L15 Playoff Radiant vs Giallo (Allies+20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                1 artillery and 2 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Italian Somaliland to Kenya

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 96 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 2 fighters in 93 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Italians, 1 fighter owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 fighter in 93 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 fighter and 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Southern France, round 2 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 infantry in Southern France, round 3 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  2/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour and 2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,1,2,6,5,4,5
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total


  • Once again Giallo rolls amazing just like all the other games we played, only way you can beat me.  :roll:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                2 fighters moved from New Zealand to New South Wales
                1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 fighter moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 3 aaGuns and 1 tactical_bomber
                    retreated to Holland Belgium
                    Germans win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 aaGuns
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Southern France to Normandy Bordeaux

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 1 mech_infantry
                    French defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        French roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Germans attack with 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Southern France, round 2 :  1/3 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 2 carriers, 1 cruiser, 4 fighters and 1 transport
                        Germans roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 :  9/12 hits
                        British roll dice for 2 carriers, 1 cruiser, 4 fighters and 1 transport in 97 Sea Zone, round 2 :  3/7 hits
                        1 tactical_bomber owned by the Germans, 2 carriers owned by the British, 2 fighters owned by the Germans, 4 fighters owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                        1 transport owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 2 carriers, 1 cruiser, 4 fighters and 1 transport

    Non Combat Move - Germans
                2 bombers, 3 fighters and 4 tactical_bombers moved from 97 Sea Zone to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 artillery moved from France to Western Germany
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to Finland
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                3 artilleries and 4 infantry moved from Germany to Poland
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Yugoslavia to Poland
                1 armour moved from Yugoslavia to Poland
                2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
                6 armour moved from France to Yugoslavia

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                1 bomber and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

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    I believe pu wise I shouldn’t hear about bad dice anymore :evil:

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
                3 fighters and 1 tactical_bomber moved from Russia to Szechwan
                2 infantry moved from Caucasus to Rostov
                2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Western Ukraine
                8 infantry moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                3 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Manchuria
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Shensi
                2 infantry moved from Anhwe to Hunan
                4 fighters and 2 tactical_bombers moved from Jehol to Yunnan
                4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Kwangsi
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Manchuria

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 bombers in Shensi, round 2 :  1/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 bomber in Shensi, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Shensi
                    Chinese win with no units remaining. Battle score for attacker is -18
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 bombers
                Battle in Yunnan
                    Japanese attack with 8 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  6/15 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                8 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Jehol to Manchuria
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Manchuria
                Japanese undo move 2.
                1 factory_minor placed in Shantung
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 42 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer and 2 submarines; Remaining resources: 8 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 52 Sea Zone
                1 cruiser moved from 51 Sea Zone to 52 Sea Zone

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 60 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 bomber and 1 tactical_bomber moved from Syria to 96 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Siam
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Siam to Burma
                1 fighter moved from Siam to Burma
                3 aaGuns, 1 artillery and 14 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Egypt to Alexandria
                2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Belgian Congo
                1 mech_infantry moved from Egypt to Belgian Congo
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from 88 Sea Zone to Suriname
                      British take Suriname from Dutch
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 cruiser moved from 60 Sea Zone to 61 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                2 submarines placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 factory_minor placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anglo Egyptian Sudan: 2 artilleries and 3 infantry
                EDIT: Adding units owned by British to Egypt: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 79 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
                EDIT: Adding units owned by British to West India: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 artilleries and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 6 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece
                1 armour and 1 mech_infantry moved from Northern Italy to Albania
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 6 infantry
                    British defend with 1 aaGun and 4 infantry
                        AA fire in Greece :  0/2 hits
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 6 infantry in Greece, round 2 :  3/9 hits
                        British roll dice for 1 aaGun and 4 infantry in Greece, round 2 :  1/4 hits
                        1 aaGun owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in Greece, round 3 :  3/8 hits
                        British roll dice for 2 infantry in Greece, round 3 :  2/2 hits
                        2 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
                    Italians win, taking Greece from British with 1 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 aaGun and 4 infantry
                Battle in Libya
                    Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Libya, round 2 :  2/10 hits
                        French roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Albania
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Albania, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser moved from 119 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                3 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Norway to Finland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour, 6 artilleries and 19 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour moved from Yugoslavia to Eastern Poland
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Normandy Bordeaux to France

    Combat - Germans


  • Scramble and submerge orders, Sir?

  • '21 '20 '19 '18 '17 '16

    scramble 109 3 uk fig submerge


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 destroyer, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 cruiser moved from 112 Sea Zone to 119 Sea Zone
                1 cruiser moved from 119 Sea Zone to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                3 fighters and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
                9 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Norway to Finland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 armour, 6 artilleries and 19 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour moved from Yugoslavia to Eastern Poland
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                2 mech_infantrys moved from Southern France to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 artillery moved from Normandy Bordeaux to France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers and 1 cruiser
                    British defend with 1 destroyer and 3 fighters
                        Germans roll dice for 3 bombers and 1 cruiser in 109 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 :  3/4 hits
                        2 bombers owned by the Germans, 1 cruiser owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 bomber in 109 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 3 fighters in 109 Sea Zone, round 3 :  3/3 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -30
                    Casualties for Germans: 3 bombers and 1 cruiser
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters and 4 tactical_bombers
                    British defend with 1 destroyer and 2 submarines
                    2 submarines owned by the British Submerged
                        Germans roll dice for 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Germany
                1 destroyer placed in 112 Sea Zone
                3 submarines placed in 105 Sea Zone
                1 bomber placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs


  • I guess I can’t make any comments about all 3 of my bombers missing.  :wink:

  • '21 '20 '19 '18 '17 '16

    That’s correct, if you loose the game we can talk about complaints  regarding the dice :-D

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Timguska
                3 artilleries and 26 infantry moved from Belarus to Bryansk
                5 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                10 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from Volgograd to Sikang
                12 infantry moved from Yakut S.S.R. to Buryatia

    Combat - Russians
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Buryatia
                4 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

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