@zarhunter no scramble sz6.
Full scramble sz97.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 5 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Kazakhstan to Eastern Persia
1 bomber moved from Northwest Persia to Eastern Persia
Combat - Germans
Battle in Eastern Persia
Germans attack with 1 armour and 1 bomber
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Non Combat Move - Germans
6 armour moved from Turkmenistan to Persia
4 infantry moved from Northwest Persia to Iraq
4 bombers moved from Northwest Persia to Western Germany
4 submarines moved from 110 Sea Zone to 113 Sea Zone
2 armour moved from Kazakhstan to Caucasus
3 armour moved from Caucasus to Iraq
6 aaGuns and 2 armour moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
2 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
1 infantry moved from Timguska to Yenisey
1 armour moved from Yenisey to Novosibirsk
1 artillery moved from Libya to Tobruk
Place Units - Germans
5 bombers, 3 infantry and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 60 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
I can repost if you want, but if you don’t mind, just edit your France moves into my G40 save.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Buryatia to Yakut S.S.R.
10 infantry moved from Amur to Buryatia
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Buryatia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Buryatia to Yakut S.S.R.
10 infantry moved from Amur to Buryatia
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Amur to Buryatia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shantung: 1 aaGun and 3 infantry
EDIT: Adding units owned by Russians to Anhwe: 1 aaGun and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 armour and 8 mech_infantrys moved from Burma to French Indo China
2 artilleries and 5 infantry moved from Burma to Shan State
4 bombers moved from Kweichow to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 4 bombers
Russians defend with 1 infantry
Japanese win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 5 infantry
Americans defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in French Indo China
Japanese attack with 3 armour and 8 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking French Indo China from Americans with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to Shan State
2 infantry moved from Kweichow to Hunan
19 fighters and 7 tactical_bombers moved from Kweichow to Caucasus
4 bombers moved from Kansu to Caucasus
1 fighter moved from Paulau Island to Kwangtung
2 battleships, 5 carriers, 1 cruiser and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 battleships, 5 carriers, 1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone
Place Units - Japanese
2 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,6,5,4,4,4,5,2,4,4,4,4,1,5,4,5,5,6,4,3,3,3,2,2,4,1,6,3,1,5,3,4,6,3,4,3,5,3,5,1,1,1,6,5,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,2,1,6,2,3
Japanese collect 12 PUs (23 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Gibraltar
4 fighters moved from 91 Sea Zone to French West Africa
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
4 bombers moved from British Columbia to Scotland
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in Kwangtung
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 fighter and 1 harbour
Americans win, taking 37 Sea Zone from Japanese, taking Kwangtung from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in French West Africa
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking French West Africa from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 3 infantry
Italians defend with 1 aaGun, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Gibraltar to 91 Sea Zone
4 fighters moved from French West Africa to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 bomber moved from Queensland to India
4 fighters moved from 36 Sea Zone to India
2 carriers moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 55 Sea Zone
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 3 fighters, 5 submarines and 1 transport moved from 36 Sea Zone to 41 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
6 fighters and 4 infantry placed in Eastern United States
Americans undo move 2.
7 fighters placed in Eastern United States
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
1 fighter moved from Shensi to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
6 infantry moved from Shensi to Kweichow
4 infantry moved from Kiangsu to Kiangsi
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 mech_infantry moved from Gold Coast to Nigeria
British take Nigeria from Italians
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 infantry moved from West India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 armour and 2 infantry
Germans defend with 1 armour
British win, taking Eastern Persia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
2 artilleries moved from India to West India
6 infantry moved from India to West India
1 aaGun moved from India to West India
1 armour moved from India to West India
2 infantry moved from India to West India
Place Units - British
3 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry
EDIT: Removing units owned by British from 82 Sea Zone: 1 transport
EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
EDIT: Removing units owned by British from 83 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by British from Morocco: 1 artillery
EDIT: Adding units owned by British to Gibraltar: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
3 armour and 1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
2 bombers moved from Southern Italy to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from French Central Africa to 87 Sea Zone
2 fighters moved from French Central Africa to French West Africa
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Battle in French West Africa
Italians attack with 2 fighters
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry
Battle in 87 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Italians attack with 2 bombers and 2 fighters
British defend with 1 artillery and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 3 infantry
I evidently didn’t unload the ground troops from z92 to Gibraltar. What should I do, accept the mistake and play on, or correct it somehow?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
3 armour and 1 infantry moved from Iraq to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
2 bombers moved from Southern Italy to Gibraltar
1 fighter moved from 96 Sea Zone to Gibraltar
3 artilleries and 3 infantry moved from Tobruk to 96 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from French Central Africa to 87 Sea Zone
2 fighters moved from French Central Africa to French West Africa
1 fighter moved from Southern Italy to Gibraltar
Combat - Italians
Battle in French West Africa
Italians attack with 2 fighters
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantry
Battle in 87 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Italians attack with 2 bombers and 2 fighters
British defend with 1 artillery and 1 harbour; Americans defend with 1 aaGun, 1 artillery and 3 infantry
British win with 1 artillery remaining. Battle score for attacker is -26
Casualties for British: 1 artillery
Casualties for Italians: 2 bombers and 2 fighters
Casualties for Americans: 1 aaGun and 3 infantry
Non Combat Move - Italians
2 artilleries and 8 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Southern France to Northern Italy
1 fighter moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from French West Africa to 92 Sea Zone
2 fighters moved from French Central Africa to 92 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
2 aaGuns moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
6 infantry moved from Northwest Persia to Iraq
2 armour moved from Caucasus to Iraq
1 infantry moved from Caucasus to Kazakhstan
Place Units - Italians
1 airfield placed in Caucasus
3 infantry placed in Southern Italy
1 artillery and 8 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Italians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
I evidently didn’t unload the ground troops from z92 to Gibraltar. What should I do, accept the mistake and play on, or correct it somehow?
Huh, go ahead and just edit in the battle I guess. Be sure to keep the dice already rolled etc. Although, honestly I don’t see how you can lose this game so if you want to skip it, I don’t think it will have any impact.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 41 Sea Zone to French Madagascar
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 3 fighters
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
ANZAC collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 12 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Iraq to Egypt
14 bombers moved from Western Germany to Egypt
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Germans attack with 4 submarines
Russians defend with 1 cruiser and 1 submarine
4 submarines owned by the Germans Submerged
Battle in Egypt
Germans attack with 3 armour and 14 bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 1 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 13 infantry and 3 mech_infantrys
retreated to Egypt
British winRussians win with 1 cruiser and 1 submarine remaining with 1 armour, 4 artilleries, 4 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is -93
Casualties for ANZAC: 2 infantry
Casualties for Germans: 3 armour and 9 bombers
Casualties for French: 1 infantry
Casualties for British: 8 infantry
Non Combat Move - Germans
5 bombers moved from Egypt to Trans-Jordan
1 artillery moved from Tobruk to Alexandria
4 infantry moved from Iraq to Trans-Jordan
6 armour moved from Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
3 armour moved from Caucasus to Iraq
3 armour moved from Volgograd to Northwest Persia
1 infantry moved from Yenisey to Timguska
1 armour moved from Novosibirsk to Caucasus
2 aaGuns moved from Northwest Persia to Caucasus
2 infantry moved from Finland to Karelia
2 mech_infantrys moved from Germany to Western Germany
Place Units - Germans
5 mech_infantrys placed in Western Germany
4 armour placed in Germany
6 infantry placed in Germany
3 infantry placed in Novgorod
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Anhwe to Hunan
2 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Hunan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Anhwe to Hunan
1 aaGun and 10 infantry moved from Buryatia to Yakut S.S.R.
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 bomber; Remaining resources: 9 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 bombers, 19 fighters and 7 tactical_bombers moved from Caucasus to Egypt
2 bombers moved from Japan to Yenisey
2 artilleries and 5 infantry moved from Shan State to Yunnan
3 armour and 8 mech_infantrys moved from French Indo China to Yunnan
Combat - Japanese
Battle in Yenisey
Japanese attack with 2 bombers
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber
Casualties for Russians: 2 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 artilleries, 5 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 2 artilleries, 5 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Egypt
Japanese attack with 4 bombers, 19 fighters and 7 tactical_bombers
Russians defend with 1 mech_infantry; British defend with 1 armour, 4 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
Japanese win with 4 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 9 fighters
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 armour, 4 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys
Non Combat Move - Japanese
4 bombers, 10 fighters and 7 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from Yenisey to Timguska
1 aaGun moved from Shan State to Yunnan
Place Units - Japanese
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,1,1,1,3,3
Japanese collect 8 PUs (12 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 6 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 92 Sea Zone
4 bombers moved from Scotland to 92 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
2 carriers moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - Americans
Battle in Malaya
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win, taking Malaya from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in 92 Sea Zone
Americans attack with 6 bombers, 3 destroyers and 5 fighters
Italians defend with 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports
Americans win, taking Norway from Germans with 6 bombers remaining. Battle score for attacker is 74
Casualties for Italians: 3 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 submarine and 3 transports
Casualties for Americans: 3 destroyers and 5 fighters
Non Combat Move - Americans
6 bombers moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Morocco to 91 Sea Zone
1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 aaGun, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 4 fighters, 5 submarines and 1 transport moved from 41 Sea Zone to 75 Sea Zone
4 fighters moved from India to 77 Sea Zone
4 fighters moved from 77 Sea Zone to 75 Sea Zone
1 submarine moved from 43 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Kiangsi to Hunan
5 infantry moved from Kweichow to Szechwan
Place Units - Chinese
7 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total