; tip UK BB; tip US BB; 4 US DDs

  • '19 '18 '17

    @Mistergreen:

    My guess is 5 tippable ships, 4 ss, 4 dd…  :-)

    spot-on


  • 13 hits for you as well so still in the race.  :-)
    To bad I only lost 2 power.  :evil:
    12 more hitsfor me rd2!  :-)

  • '19 '18 '17

    @Mistergreen:

    13 hits for you as well so still in the race.  :-)
    To bad I only lost 2 power.  :evil:
    12 more hitsfor me rd2!  :-)

    darn I should have grabed that pesky northern territory!

    okay, simply take the weak
    remove 3 carriers; 2 cruiser; tac, UK BB; US BB; 2 anzac figher; 2 US fighter

    So remaining should be 3 US fighters, 1 Anzac fighter right?

    The anzac fighter goes last :)


  • Rd4 Japan wins with 2 cc, 2 bb(d), 3 tac, 2 fig, bmb remaining. Time to ncm.  :-)


  • Correction rd3 win but no changes otherwise…  :roll:

  • '19 '18 '17

    @Mistergreen:

    Rd4 Japan wins with 2 cc, 2 bb(d), 3 tac, 2 fig, bmb remaining. Time to ncm.� :-)

    An easy breakfast for the australian women and kids on the fiji-islands  :mrgreen:

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