Change of plans; please move Russian sub from SZ 93 to SZ 94. Thanks.
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from French
2 bombers moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 artilleries, 2 infantry and 3 mech_infantrys moved from India to Burma
3 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 79 Sea Zone to 41 Sea Zone
5 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
11 armour, 1 infantry and 5 mech_infantrys moved from Persia to Iraq
4 artilleries and 5 infantry moved from Eastern Persia to PersiaPlace Units - Japanese
10 infantry placed in Japan
2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4,2,2,3,5,5,5,4,5,3,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,1,4,3,1,1,2
Japanese collect 42 PUs (17 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 armour, 1 fighter, 11 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 units repaired.
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to France
4 bombers moved from United Kingdom to Northern Italy
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Amur
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to Amur
2 infantry moved from Kwangtung to Kwangsi
1 bomber and 2 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 20 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 7,6,5 and causes: 18 damage to unit: factory_major
Bombing raid in Northern Italy causes 18 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Manchuria
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Manchuria from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Battle in Amur
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Kwangsi from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 bomber; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 tactical_bombers moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Eastern United States to United Kingdom
2 tactical_bombers moved from Eastern United States to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to Normandy BordeauxPlace Units - Americans
3 armour placed in Norway
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 armour, 1 infantry and 1 tactical_bomber placed in Kwangtung
1 fighter and 2 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Americans collect 78 PUs (3 lost to blockades); end with 82 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
Let me know if you wanted to scramble in SZ 6. I would just have to shuttle carriers from SZ 20 to SZ 5 if you damage/kill any.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
4 bombers and 4 fighters moved from Norway to Germany -
Intercept in Germany?
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Yo he lives! Sup buddy! How come when you do all air attacks it goes smoothly. 😉 Didn’t you learn your lesson last time. Total intercept!
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Indeed I am alive. One of these days we need to get together and catch up.
At this point in the game I need to throw caution to the wind and take chances. Get ready to lose your Luftwaffe!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
4 bombers and 4 fighters moved from Norway to GermanyCombat - British
Air Battle in Germany
British attacks with 8 units heading to Germany
Germans launches 11 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 5,7,5 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Cleaning up after air battlesNon Combat Move - British
3 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to Norway
1 aaGun, 8 armour, 1 bomber, 6 fighters, 36 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 27 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 aaGuns moved from Persia to IraqPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,4,2,3,5,1,5
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to AnhweCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in Anhwe
ANZAC attack with 2 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 5 infantry
ANZAC win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 5 infantryNon Combat Move - ANZAC
2 bombers, 3 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters moved from Queensland to 20 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 45 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
For France you can put the 2 inf from England onto one of the UK transports.
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Whoa two powers go in one day! Where’d you find the time :-P Yes we need to catch up sometime, maybe go grab a beer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 17x factory_major; Remaining resources: 55 PUs;
Germans buy 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Denmark to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
22 armour, 6 artilleries, 1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
3 armour moved from Northwest Persia to Trans-JordanCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Iraq to Trans-Jordan
15 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Germany
4 mech_infantrys moved from Northern Italy to Southern Italy
2 bombers moved from Southern Italy to Germany
3 infantry moved from Belarus to NovgorodPlace Units - Germans
10 infantry placed in Germany
1 mech_infantry placed in Persia
Germans undo move 1.
1 bomber and 9 infantry placed in Germany
2 mech_infantrys placed in Persia
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,1,1,4,5,3,2
Germans collect 54 PUs (6 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
Im gonna go with Japan. Just let me know if you want russia to do anything and I’ll edit it. Later dude!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Kiangsu
2 mech_infantrys moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to KwangsiCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 39 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win, taking 41 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters moved from Yunnan to 39 Sea Zone
2 bombers moved from Kwangsi to Japan
1 bomber moved from Kiangsu to Japan
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Syria to Trans-Jordan
16 armour, 1 infantry and 14 mech_infantrys moved from Iraq to Trans-Jordan
4 artilleries and 5 infantry moved from Persia to IraqPlace Units - Japanese
1 carrier and 1 destroyer placed in 39 Sea Zone
1 fighter placed in India
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,4,5,5,1,3,2,6,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,6,6,1,3
Japanese collect 35 PUs (15 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
I’ll send all the Russians into Finland. I forget how to roll in the forums so I’ll let you do it :-p
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 5 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
2 tactical_bombers moved from 110 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 infantry moved from Korea to Amur
Americans take Amur from Japanese
1 armour moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kwangtung
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Air Battle in Southern Italy
Americans attacks with 3 units heading to Southern Italy
Italians launches 2 interceptors out of Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
1 bomber killed by AA
Bombing raid in Southern Italy rolls: 5,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in Okinawa
Battle in Southern France
Americans attack with 7 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Okinawa from Japanese, taking Southern France from Italians with 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to Egypt
2 fighters moved from Southern France to Gibraltar
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to 110 Sea Zone
3 bombers moved from United Kingdom to Normandy Bordeaux
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to Gibraltar
1 infantry moved from Manchuria to Amur
2 carriers, 1 destroyer and 1 fighter moved from 5 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Caroline Islands to Kwangtung
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 airfield placed in Normandy Bordeaux
1 factory_minor placed in Korea
1 fighter placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Norway
1 destroyer placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Normandy Bordeaux
3 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 3 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
And then noncombat the americans into Finland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 bombers moved from United Kingdom to Holland Belgium
1 fighter moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
3 bombers moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Rhodesia to Belgian Congo
1 submarine moved from 105 Sea Zone to 92 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific