Ok scramble full both
15L Dawgoneit (Allies +13) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 41 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
7 armour, 14 artilleries, 27 infantry and 8 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 4 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 14 artilleries, 27 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 14 artilleries, 27 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
3 aaGuns moved from Eastern Poland to Western Ukraine
3 infantry moved from Karelia to FinlandPlace Units - Germans
3 fighters placed in Western Germany
3 artilleries placed in France
1 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Vologda to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
1 submarine moved from 104 Sea Zone to 111 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
2 aaGuns and 17 infantry moved from Shensi to KweichowPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 22 PUs total -
Test summary from TripleA, engine version: 1.8.0.5, time: 12:18:09
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Cool - I got an error opening the map, wanted to make sure everything was OK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys moved from Hopei to Kweichow
2 armour and 1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier and 5 submarines moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Hainan to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 carrier moved from 45 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 3 armour, 5 artilleries, 17 infantry and 3 mech_infantrys
Chinese defend with 1 infantry; Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Kweichow from Chinese with 3 armour, 5 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 22
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 14 infantry
Battle in 44 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
ANZAC defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 44 Sea Zone from Neutral with 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 submarines
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
French defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 2 submarines and 2 transports
Japanese win, taking 43 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 26
Casualties for Americans: 2 submarines and 2 transports
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 4 fighters, 5 submarines and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines; ANZAC defend with 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
3 submarines owned by the Americans Submerged
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 carrier, 1 fighter, 5 submarines and 2 tactical_bombersNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
2 bombers moved from 37 Sea Zone to Philippines
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 45 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 aaGun moved from Hopei to Anhwe
1 aaGun moved from Hopei to Anhwe
2 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Burma to 44 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from Shan State to 44 Sea Zone
2 destroyers and 4 submarines moved from 25 Sea Zone to 6 Sea Zone -
scramble and or kami’s sz6
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2 Kamis on each Dst, full scramble.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Burma to 44 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from Shan State to 44 Sea Zone
2 destroyers and 4 submarines moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,4
Battle in Southern France
Battle in 42 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Southern France from Germans, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship and 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier and 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 4 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 transport -
I’ll take that one hit on the Dst.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 98 Sea Zone
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Burma to 44 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from Shan State to 44 Sea Zone
2 destroyers and 4 submarines moved from 25 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,4
Battle in Southern France
Battle in 42 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 battleship and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Americans win, taking Southern France from Germans, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship and 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier and 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 1 destroyer and 4 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 transport
2 submarines owned by the Americans Submerged
Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer and 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 fighter moved from 33 Sea Zone to New Guinea
1 bomber moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 44 Sea Zone to Celebes
1 fighter moved from Shan State to Yunnan
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 cruiser and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Kansu
1 artillery placed in ShensiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 armour, 1 fighter, 13 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 fighter, 13 infantry and 1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to KweichowCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kweichow
British attack with 1 armour, 1 fighter, 14 infantry and 1 mech_infantry
Japanese defend with 3 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
British win, taking Kweichow from Japanese with 1 armour, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
Casualties for British: 9 infantry
Casualties for Japanese: 3 armour, 5 artilleries, 3 infantry and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Kweichow to Yunnan
3 aaGuns moved from Yunnan to Kweichow
2 artilleries and 4 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from India to West India
3 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to MaltaPlace Units - British
1 fighter placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs (4 lost to blockades); end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Rostov
Italians take Rostov from RussiansCombat - Italians
Non Combat Move - Italians
1 fighter moved from Southern Italy to Egypt
1 armour moved from Western Ukraine to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery moved from Belarus to BryanskPlace Units - Italians
2 destroyers placed in 81 Sea Zone
1 infantry placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs (10 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
3 infantry moved from Shan State to Yunnan
2 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
3 infantry moved from Shan State to Yunnan
2 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to Northern Territory
1 armour moved from Queensland to Western AustraliaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone