15L BerntBernt (Axis) vs. Dawgoneit (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 armour, 8 infantry and 1 mech_infantry moved from Russia to Bryansk

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 6 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                2 fighters and 10 infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Anhwe to Korea
                1 armour moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 artillery and 1 mech_infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kiangsi
                1 carrier moved from 6 Sea Zone to 7 Sea Zone
                1 carrier moved from 6 Sea Zone to 16 Sea Zone
                3 tactical_bombers moved from 6 Sea Zone to Korea
                5 fighters moved from 6 Sea Zone to Korea
                2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Shan State to Yunnan

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 carrier and 1 destroyer
                    Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    1 carrier owned by the Japanese and 1 destroyer owned by the Japanese retreated to 6 Sea Zone
                Battle in 16 Sea Zone
                    Japanese attack with 1 carrier and 1 destroyer
                    Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    1 carrier owned by the Japanese and 1 destroyer owned by the Japanese retreated to 6 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                    Japanese winAmericans winAmericans win with 1 destroyer remaining with 1 destroyer remaining, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kiangsi
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 10 fighters, 13 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry; Americans defend with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese win, taking Korea from Americans with 2 bombers, 10 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Japanese: 13 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 18 infantry
                    Casualties for Americans: 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 battleship moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from Korea to Philippines
                1 artillery moved from Suiyuyan to Chahar
                2 infantry moved from Suiyuyan to Chahar
                2 carriers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                3 fighters moved from Korea to Japan
                6 fighters and 4 tactical_bombers moved from Korea to Anhwe

    Place Units - Japanese
                4 armour and 3 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                Japanese collect 52 PUs (1 lost to blockades); end with 58 PUs total

  • '15

    If you want to not submerge the subs in 42, go ahead and roll for it on the forum and adjust accordingly.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier and 1 fighter moved from 9 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                5 bombers moved from Queensland to Yunnan

    Combat - Americans
                Battle in Yunnan
                    Americans attack with 5 bombers
                    Japanese defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
                    Japanese win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -45
                    Casualties for Americans: 5 bombers
                    Casualties for Japanese: 5 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Alaska to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 infantry moved from Western United States to British Columbia
                1 armour and 2 mech_infantrys moved from Eastern United States to Alberta Saskatchewan Manitoba

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                19 infantry moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 10 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                2 bombers moved from Southern Italy to Ukraine
                2 artilleries and 3 infantry moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 artilleries, 2 bombers and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 airfield, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                2 infantry moved from France to Southern France
                2 bombers moved from Ukraine to Novgorod
                1 aaGun moved from Bessarabia to Ukraine
                1 infantry moved from Italian Somaliland to British Somaliland

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone


  • submerge your subs in sz36?

  • '15

    Don’t submerge, and take casualties for maximum defense.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Bessarabia to Russia
                1 fighter and 2 tactical_bombers moved from Bessarabia to Belarus
                2 infantry moved from Baltic States to Belarus
                1 transport moved from 125 Sea Zone to 127 Sea Zone
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Belarus
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Nenetsia

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                1 fighter and 2 tactical_bombers moved from Belarus to Ukraine
                4 artilleries and 4 infantry moved from Baltic States to Novgorod
                6 armour and 3 mech_infantrys moved from Poland to Bessarabia
                4 aaGuns, 3 armour, 11 artilleries and 28 infantry moved from Western Ukraine to Ukraine
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Western Germany to Poland
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone
                1 fighter moved from Southern Italy to Ukraine
                1 armour and 9 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                7 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Rostov
                9 infantry moved from Bryansk to Rostov
                4 armour, 3 artilleries, 27 infantry and 4 mech_infantrys moved from Bryansk to Tambov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Western Ukraine to Tambov
                1 tactical_bomber moved from Western Ukraine to Tambov
                4 aaGuns moved from Bryansk to Tambov
                2 fighters moved from Belarus to Tambov
                1 infantry moved from Russia to Bryansk
                1 artillery and 3 infantry moved from Russia to Vologda
                1 artillery and 4 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 battleship, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                4 units repaired.
                1 mech_infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 armour moved from Japan to 6 Sea Zone
                1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from 5 Sea Zone to Siberia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 fighter moved from Anhwe to Suiyuyan
                5 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
                1 bomber moved from Philippines to Java
                1 bomber moved from Philippines to Burma
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 bomber
                    British defend with 2 aaGuns
                    Japanese win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for British: 2 aaGuns
                Battle in Siberia
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 armour, 3 artilleries and 1 infantry
                    Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 armour, 3 artilleries and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Java
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Java to Celebes
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 submarines moved from 42 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Burma to French Indo China
                1 aaGun moved from Anhwe to Hopei
                5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                3 armour and 3 infantry moved from Japan to 6 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 armour and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Suiyuyan to Anhwe
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 battleship, 2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry and 2 mech_infantrys moved from British Columbia to Alaska
                1 armour and 2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Alaska
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters and 1 submarine placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Yunnan
                10 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by UK_Pacific from India: 5 infantry
                EDIT: Adding units owned by UK_Pacific to India: 5 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Tunisia to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tunisia to Egypt
                1 bomber moved from Tunisia to Egypt
                4 armour moved from Egypt to Iraq
                1 armour moved from Northwest Persia to Rostov
                2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Kenya to Ethiopia
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Tunisia
                1 infantry moved from Tunisia to Libya

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,6
                British collect 24 PUs (5 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,4,1,5,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery, 1 fighter and 6 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Ukraine to Bryansk
                2 bombers moved from Novgorod to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 artilleries, 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Bryansk to Western Germany
                2 infantry moved from Southern France to France
                1 bomber moved from Southern France to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 aaGun moved from Ukraine to Bryansk

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Persia to Eastern Persia

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Kenya to Italian Somaliland
                      French take Italian Somaliland from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

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