15L G40 Cyanight (Allies +22) vs Shin Ji (Axis) round 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 87 PUs;
                Germans buy 2 bombers, 3 fighters, 6 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                1 armour moved from Russia to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Russia to Urals
                      Germans take Urals from Russians
                1 armour moved from Russia to Novosibirsk
                      Germans take Samara from Russians
                      Germans take Novosibirsk from Russians
                18 armour moved from Russia to Volgograd
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 18 armour
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 18 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans win, taking Novgorod from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 artillery and 1 infantry
                    Americans defend with 3 armour and 1 factory_minor
                    Americans win with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 armour
                EDIT: Changing ownership of Norway from Americans to Germans
                EDIT: Adding units owned by Germans to Norway: 1 artillery
                EDIT: Turning off Edit Mode
                4 mech_infantrys moved from Denmark to Western Germany
                3 aaGuns moved from Denmark to Western Germany
                3 artilleries and 3 infantry moved from France to Western Germany
                3 aaGuns and 3 artilleries moved from Russia to Tambov

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                2 bombers and 3 fighters placed in Western Germany
                1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians
                1 mech_infantry moved from Suiyuyan to Central Mongolia
                1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 mech_infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Suiyuyan to Central Mongolia
                1 mech_infantry moved from Central Mongolia to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
                Japanese buy 7 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Yenisey to Soviet Far East
                1 armour moved from Siberia to Soviet Far East
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 4 Sea Zone to 3 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries moved from 35 Sea Zone to Philippines
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 2 artilleries, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 1 bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Soviet Far East from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 41 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from Soviet Far East to Siberia
                1 bomber moved from Yenisey to Burma
                3 armour moved from French Indo China to Burma
                3 armour moved from Kwangtung to Yunnan
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
                2 battleships, 7 carriers, 1 cruiser and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Philippines to 35 Sea Zone
                3 submarines moved from 43 Sea Zone to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from Kwangsi to Burma
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 armour placed in Malaya
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 armour, 1 carrier, 1 factory_minor, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Northwest Persia to Persia
                2 bombers moved from West India to India
                1 infantry moved from New South Wales to Queensland
                1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 9 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
                2 bombers moved from New Zealand to India
                3 fighters moved from Western United States to Hawaiian Islands
                2 transports moved from 123 Sea Zone to 106 Sea Zone
                3 armour moved from Iraq to Persia

    Place Units - Americans
                3 armour placed in Iraq
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 carrier and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 destroyer moved from 126 Sea Zone to 125 Sea Zone
                1 cruiser moved from 127 Sea Zone to 125 Sea Zone
                3 fighters moved from 127 Sea Zone to Norway
                1 battleship moved from 127 Sea Zone to 125 Sea Zone
                1 carrier moved from 127 Sea Zone to 125 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                6 infantry moved from Iraq to Persia
                1 armour moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Persia

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Norway
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                    British win, taking Norway from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in Norway and was removed
                1 bomber could not land in 97 Sea Zone and was removed
                2 fighters moved from Norway to 125 Sea Zone
                1 aaGun moved from Finland to Norway
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 transport moved from 127 Sea Zone to 125 Sea Zone
                1 transport moved from 127 Sea Zone to 125 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 127 Sea Zone: 2 carriers
                EDIT: Adding units owned by Americans to 125 Sea Zone: 2 carriers
                EDIT: Adding units owned by British to 125 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from 127 Sea Zone: 4 destroyers
                EDIT: Adding units owned by Americans to 125 Sea Zone: 4 destroyers
                EDIT: Removing units owned by Americans from 127 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 125 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Americans from 127 Sea Zone: 4 transports
                EDIT: Adding units owned by Americans to 125 Sea Zone: 4 transports
                EDIT: Removing units owned by British from 126 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 125 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour, 1 artillery and 4 infantry moved from Caucasus to Northwest Persia
                8 armour and 6 mech_infantrys moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 11 armour, 1 artillery, 4 infantry and 7 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from Americans with 11 armour, 1 artillery, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Caucasus to Northwest Persia
                4 fighters and 1 tactical_bomber moved from Ukraine to 97 Sea Zone
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Southern Italy
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                3 armour moved from Romania to Ukraine
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                1 carrier and 1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from India to French Indo China

    Combat - ANZAC
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 5 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from French Indo China to India
                1 transport moved from 49 Sea Zone to 54 Sea Zone
                2 aaGuns, 1 armour, 4 fighters, 3 infantry and 4 mech_infantrys moved from New South Wales to Queensland
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14 Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 bombers and 12 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Shensi
                      Germans take Kansu from Chinese
                      Germans take Shensi from Chinese
                1 armour moved from Urals to Tsinghai
                      Germans take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Western Germany to United Kingdom
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans

  • '15

    I’d assume no intercept, but I thought I’d ask anyway.

  • '14 Customizer

    No Intercept

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Germans
                Germans buy 3 bombers and 12 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Shensi
                      Germans take Kansu from Chinese
                      Germans take Shensi from Chinese
                1 armour moved from Urals to Tsinghai
                      Germans take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Western Germany to United Kingdom
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 armour moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in Finland
                Battle in Norway
                    Germans attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun, 1 factory_minor and 2 infantry
                    Germans win, taking Finland from British, taking Norway from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 fighters moved from United Kingdom to 112 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                4 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Caucasus to Northwest Persia
                17 armour moved from Volgograd to Northwest Persia
                3 aaGuns and 3 artilleries moved from Tambov to Volgograd
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                1 armour moved from Nenetsia to Russia

    Place Units - Germans
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,6,3,1,1,3,3,2,3,4,4,4,1
                Germans collect 64 PUs (3 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

  • '14 Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 mech_infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Ulaanbaatar to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 mech_infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 68 PUs;
                Japanese buy 7 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 armour moved from 19 Sea Zone to Jehol
                1 armour moved from Soviet Far East to Amur
                3 armour moved from Kwangtung to Anhwe
                3 armour moved from Yunnan to Kweichow
                1 bomber moved from Burma to Anhwe
                4 fighters and 1 tactical_bomber moved from Burma to Kweichow
                1 bomber moved from Siberia to Manchuria
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Anhwe

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 armour, 4 fighters and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kweichow from Chinese with 3 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Jehol from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                3 armour moved from Malaya to Burma
                1 bomber moved from Anhwe to Kwangsi
                2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsi
                4 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kwangsi
                2 battleships, 7 carriers, 1 cruiser, 3 destroyers, 7 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 bomber moved from Manchuria to Kwangsi
                1 submarine moved from 3 Sea Zone to 7 Sea Zone

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                3 armour placed in Malaya
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 armour, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 bomber moved from India to Malaya
                1 bomber moved from India to French Indo China

    Combat - Americans
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Malaya causes 5 damage total.
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.

    Non Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 4 transports moved from 125 Sea Zone to 110 Sea Zone
                3 armour and 1 infantry moved from Persia to Iraq
                10 fighters moved from India to Iraq
                3 fighters moved from India to Iraq
                1 bomber moved from Malaya to Northern Territory
                4 bombers moved from India to Queensland
                1 mech_infantry moved from India to Eastern Persia

    Place Units - Americans
                3 armour placed in Iraq
                2 armour and 2 infantry placed in Eastern United States
                2 infantry placed in Persia
                3 fighters placed in Western United States
                Americans undo move 3.
                Americans undo move 2.
                1 armour and 3 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 36 PUs;
                British buy 2 armour, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 battleship moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 carrier moved from 125 Sea Zone to 110 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux

    Non Combat Move - British
                1 armour, 6 infantry and 2 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                3 fighters moved from India to Iraq
                1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 armour moved from Libya to Alexandria
                3 armour moved from Egypt to Iraq
                7 armour moved from India to West India
                2 mech_infantrys moved from India to West India
                3 aaGuns, 2 artilleries and 16 infantry moved from India to West India

    Place Units - British
                2 fighters placed in United Kingdom
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in 39 Sea Zone change ownership: 1 submarine

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone
                11 armour, 1 artillery, 3 infantry and 7 mech_infantrys moved from Northwest Persia to Persia
                      Italians take Persia from Americans
                3 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Bessarabia to Rostov
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 1 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 aaGun
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 destroyer
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France
                1 carrier and 2 fighters moved from 97 Sea Zone to 95 Sea Zone
                3 aaGuns and 7 infantry moved from Western Germany to France
                1 aaGun moved from Northwest Persia to Persia

    Place Units - Italians
                3 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                4 mech_infantrys moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from 54 Sea Zone to Northern Territory
                1 bomber and 4 fighters moved from India to Iraq

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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