@Jacob16 Great!! No scrambles!
16L G40 BM 2.0 Mr.Green vs Koala (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 3 infantry moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Western Australia to QueenslandCombat - Germans
Battle in Alexandria
Air Battle in Queensland
Germans attacks with 1 units heading to Queensland
ANZAC launches 3 interceptors out of Queensland
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Queensland
AA fire in Queensland : 1/1 hits
1 bomber killed by AA
Bombing raid in Queensland causes 0 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 fighters and 3 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits
2 infantry owned by the Americans, 3 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 3 fighters in Normandy Bordeaux, round 3 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Alexandria from British, taking Normandy Bordeaux from Americans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 3 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 battleship, 1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Bryansk to 98 Sea Zone
2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Greece
1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Archangel to Vologda
3 armour moved from Germany to Western Germany
1 armour moved from Baltic States to Germany
4 mech_infantrys moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 armour moved from Baltic States to Germany
2 armour and 2 mech_infantrys moved from Baltic States to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 bomber moved from Holland Belgium to Western Germany
3 fighters moved from Normandy Bordeaux to Southern ItalyPlace Units - Germans
1 infantry placed in Southern France
3 infantry placed in France
1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUsProduction/PUs Summary :
Germans : 64 / 86
Russians : 16 / 25
Japanese : 67 / 79
Americans : 54 / 84
Chinese : 5 / 5
British : 28 / 37
UK_Pacific : 0 / 0
Italians : 19 / 31
ANZAC : 8 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
So close but no cigar. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Volgograd to Russia
1 fighter moved from Suiyuyan to Shensi
2 aaGuns moved from Tsinghai to Shensi
2 mech_infantrys moved from Tsinghai to Shensi
2 mech_infantrys moved from Tsinghai to ShensiPlace Units - Russians
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,895
Median : 4,000
Variance : 0,611
Standard Deviation : 0,782
Total rolls : 19Null / Other
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4,000
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4,000
Median : 5,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Germans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,700
Median : 4,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10 -
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Stalingrad recaptured. New propaganda posters are in print 8-)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 bomber, 1 carrier, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
3 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Szechwan
1 artillery moved from Northern Territory to South Australia
4 artilleries and 3 infantry moved from Western Australia to South Australia
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters and 4 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Philippines to 54 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Jehol to Amur -
Those pilots may need a rest, they seem a little on the fritz after being uptaged by the aa crew. Are you sure you want to scramble? :-D
On a more serious note, if the battle turn out badly for the Japanese do you prefer to save bb or fig and of what nationality?
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Those pilots may need a rest, they seem a little on the fritz after being uptaged by the aa crew. Are you sure you want to scramble? :-D
On a more serious note, if the battle turn out badly for the Japanese do you prefer to save bb or fig and of what nationality?
Yes scramble everything please.
I haven’t done the math yet, but I think this battle could take 2+ rounds. And to specify an OOL in a naval battle is not so easy for me (have a little bit of a problem to predict all implications). Would you mind in rolling the battle in the forum?
So I can respond after every round on the casualties.
I’m online for at least another 30 minutes, so we could finish it today in the evening (23:34 is right now in my timezone).
regards :-)
PS: tutorial on forum dice is here (used it myself for the first time today, in my other game)
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Do you mind if I just roll it in TripleA and post each round for you to choose instead?
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yeah no problem either :)
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so simply tell me how many hits you’ve made.
I have a gamefile open right now where I see our fleets
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13 hits. :-)
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My guess is 5 tippable ships, 4 ss, 4 dd… :-)
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okay, that hurt … :cry:
Was just going to tell you if I get lucky and you have <10 hits first round, there might be a chance for me… 8% winning tells me the battle calculator. :-D
On topic:
4 subs; tip 3 carriers; tip UK BB; tip US BB; 4 US DDs
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13 hits for you as well so still in the race. :-)
To bad I only lost 2 power. :evil:
12 more hitsfor me rd2! :-) -
13 hits for you as well so still in the race. :-)
To bad I only lost 2 power. :evil:
12 more hitsfor me rd2! :-)darn I should have grabed that pesky northern territory!
okay, simply take the weak
remove 3 carriers; 2 cruiser; tac, UK BB; US BB; 2 anzac figher; 2 US fighterSo remaining should be 3 US fighters, 1 Anzac fighter right?
The anzac fighter goes last :)
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Rd4 Japan wins with 2 cc, 2 bb(d), 3 tac, 2 fig, bmb remaining. Time to ncm. :-)
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Correction rd3 win but no changes otherwise… :roll:
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Rd4 Japan wins with 2 cc, 2 bb(d), 3 tac, 2 fig, bmb remaining. Time to ncm.� :-)
An easy breakfast for the australian women and kids on the fiji-islands :mrgreen: