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'15L play-in souL (Axis) v. dawgoneit (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 artillery moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
2 fighters and 1 tactical_bomber moved from Japan to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 3 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kiangsu, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsu, round 2 : 4/8 hits
Chinese roll dice for 1 artillery and 3 infantry in Kiangsu, round 2 : 1/4 hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 4/4 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Okinawa
1 fighter and 1 tactical_bomber moved from Kiangsu to Okinawa
1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 airfield and 1 artillery
Kiangsu : 1 flag, 1 artillery and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Okinawa : 3 fighters and 2 tactical_bombers
Manchuria : 1 flag
Hainan : 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
20 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports
19 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 54 / 66
Russians : 17 / 20
Japanese : 41 / 41
Americans : 60 / 80
Chinese : 14 / 24
British : 33 / 33
UK_Pacific : 13 / 11
Italians : 18 / 24
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Java to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Queensland to Kwangsi
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan StateCombat - Americans
Battle in Kwangsi
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield and 1 artillery
Americans win, taking Kwangsi from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Celebes
Americans attack with 1 armour
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in PhilippinesNon Combat Move - Americans
1 bomber could not land in Kwangsi and was removed
2 fighters moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 2 infantry moved from Anhwe to Shantung
2 artilleries and 3 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 1 infantry placed in Manchuria
1 infantry placed in Kansu
1 artillery placed in Anhwe
1 infantry placed in Tsinghai
1 artillery placed in Shantung
1 infantry placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6,3,6,5,4,3,6,5,6,5,5,1,3,3,6,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,2,4,4,4,3
Chinese collect 16 PUs (7 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Trans-Jordan
1 infantry moved from Northwest Persia to Caucasus
5 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 artilleries moved from Kiangsi to Kiangsu
1 armour and 2 mech_infantrys moved from Yunnan to Kiangsi
1 armour, 1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Hunan to Kwangsi
1 infantry moved from Shan State to French Indo China
1 artillery and 5 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
2 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
Place Units - British
1 airfield placed in Trans-Jordan
1 destroyer placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,1,5,1,3,4,5,6,2,3,4,3,3,1,1
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
2 armour moved from Ukraine to Caucasus
1 destroyer moved from 97 Sea Zone to 98 Sea Zone -
Scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
2 armour moved from Ukraine to Caucasus
1 destroyer moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine
British defend with 2 destroyers
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters in 98 Sea Zone, round 2 : 4/8 hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 2 destroyers owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 submarine
Casualties for British: 2 destroyers
Battle in Caucasus
Italians attack with 2 armour
British defend with 1 infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Western Ukraine to Ukraine
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 artillery and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Tobruk : 1 infantry
Northern Italy : 1 factory_major
Libya : 1 armour, 1 artillery and 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag
Ukraine : 4 infantry
Western Ukraine : 4 aaGuns and 4 infantry
Caucasus : 1 flag, 2 armour
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
97 Sea Zone : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag, 1 infantry and 1 mech_infantry
98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 4 destroyers and 2 fighters
91 Sea Zone : 3 destroyers and 1 fighterProduction/PUs Summary :
Germans : 54 / 66
Russians : 15 / 20
Japanese : 27 / 41
Americans : 62 / 87
Chinese : 23 / 22
British : 33 / 33
UK_Pacific : 16 / 18
Italians : 20 / 30
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Alexandria to TobrukCombat - French
Battle in Tobruk
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 carrier, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
11 armour and 7 mech_infantrys moved from Rostov to Northwest Persia
3 infantry moved from Rostov to Tambov
1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
3 infantry moved from Archangel to Vologda
2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
1 bomber moved from Greece to Northwest Persia
1 armour moved from Ukraine to Tambov
1 armour moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to VologdaCombat - Germans
Battle in Northwest Persia
Germans attack with 11 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 9 infantry and 4 mech_infantrys
Germans roll dice for 11 armour, 3 bombers, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 10/23 hits
Russians roll dice for 1 artillery, 9 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 3/14 hits
3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British and 9 infantry owned by the British lost in Northwest Persia
Germans roll dice for 11 armour, 3 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 9/20 hits
Russians roll dice for 1 artillery and 3 mech_infantrys in Northwest Persia, round 3 : 1/4 hits
1 mech_infantry owned by the Germans, 3 mech_infantrys owned by the British and 1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 11 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 artillery, 9 infantry and 4 mech_infantrys
Battle in Bryansk
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour and 2 infantry in Tambov, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
Germans roll dice for 1 armour and 2 infantry in Tambov, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Tambov, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 armour and 1 infantry in Tambov, round 5 : 1/2 hits
Russians roll dice for 2 infantry in Tambov, round 5 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 armour and 3 infantry in Vologda, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Vologda, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Vologda, round 5 : 3/4 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 artillery and 6 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
3 bombers, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
3 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Germany to Poland
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea ZonePlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 carrier and 1 submarine placed in 112 Sea Zone
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Poland : 1 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 3 aaGuns, 7 artilleries, 17 infantry and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour and 2 infantry
Rostov : 1 flag, 1 artillery and 7 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 7 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 6 mech_infantrys
Western Ukraine : 1 flag, 2 aaGuns, 2 artilleries and 7 infantry
Vologda : 1 flag, 1 armour and 2 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 3 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag
112 Sea Zone : 1 carrier and 1 submarine
119 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
97 Sea Zone : 1 transport
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 11 armour and 3 mech_infantrys
91 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 82
Russians : 9 / 20
Japanese : 27 / 41
Americans : 62 / 87
Chinese : 23 / 22
British : 33 / 33
UK_Pacific : 16 / 18
Italians : 20 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
retreated to Volgograd
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
2 fighters moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 4 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Manchuria, round 2 : 3/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 36 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
3 carriers moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from Okinawa to 19 Sea Zone
2 fighters moved from Okinawa to Japan
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 destroyer and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Okinawa to Japan
1 tactical_bomber moved from Okinawa to 6 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sakha to SiberiaPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 artilleries, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Japanese collect 29 PUs (2 lost to blockades); end with 30 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Hainan : 1 harbour
Borneo : 1 flag, 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 artillery and 1 infantry
Buryatia : 1 flag
Celebes : 1 flag, 1 infantry
35 Sea Zone : 1 submarine
19 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 3 transports
6 Sea Zone : 2 carriers, 6 destroyers, 2 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 57 / 82
Russians : 11 / 12
Japanese : 31 / 30
Americans : 62 / 87
Chinese : 20 / 22
British : 33 / 33
UK_Pacific : 16 / 18
Italians : 20 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Shan State to Burma
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United StatesCombat - Americans
Battle in Formosa
Battle in Celebes
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Formosa from Japanese, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 destroyer moved from 37 Sea Zone to 20 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 1 tactical_bomber placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Americans collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Shantung to Anhwe
2 artilleries and 3 infantry moved from Kiangsu to AnhweNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Tsinghai
2 infantry placed in Kansu
1 artillery placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,1,4,5,3,4,3,5,2,1,2,5
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Iraq to Persia
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
4 infantry moved from Alexandria to Egypt
4 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
2 armour, 1 artillery and 2 mech_infantrys moved from Kiangsi to Hunan
1 artillery moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Anhwe
1 armour and 2 mech_infantrys moved from Yunnan to Anhwe
1 artillery and 5 infantry moved from Yunnan to Hunan
2 armour and 2 mech_infantrys moved from Hunan to Anhwe
2 infantry moved from Burma to India
1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
1 fighter moved from Egypt to Trans-JordanCombat - British
Non Combat Move - British
Place Units - British
1 fighter placed in Egypt
1 armour and 2 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,3,6,5,5,3,1,1
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from Southern Italy to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
2 armour moved from Caucasus to Kazakhstan
1 fighter moved from Southern Italy to Tobruk
2 fighters moved from 98 Sea Zone to TobrukCombat - Italians
Battle in Kazakhstan
Italians attack with 2 armour
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 armour owned by the Italians lost in Kazakhstan
Italians roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits
1 armour owned by the Italians lost in Kazakhstan
Russians win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 2 armour
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Tobruk, round 2 : 3/6 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French West Africa
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking French West Africa from French, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
4 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Rostov
2 infantry moved from Western Ukraine to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
1 carrier, 1 cruiser and 4 destroyers moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Libya
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
French West Africa : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Tobruk : 1 armour, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Libya : 1 fighter, 1 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 infantry
Rostov : 1 bomber and 4 infantry
Ukraine : 4 aaGuns and 2 infantry
Caucasus : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
95 Sea Zone : 2 destroyers and 1 transport
97 Sea Zone : 1 flag
83 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 3 destroyers, 1 fighter and 1 submarineProduction/PUs Summary :
Germans : 57 / 82
Russians : 10 / 12
Japanese : 27 / 30
Americans : 66 / 89
Chinese : 20 / 20
British : 33 / 28
UK_Pacific : 16 / 21
Italians : 22 / 32
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in HainanNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Turn Complete - French