Oh my god another typo. Ignore all these other posts, this is what the path should look like.
triplea\downloadedMaps\europe_fix\map\flags
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 aaGun and 6 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Volgograd to Tambov
3 artilleries moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Volgograd
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Russia hunkers down… only if you had Russian Winter, eh?
Whats the hold up Japan?!
We have conferred so move tonight.
Weird. Not sure why it didn’t post turn summary.
I assume you guys got dice. I did.
Is there any way to recall the turn summary?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Damn. Sorry guys.
You missed an epic turn anyway…
Probably snuck in some edits or extra tanks again ;)
Nice dice work Japan, enhancing a well laid and thought out plan!
LOL I thought you might not grab Persia! Hahaha Nice!
Persia belongs to the Reich!
Chris, Kyle, you can replay the turn by using the history function. It records everything, even edits you may think you can sneak by! :-D
Nice dice work Japan, enhancing a well laid and thought out plan!
You’re so nice, Joel. Why don’t I get any praise? :cry: :cry: :cry: :cry:
KILL!
USA? Hello? It’s defeat calling….
USA! USA! USA!
As Kyle knows - I am at a convention starting this evening that continues over the weekend.
I am planning however to speak with Chris this evening. Will post when we can!
Cool. If you can get to UK, then Chris can move Franac and we can get to Germany! :lol
Sorry guys, I was in Whistler for 2 days, got in late last night. Posting US….
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Gibraltar to Northern Italy
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Southern France to Cyprus
1 bomber moved from Gibraltar to Cyprus
1 fighter moved from Egypt to Cyprus
1 fighter moved from 91 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
5 carriers moved from 42 Sea Zone to 54 Sea Zone
9 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Western Australia to Queensland
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 bomber moved from Wake Island to Western United States
1 bomber moved from Midway to Western United States
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 5.
Americans undo move 4.
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs