Going to concede this one. Seems I’m losing on both sides of the board. Never got around to buying a third Japanese ic on Asia, not sure why. Will post when i get home.
Still interested in French rebalance? I’ll take allies for +10.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Hitler was busy with private matters over the weekend till today, so he told his troops to hold until he has more time.
Sorry for the delay, I guess G2 is coming tomorrow.
This Hitler is a lot weaker than the one I remember!!
Oh boy, that Hitler is stronger than ever, Germans still on fire. UK fleet entirely whiffed in 97, that sea zone creates crazy dice this game!
You suck
Robbed again
The longer you wait to play, the better your dice. It’s not right
Let me get this straight. 0/3 AA in France. Couple infantry to spare in Paris. 0 hits in Yugo (yes I got one now). 0 hits in Z97. My great UK1 pretty much nullified. Pretty good chance I quit right now, call it a dice game and save face.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
3 artilleries moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
2 armour moved from France to Yugoslavia
2 mech_infantrys moved from France to Yugoslavia
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 7/11 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/5 hits
1 carrier owned by the British, 2 fighters owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 56
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in Holland Belgium
Germans attack with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Yugoslavia
Germans attack with 2 armour and 2 mech_infantrys
Neutral_Allies defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Neutral_Allies: 1 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
3 aaGuns moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
2 aaGuns, 3 artilleries and 14 infantry moved from Poland to Eastern Poland
1 armour moved from Bulgaria to Bessarabia
1 armour moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
4 infantry moved from Romania to Bessarabia
4 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
2 bombers moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
3 fighters moved from 97 Sea Zone to Western Germany
3 tactical_bombers moved from 97 Sea Zone to Western Germany
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 armour moved from France to Yugoslavia
3 infantry moved from Bulgaria to Romania
Place Units - Germans
1 destroyer placed in 113 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
I agree that this entirely turned the dice back to after Ger1.
Especially as UK took off 3 aircraft to force the Germans to air strike 97, now in hindsight for nothing.
Lets see what happens on the other site of the map this turn.
Yeah well this sucks
I’ll run Russia since it’s not too hard, and then you’ll play a conservative Japan and not lose anything and then I’ll kick the board
The only plane you lost was to a Rome scramble. This is pretty much unbeatable
It’s not back to where we were after G1. It’s a lot worse
Your sub hit in 113 and I couldn’t even take over WUK with 2 infantry and a fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 6 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Karelia to Russia
1 tactical_bomber moved from Baltic States to Russia
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Belarus to Vologda
2 aaGuns, 1 armour, 1 artillery and 12 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
9 infantry moved from Russia to Bryansk
Place Units - Russians
6 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Assumed a sub in 113
Just destroy me on J2 so I can be done with old 2nd edition and stop playing 2 different types of games at the same time. I’m done with 2nd edition. Stupid Russian NO that’s all or nothing and can all be stopped by a sub that the Russians can’t do anything about
This is so ugly
Looking at J2 now, hope I can post tonight, however wife is quite impatient at the moment :-/
Events are mirroring this turn. Perfect Germans followed be slightly below Japan.
You took off 4 planes at my airstrike at sze, however Yunnan went very well for me, there was also potential for failure.
looking at NCM now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers, 8 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Yunnan
3 fighters moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 6 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 4 infantry moved from Jehol to Manchuria
2 artilleries and 5 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Chahar to Anhwe
2 fighters moved from Szechwan to Anhwe
2 tactical_bombers moved from Szechwan to Anhwe
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kiangsi to Kwangsi
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to Kiangsi
4 fighters moved from Szechwan to Kwangsi
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Anhwe
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 bomber moved from Szechwan to Kiangsi
1 bomber moved from Szechwan to Kwangsi
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 armour, 2 fighters and 1 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
1 sec please.
No J2 DOW!!! Change your name!