edit was to change landing place for planes. Also I assumed no scramble
15L G40 PGMatt (axis) vs Bombsaway (allies+16)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
5 artilleries and 6 infantry moved from Anhwe to Jehol
3 artilleries and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhwePlace Units - Chinese
2 infantry placed in Anhwe
1 artillery placed in Suiyuyan
2 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 fighter and 3 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 bomber moved from Malta to Bulgaria
8 mech_infantrys moved from Shensi to Tsagaan OlomCombat - British
Battle in Bulgaria
British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Italians defend with 2 armour and 3 mech_infantrys
British win, taking Bulgaria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Italians: 2 armour and 3 mech_infantrys
Battle in Tsagaan Olom
British attack with 8 mech_infantrys
Japanese defend with 1 infantry
British win, taking Tsagaan Olom from Japanese with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 aaGuns, 1 artillery and 5 infantry moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Hunan
1 mech_infantry moved from Kwangtung to Hunan
4 infantry moved from Kwangsi to Hunan
1 infantry moved from Burma to India
2 submarines moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Sumatra to India
1 tactical_bomber moved from Sumatra to India
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Eastern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Bulgaria to Eastern Poland
1 bomber moved from Bulgaria to CaucasusPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from British
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Non Combat Move - Italians
2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,2,5,6
Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 3 transports
ANZAC win, taking 42 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - ANZAC
2 submarines moved from 45 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
1 fighter and 1 infantry moved from Kwangsi to HunanPlace Units - ANZAC
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
I didn’t see anything you really missed with France, so I’ll proceed with my German move. you can always edit the French moves if needed on Russia"s turn.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
3 bombers moved from Western Germany to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Germany to Poland
1 bomber moved from Western Germany to Poland
1 artillery moved from Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Finland
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bulgaria
Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Bulgaria from British with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from Bulgaria to Northern Italy
2 fighters and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 fighter moved from Bulgaria to Slovakia Hungary
1 bomber moved from Poland to Western Germany
3 bombers moved from Finland to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun and 3 infantry moved from Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 fighter and 7 infantry placed in Western Germany
1 destroyer and 1 transport placed in 113 Sea Zone
Germans undo move 1.
1 fighter and 5 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,6,6
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
1 bomber moved from Russia to Timguska
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to RomaniaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Timguska
Russians attack with 1 bomber, 4 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
Russians win, taking Timguska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Finland
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
7 infantry moved from Bryansk to Western Ukraine
2 artilleries and 3 infantry moved from Russia to Bryansk
1 bomber moved from Timguska to RussiaPlace Units - Russians
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
4 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 artillery and 2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Siberia to Amur
2 fighters and 2 tactical_bombers moved from Borneo to Java
1 fighter and 1 tactical_bomber moved from Borneo to Formosa
1 fighter moved from 44 Sea Zone to BorneoPlace Units - Japanese
1 carrier, 2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,4,2,4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,1,6
Japanese collect 27 PUs (5 lost to blockades); end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 3 destroyers, 3 fighters, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to NorwayCombat - Americans
Battle in 112 Sea Zone
Americans attack with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
Germans defend with 1 submarine
Americans win with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in NorwayNon Combat Move - Americans
6 submarines moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from Western United States to Gibraltar
7 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to Western United States
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 55 PUs (5 lost to blockades); end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
I assumed no scramble in sz 112.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 artilleries and 7 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 artillery moved from Suiyuyan to ChaharPlace Units - Chinese
2 artilleries and 6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 bomber moved from Caucasus to 97 Sea Zone
1 mech_infantry moved from Tsagaan Olom to Central Mongolia
UK_Pacific take Central Mongolia from Japanese
1 infantry moved from Jehol to Buyant-Uhaa
UK_Pacific take Buyant-Uhaa from Japanese -
I mistakenly skipped my US buy and played my combat move, I always do a practice run before live, this time I didn’t notice I was on the dice server. Your sub hit in sz 112, so I edited the casualty. Brits are attacking sz 97, do you wish to scramble?
-
yes, scramble. max D please.
-
Italian sub misses, British subs score 1 hit. OOL?
-
i’ll take the sub.
-
Bump.
-
Bump.
-
After one month of no activity and the three bumps, I’m going to post this game as a win for me.