15L G40 AeV (Axis) vs Shin Ji (Alies+20)

  • '15

    I cannot believe I forgot about that USA sub off Java.  Ah well.

    I should start leaving sticky notes next to my computer or something.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 fighter moved from Yugoslavia to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 fighter in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Yugoslavia
                1 bomber moved from Eastern Poland to Western Germany
                2 infantry moved from Malta to 96 Sea Zone
                1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                2 mech_infantrys placed in Northern Italy
                2 infantry placed in Southern Italy
                Italians undo move 3.
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Egypt : 1 aaGun
        Malta : 1 flag
        Algeria : 1 flag, 1 artillery and 1 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Western Germany : 1 aaGun and 1 bomber
        Northern Italy : 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 1 armour
        95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
        93 Sea Zone : 1 flag
        Yugoslavia : 1 fighter and 1 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 tactical_bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Gibraltar

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Poland to Romania
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                      Germans take Iraq from British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 fighter and 2 tactical_bombers moved from Egypt to Persia
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Poland to Romania
                1 mech_infantry moved from Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Poland to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 3 armour and 2 mech_infantrys
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 armour and 2 mech_infantrys in Romania, round 2 :  3/5 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 2 artilleries owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Persia
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Persia, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Persia, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        AA fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 1 aaGun, 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        1 mech_infantry owned by the Germans, 1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 :  3/4 hits
                        British roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 :  1/4 hits
                        1 fighter owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 bomber and 1 fighter in Normandy Bordeaux, round 4 :  1/3 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 fighters, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun, 2 artilleries and 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                8 infantry moved from Germany to Poland
                1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 submarine moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 armour, 2 fighters and 7 infantry placed in Western Germany
                Germans undo move 1.
                3 fighters placed in Western Germany
                2 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 armour and 2 infantry placed in Egypt
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 fighter and 2 tactical_bombers
        Egypt : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
        Romania : 3 armour and 1 mech_infantry
        Poland : 1 aaGun, 5 armour, 7 artilleries and 20 infantry
        Germany : 1 factory_major
        Norway : 1 artillery and 4 infantry
        Denmark : 2 infantry
        Bessarabia : 1 flag, 1 mech_infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 transport
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour and 2 mech_infantrys
        101 Sea Zone : 1 submarine
        Persia : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 1 flag

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Western Ukraine
                1 armour and 8 mech_infantrys moved from Finland to Norway
                1 artillery moved from Belarus to Eastern Poland
                1 infantry moved from Novosibirsk to Kazakhstan

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Norway
                    Russians attack with 1 armour and 8 mech_infantrys
                    Germans defend with 1 artillery and 4 infantry
                    Russians win, taking Norway from Germans with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                1 mech_infantry moved from Vyborg to Belarus
                1 armour and 2 mech_infantrys moved from Novgorod to Belarus
                1 aaGun and 2 infantry moved from Baltic States to Belarus
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Bessarabia to Belarus
                1 aaGun moved from Finland to Karelia
                3 mech_infantrys moved from Bryansk to Belarus
                10 mech_infantrys moved from Russia to Belarus
                3 armour and 7 mech_infantrys moved from Ukraine to Belarus
                2 infantry moved from Rostov to Bryansk
                2 aaGuns and 17 infantry moved from Samara to Russia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to Burma
                2 mech_infantrys moved from Malaya to Burma
                1 bomber moved from Shan State to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 bomber moved from Shan State to 41 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to Shan State
                2 infantry moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 carrier and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                3 artilleries moved from 37 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 bomber moved from 41 Sea Zone to Shan State
                1 bomber moved from Japan to Shan State
                1 aaGun and 4 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Siberia to Sakha

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 fighters placed in 6 Sea Zone
                1 transport placed in 37 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 4 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour and 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 5 artilleries, 3 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
        Burma : 1 flag, 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports
        39 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 5 submarines and 3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                5 infantry moved from Midway to 25 Sea Zone
                2 mech_infantrys moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 6 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan

  • '15

    Kami and scramble orders for Japan?


  • @Shin:

    Kami and scramble orders for Japan?

    Kamis:

    2x BB
    1x CR
    1x CR
    1x CV
    1x CV

    Full scramble and good luck.


  • Please give me a first round overview of the battle.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 4 bombers and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser, 5 submarines and 3 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 6 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                5 infantry moved from Midway to 25 Sea Zone
                2 mech_infantrys moved from Midway to 25 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 25 Sea Zone to 6 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 6 Sea Zone to Japan

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,1
                    Units damaged: 1 battleship owned by the Americans
                Battle in 101 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 3 transports
                    Germans defend with 1 submarine
                    Americans win, taking 101 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines, 7 tactical_bombers and 4 transports
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
                    Units damaged: 2 battleships owned by the Japanese and 2 carriers owned by the Japanese
                    Americans win with 1 bomber, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 6 fighters, 4 submarines and 6 tactical_bombers
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 8 fighters, 1 submarine and 4 tactical_bombers
                Battle in Japan
                    Americans attack with 1 artillery, 5 infantry and 2 mech_infantrys
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
                    Americans captures 67PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 aaGuns and 3 infantry

    Non Combat Move - Americans
                1 carrier and 3 destroyers moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 bomber moved from 6 Sea Zone to Midway
                1 fighter moved from 101 Sea Zone to Gibraltar

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                4 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 128 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 133 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 138 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 148 PUs

  • '15

    Ah!  I’m terribly sorry- I missed your request to go blow by blow.  But you can see that I took a best defense approach with your units, and didn’t pull any shenanigans with subs and destroyers.


  • Don’t worry it looks good to me.
    Congrats to the battle, but the game is not over yet.

  • '15

    Ok!  Then I will continue.  :-)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from French Madagascar to 80 Sea Zone
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from French West Africa to 83 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Normandy Bordeaux
                    British attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    British win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to United Kingdom
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,3
                UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Morocco, round 4 :  0/1 hits
                        French roll dice for 1 artillery and 1 infantry in Morocco, round 4 :  1/2 hits
                        1 artillery owned by the Italians lost in Morocco
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Germany to Southern Italy
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Western Germany to Northern Italy
                4 infantry and 2 mech_infantrys moved from Northern Italy to Southern France

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                2 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Romania to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Eastern Poland
                1 armour moved from Poland to Baltic States
                2 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Bessarabia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 fighter
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 :  2/5 hits
                        British roll dice for 1 fighter in Eastern Persia, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                2 tactical_bombers moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Persia
                1 armour moved from Egypt to Iraq
                2 armour moved from Romania to Poland
                1 bomber moved from Bessarabia to Poland

    Place Units - Germans
                1 infantry placed in Southern France
                6 mech_infantrys placed in Germany
                2 bombers and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 4 mech_infantrys
        Poland : 1 aaGun, 6 armour, 7 artilleries, 1 bomber and 16 infantry
        Germany : 1 factory_major and 6 mech_infantrys
        Denmark : 2 infantry
        Baltic States : 1 flag, 1 armour and 2 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 armour and 1 mech_infantry
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag, 1 artillery
        Northwest Persia : 1 flag, 2 armour and 2 mech_infantrys
        Persia : 1 flag, 1 fighter and 2 tactical_bombers
        Yugoslavia : 1 flag

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