Panther is right, please use the save file below the turn summary, not the corrected one.
G40 Gauss_Death (Allies +13) vs oysteilo (Axis)
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It is ok, I may not have much time this weekend either. I may not get to Japan’s turn until monday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 8 infantry moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Sakha to Ulaanbaatar
1 armour moved from Amur to Chahar
3 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Kiangsi to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
5 fighters and 2 tactical_bombers moved from Kiangsi to Kwangtung
1 fighter moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 bomber moved from Kiangsi to Kweichow
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 artilleries and 2 infantry moved from Hunan to KwangsiCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Borneo
Battle in Kwangtung
Japanese attack with 5 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 5 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Philippines
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 49 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 2 infantry moved from Anhwe to Hunan
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 bomber moved from 44 Sea Zone to Kiangsi
1 bomber moved from Kweichow to Kiangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
And the real war in the pacific begins.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 10 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship and 2 carriers moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Central United States to Brazil
1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 25 Sea Zone to 10 Sea Zone
1 battleship and 2 cruisers moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 10 Sea Zone
3 infantry and 1 mech_infantry moved from 10 Sea Zone to Western United States
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship and 2 carriers moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Central United States to Brazil
1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 battleship moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking 106 Sea Zone from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 fighters moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Iraq to EgyptPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 battleship moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking 106 Sea Zone from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 fighters moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Iraq to EgyptPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 battleship moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking 106 Sea Zone from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 fighters moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Iraq to EgyptPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 battleship moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking 106 Sea Zone from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
4 fighters moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from India to Burma
1 infantry moved from West India to India
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Iraq to EgyptPlace Units - British
1 infantry and 2 mech_infantrys placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 14 PUs total
Some Units in India change ownership: 5 infantry -
I had some problems posting the files. It is the same UK file twice. I moved my sub but changed my mind and adited it
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Huh, I didn’t even get a notice that you had posted.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 armour
EDIT: Adding units owned by Italians to Eastern Poland: 1 armour
EDIT: Turning off Edit Mode -
Forgot to move my tank.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 transport moved from 61 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Combat - French
Non Combat Move - French
1 fighter moved from French Central Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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I just realized you made an illegal move with your American Bomber. It cannot land in Brazil the same turn you capture Brazil.
Europe rulebook page 22: “Air Units: An air unit must end its move in an eligible landing space. Air units can land in any territory that was friendly (but not friendly neutral) at the start of the current turn.” -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 6 PUs;Combat Move - Germans
5 infantry moved from Baltic States to Belarus
5 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 artilleries and 8 infantry moved from Bessarabia to Ukraine
3 armour moved from Western Ukraine to Ukraine
3 bombers moved from Normandy Bordeaux to Finland
1 bomber moved from Northern Italy to Finland
5 armour moved from Eastern Poland to Belarus
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 armour and 1 mech_infantry moved from Eastern Poland to NovgorodCombat - Germans
Battle in Finland
Germans attack with 4 bombers
Russians defend with 3 artilleries
Germans win with 4 bombers remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Battle in Ukraine
Germans attack with 9 armour, 2 artilleries and 8 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 armour and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Finland to Western Germany
1 bomber moved from Finland to Norway
1 submarine moved from 103 Sea Zone to 109 Sea Zone
3 aaGuns moved from Northern Italy to FrancePlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 48 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs