15L G40 PGMatt (axis) vs Bombsaway (allies+16)

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                5 artilleries and 6 infantry moved from Anhwe to Jehol
                3 artilleries and 1 infantry moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe

    Place Units - Chinese
                2 infantry placed in Anhwe
                1 artillery placed in Suiyuyan
                2 artilleries placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 fighter and 3 infantry moved from Greece to Bulgaria
                1 infantry moved from Albania to Bulgaria
                1 bomber moved from Malta to Bulgaria
                8 mech_infantrys moved from Shensi to Tsagaan Olom

    Combat - British
                Battle in Bulgaria
                    British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                    Italians defend with 2 armour and 3 mech_infantrys
                    British win, taking Bulgaria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 armour and 3 mech_infantrys
                Battle in Tsagaan Olom
                    British attack with 8 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Tsagaan Olom from Japanese with 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 aaGuns, 1 artillery and 5 infantry moved from Anhwe to Jehol
                1 aaGun moved from Anhwe to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                4 infantry moved from Kwangsi to Hunan
                1 infantry moved from Burma to India
                2 submarines moved from 39 Sea Zone to 76 Sea Zone
                1 fighter moved from Sumatra to India
                1 tactical_bomber moved from Sumatra to India
                3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Eastern Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Bulgaria to Eastern Poland
                1 bomber moved from Bulgaria to Caucasus

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 3 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from British
                1 submarine moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries and 5 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Tobruk to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,2,5,6
                Italians collect 5 PUs (6 lost to blockades); end with 5 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 3 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 3 transports
                    ANZAC win, taking 42 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                2 submarines moved from 45 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 infantry moved from Queensland to New South Wales
                1 fighter and 1 infantry moved from Kwangsi to Hunan

    Place Units - ANZAC
                3 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '16

    I didn’t see anything you really missed with France, so I’ll proceed with my German move.  you can always edit the French moves if needed on Russia"s turn.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Bulgaria
                3 bombers moved from Western Germany to Finland
                1 infantry moved from Norway to Finland
                1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from Germany to Poland
                1 bomber moved from Western Germany to Poland
                1 artillery moved from Germany to Poland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Finland
                    Germans attack with 3 bombers and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Finland from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Germans attack with 2 artilleries, 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Poland from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bulgaria
                    Germans attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Bulgaria from British with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Bulgaria to Northern Italy
                2 fighters and 1 tactical_bomber moved from Bulgaria to Slovakia Hungary
                1 fighter moved from Bulgaria to Slovakia Hungary
                1 bomber moved from Poland to Western Germany
                3 bombers moved from Finland to Western Germany
                1 aaGun moved from Germany to Poland
                1 aaGun and 3 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 4 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                1 fighter and 7 infantry placed in Western Germany
                1 destroyer and 1 transport placed in 113 Sea Zone
                Germans undo move 1.
                1 fighter and 5 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,6,6
                Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 6 artilleries, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry and 1 mech_infantry moved from Novosibirsk to Timguska
                1 bomber moved from Russia to Timguska
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                1 fighter moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania
                2 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Timguska
                    Russians attack with 1 bomber, 4 infantry and 1 mech_infantry
                    Japanese defend with 2 artilleries and 2 infantry
                    Russians win, taking Timguska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 2 artilleries and 2 infantry
                Battle in Finland
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
                2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                7 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 3 infantry moved from Russia to Bryansk
                1 bomber moved from Timguska to Russia

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                4 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Borneo to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery and 2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Siberia to Amur
                2 fighters and 2 tactical_bombers moved from Borneo to Java
                1 fighter and 1 tactical_bomber moved from Borneo to Formosa
                1 fighter moved from 44 Sea Zone to Borneo

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,4,2,4,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5,1,6
                Japanese collect 27 PUs (5 lost to blockades); end with 32 PUs total

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 3 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 carriers, 3 destroyers, 3 fighters, 5 infantry, 3 mech_infantrys, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports
                    Germans defend with 1 submarine
                    Americans win with 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Norway

    Non Combat Move - Americans
                6 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 bombers moved from Western United States to Gibraltar
                7 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                1 fighter moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 carrier, 3 destroyers and 3 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Americans collect 55 PUs (5 lost to blockades); end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 2024 '13

    I assumed no scramble in sz 112.

  • 2024 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 artilleries and 7 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 artillery moved from Suiyuyan to Chahar

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • 2024 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from Caucasus to 97 Sea Zone
                1 mech_infantry moved from Tsagaan Olom to Central Mongolia
                      UK_Pacific take Central Mongolia from Japanese
                1 infantry moved from Jehol to Buyant-Uhaa
                      UK_Pacific take Buyant-Uhaa from Japanese

  • 2024 '13

    I mistakenly skipped my US buy and played my combat move, I always do a practice run before live, this time I didn’t notice I was on the dice server.  Your sub hit in sz 112, so I edited the casualty.  Brits are attacking sz 97, do you wish to scramble?

  • '16

    yes, scramble.  max D please.

  • 2024 '13

    Italian sub misses,  British subs score 1 hit.  OOL?

  • '16

    i’ll take the sub.

  • '16

    Bump.

  • '16

    Bump.

  • '16

    After one month of no activity and the three bumps, I’m going to post this game as a win for me.

Suggested Topics

  • 26
  • 16
  • 43
  • 40
  • 30
  • 35
  • 440
  • 26
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.4k

Users

39.9k

Topics

1.7m

Posts