L16 G40 PGMatt (axis) vs Giallo (allies +23) game 1

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Syria to 81 Sea Zone
                1 bomber moved from Western Ukraine to Russia
                1 infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Urals to Tsinghai
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Urals to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 submarine moved from 83 Sea Zone to 70 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.
                Battle in 81 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 cruiser
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Syria to 98 Sea Zone
                1 fighter moved from Western Germany to Ukraine
                2 aaGuns, 9 armour, 7 artilleries, 27 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                5 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
                1 artillery and 9 infantry moved from Poland to Eastern Poland
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Germany to Poland
                10 infantry moved from Germany to Poland
                1 aaGun and 2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Urals to Tsinghai
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Syria to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 carrier and 2 fighters moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                3 artilleries placed in Ukraine
                1 artillery and 9 infantry placed in Germany
                Germans undo move 3.
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 artillery and 8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                1 armour and 1 mech_infantry moved from Vologda to Timguska
                      Russians take Urals from Germans
                1 armour moved from Vologda to Evenkiyskiy
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                1 infantry moved from Vologda to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Novosibirsk
                1 fighter moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Novosibirsk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 armour
                    Germans defend with 1 mech_infantry
                    Russians win, taking Evenkiyskiy from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Bryansk
                1 fighter moved from Smolensk to Bryansk
                6 artilleries and 1 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Vologda to Russia
                1 tactical_bomber moved from Novosibirsk to Vologda
                1 mech_infantry moved from Bryansk to Russia
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Bryansk to Russia
                1 mech_infantry moved from Russia to Vologda
                1 fighter moved from Rostov to Bryansk

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 battleship, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                2 tactical_bombers moved from Malaya to Java
                1 armour and 1 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Jehol
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from Siam to Shan State
                2 armour, 2 artilleries and 2 infantry moved from Malaya to Shan State
                1 bomber moved from Japan to Shantung
                3 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                5 bombers moved from Philippines to Kwangtung
                5 bombers moved from Philippines to Kiangsi
                1 bomber moved from Japan to Shantung
                2 artilleries and 4 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 3 destroyers and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 1 carrier, 3 destroyers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 armour, 3 artilleries and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 artilleries, 5 bombers and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries, 5 bombers and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 5 bombers and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shantung
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Kiangsu to Kwangtung
                5 bombers moved from Kwangtung to Philippines
                5 bombers moved from Kiangsi to Philippines
                2 bombers moved from Shantung to Philippines
                2 tactical_bombers moved from 35 Sea Zone to Japan
                2 fighters moved from Japan to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                2 tactical_bombers moved from Java to 42 Sea Zone
                1 aaGun moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                2 armour and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Americans

    Non Combat Move - Americans
                3 bombers moved from Eastern United States to Gibraltar
                6 bombers moved from United Kingdom to Gibraltar
                4 destroyers and 4 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour and 1 artillery placed in Western United States
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 infantry placed in Central United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                8 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from Iraq to Syria
                2 fighters moved from Iraq to Alexandria
                2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
                1 artillery moved from Iraq to Syria
                2 artilleries and 2 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Iraq to Egypt
                3 armour moved from Persia to Iraq
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Gibraltar to Egypt
                2 mech_infantrys moved from Yunnan to India
                1 artillery and 2 infantry moved from Yunnan to Kweichow
                1 artillery and 4 infantry moved from Brazil to Suriname

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 4 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
                Battle in Syria
                    British attack with 3 artilleries
                    Italians defend with 1 artillery
                    British win, taking Syria from Italians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Alexandria to Egypt

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,2,6,5,5,2,6,6,2,1,1,6
                British collect 29 PUs (6 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Tunisia
                2 armour moved from Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from Gibraltar to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                1 mech_infantry moved from Tsinghai to Sikang
                      Germans take Sikang from Chinese
                1 fighter and 2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 fighter moved from 98 Sea Zone to Rostov
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                      Germans take Kazakhstan from Russians
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 artillery, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Rostov to Ukraine
                5 artilleries and 1 infantry moved from Bessarabia to Ukraine
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 carrier, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Western Germany to 95 Sea Zone
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 8 infantry moved from Eastern Poland to Bessarabia
                10 infantry moved from Poland to Eastern Poland
                1 artillery and 8 infantry moved from Germany to Poland
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries, 6 infantry and 1 mech_infantry placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 3 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                2 armour moved from Albania to Greece
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 artillery and 3 infantry moved from Kenya to Italian Somaliland
                1 infantry moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                2 armour moved from Albania to Greece
                2 infantry moved from Northern Italy to Yugoslavia
                2 artilleries moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '16

    I don’t think this was the move you planned to post, sorry

  • '21 '20 '19 '18 '17 '16

    can you see if i did attack you or do i have to my entire russian turn?

  • '16

    you posted an italian move from a differentgame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Evenkiyskiy to Kansu
                      Russians take Timguska from Germans
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Vologda to Rostov
                1 fighter moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Archangel to Belarus
                1 infantry moved from Archangel to Smolensk

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 armour
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kansu from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                2 artilleries and 6 infantry moved from Russia to Bryansk
                2 mech_infantrys moved from Vologda to Russia
                2 mech_infantrys moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 infantry moved from Nenetsia to Vologda

    Place Units - Russians
                1 armour, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

  • '16

    bit short of play time right now, my son’s birthday goes tonight and doing a bit of clean up work after so should make my move Thursday.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Jehol
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                1 armour moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Shan State
                1 armour moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Kiangsi
                1 infantry moved from Shan State to French Indo China
                      Japanese take French Indo China from UK_Pacific

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Kwangtung to Kiangsi
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 battleship, 1 carrier, 3 destroyers, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 armour and 1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                3 armour placed in Malaya
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 armour and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 carriers and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                4 destroyers and 4 submarines moved from 92 Sea Zone to 95 Sea Zone
                9 bombers moved from Gibraltar to 95 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

  • '21 '20 '19 '18 '17 '16

    scramble?

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