@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
15L G40 Majikforce (Axis) vs Legion (Allies +20)
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Did you get dice emails? I havent been getting any for my games.
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Yeah I got dice emails.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 9 artilleries and 6 infantry moved from Finland to NorwayTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Northwest Persia to Syria
Japanese take Syria from French
2 bombers moved from Yunnan to Kiangsi
2 tactical_bombers moved from Yunnan to Kiangsi
2 fighters moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kwangsi
Japanese take Kwangsi from ChineseCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
2 artilleries, 2 infantry and 3 mech_infantrys moved from India to Burma
3 mech_infantrys moved from Burma to Yunnan
1 submarine moved from 79 Sea Zone to 41 Sea Zone
5 armour and 9 mech_infantrys moved from Northwest Persia to Iraq
11 armour, 1 infantry and 5 mech_infantrys moved from Persia to Iraq
4 artilleries and 5 infantry moved from Eastern Persia to PersiaPlace Units - Japanese
10 infantry placed in Japan
2 mech_infantrys placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4,2,2,3,5,5,5,4,5,3,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,6,1,4,3,1,1,2
Japanese collect 42 PUs (17 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 4 armour, 1 fighter, 11 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
2 units repaired.
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to France
4 bombers moved from United Kingdom to Northern Italy
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Amur
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to Amur
2 infantry moved from Kwangtung to Kwangsi
1 bomber and 2 fighters moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 20 Sea Zone to 6 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 7,6,5 and causes: 18 damage to unit: factory_major
Bombing raid in Northern Italy causes 18 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Manchuria
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Manchuria from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsu
Battle in Amur
Americans attack with 3 fighters and 3 tactical_bombers
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
Americans win, taking Kiangsu from Japanese with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Kwangsi
Americans attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Kwangsi from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 bomber; Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Korea
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
3 tactical_bombers moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
1 fighter moved from Amur to 6 Sea Zone
2 carriers moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangsi to 20 Sea Zone
1 bomber moved from France to United Kingdom
3 bombers moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Eastern United States to United Kingdom
2 tactical_bombers moved from Eastern United States to 110 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
2 fighters moved from Southern France to Normandy BordeauxPlace Units - Americans
3 armour placed in Norway
1 fighter, 1 infantry and 1 tactical_bomber placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
6 infantry placed in Central United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Americans undo move 2.
1 armour, 1 infantry and 1 tactical_bomber placed in Kwangtung
1 fighter and 2 infantry placed in Normandy BordeauxTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Americans collect 78 PUs (3 lost to blockades); end with 82 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
Let me know if you wanted to scramble in SZ 6. I would just have to shuttle carriers from SZ 20 to SZ 5 if you damage/kill any.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
4 bombers and 4 fighters moved from Norway to Germany -
Intercept in Germany?
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Yo he lives! Sup buddy! How come when you do all air attacks it goes smoothly. 😉 Didn’t you learn your lesson last time. Total intercept!
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Indeed I am alive. One of these days we need to get together and catch up.
At this point in the game I need to throw caution to the wind and take chances. Get ready to lose your Luftwaffe!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
4 bombers and 4 fighters moved from Norway to GermanyCombat - British
Air Battle in Germany
British attacks with 8 units heading to Germany
Germans launches 11 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 5,7,5 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Cleaning up after air battlesNon Combat Move - British
3 bombers moved from Germany to United Kingdom
1 fighter moved from Germany to Norway
1 aaGun, 8 armour, 1 bomber, 6 fighters, 36 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters placed in United Kingdom
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 27 PUs (3 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Greater Southern Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Southern Italy
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
2 aaGuns moved from Persia to IraqPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,2,4,2,3,5,1,5
Italians collect 11 PUs (11 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers, 4 fighters and 1 tactical_bomber moved from Kwangtung to AnhweCombat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in Anhwe
ANZAC attack with 2 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 5 infantry
ANZAC win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 5 infantryNon Combat Move - ANZAC
2 bombers, 3 fighters and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters moved from Queensland to 20 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 45 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
For France you can put the 2 inf from England onto one of the UK transports.
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Whoa two powers go in one day! Where’d you find the time :-P Yes we need to catch up sometime, maybe go grab a beer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 17x factory_major; Remaining resources: 55 PUs;
Germans buy 1 bomber, 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Denmark to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
22 armour, 6 artilleries, 1 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
3 armour moved from Northwest Persia to Trans-JordanCombat - Germans
Non Combat Move - Germans
2 aaGuns moved from Iraq to Trans-Jordan
15 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Germany
4 mech_infantrys moved from Northern Italy to Southern Italy
2 bombers moved from Southern Italy to Germany
3 infantry moved from Belarus to NovgorodPlace Units - Germans
10 infantry placed in Germany
1 mech_infantry placed in Persia
Germans undo move 1.
1 bomber and 9 infantry placed in Germany
2 mech_infantrys placed in Persia
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,1,1,1,4,5,3,2
Germans collect 54 PUs (6 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs -
Im gonna go with Japan. Just let me know if you want russia to do anything and I’ll edit it. Later dude!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to Kiangsu
2 mech_infantrys moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to KwangsiCombat - Japanese
Japanese creates battle in territory 41 Sea Zone
Japanese creates battle in territory 39 Sea Zone
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine; Americans defend with 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win, taking 41 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Kiangsu
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
2 fighters moved from Yunnan to 39 Sea Zone
2 bombers moved from Kwangsi to Japan
1 bomber moved from Kiangsu to Japan
1 fighter moved from 19 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Syria to Trans-Jordan
16 armour, 1 infantry and 14 mech_infantrys moved from Iraq to Trans-Jordan
4 artilleries and 5 infantry moved from Persia to IraqPlace Units - Japanese
1 carrier and 1 destroyer placed in 39 Sea Zone
1 fighter placed in India
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,4,5,5,1,3,2,6,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,1,6,6,1,3
Japanese collect 35 PUs (15 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
I’ll send all the Russians into Finland. I forget how to roll in the forums so I’ll let you do it :-p