@Arthur:
Well, let’s settle this the old fashion way: a triple A game with low luck. I will be the Axis and you take the Allies. I will accept any terms and conditions that you want to place. This is our first time using triple A so we would like to keep it friendly with redos for any obvious mistake. I want to test the strategy, not major tactical blunders/misunderstanding of the software.
Are you willing to stand behind your theories?
Hmmm, tempting.
As I said to axis-dominion already, I’m currently already playtesting another axis strategy with the time I want to give A&A.
If I’d accept I would need to put that other playtest in the freezer and I also feel axis-dominion has ‘first rights’ when it comes to strategy testing anything against this particular axis thing. I wouldn’t consider it fair (from me) to have turned down his request and then a few days later start a strategy test with some1 else ;-). Furthermore, I don’t think my theories (or yours) need proof. I know my theories about this axis strategy for what they are: theories, still. Come to life as a result of doing the math and though the math is correct, the theory may still be a paper tiger, as I already said.
Let’s say I put my other test in the freezer…
I am willing to try and find a working allied strategy against this ‘axis monster’, as a team-effort. As opposed to trying to prove a point. I am more willing to play strategy testing games like this for reasons of finding an answer together than for proving or disproving any point. I don’t like, nor believe in playing games for the latter.
So how about we bundle forces to try out some allied strategies against this set axis strategy?
ABHarris, axis-dominion and me. In A&A I still have hope, that there’s an allied answer to every axis ‘question’ (however frustrated I am becoming about how frequently ‘KJF’ turns out to be that answer). I’m not sure as to how to do this effectively with tripleA, though. Playing around the table makes this very easy: making moves as you discuss them over the maps. But that’s a little harder when playing online (and in different time-zones at that).
At this point I am not yet certain about how exactly the USA should divide its resources. Should it go put ~125IPCs into Europe, first 3 turns, with a mostly defensive stance against Japan, should it adapt a more offensive stance against Japan first, letting Europe go for a while first but then produce a bit more in Europe later, OR should it go very offensive in the Pacific for a prolonged time, only switching back to Europe after Japan is in the pocket…
Axis dominion: if ABHarris doesn’t like this we can still do it together if you like. Now that I’m ‘turned’ I shall do it or die trying ;-).